
Strange Horticulture is an occult puzzle game in which you play as the proprietor of a local plant store. Find and identify new plants, pet your cat, speak to a coven, or join a cult. Use your collection of powerful plants to influence the story and unravel Undermere’s dark mysteries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 22 → 10.71/day in the week after.
About

Find and identify new plants, pet your cat, speak to a coven, or join a cult. Use your growing collection to influence the story and unravel Undermere’s dark mysteries.

Welcome to Undermere, a quaint town surrounded by hag-infested forests and rugged mountains. You are the Horticulturist, owner of local plant store Strange Horticulture. As a cast of colorful customers come by your shop, you are quickly thrust into an occult mystery stretching back hundreds of years.

Explore the lands beyond your store to find new plants, but be careful! The dark woods and lakes are not always friendly to a simple herbalist. You might discover powers beyond your wildest dreams - or lose your mind completely. Use context clues to determine which places to visit, and which to avoid!

Using your trusty encyclopedia and clues found on your explorations, you learn more about the strange plants you come across. By identifying each plant, you will be able to use their effects to influence the story -- from hypnotic hallucinogens to powerful poisons.
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 16.2Kreviews | 94% | — | $7.6M |
| $15.99 | 228ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A different kind of puzzle game, but very interactive and fun. The hardest part is identifying the plants :D I like that it has multiple endings too.
A fun, quick game with multiple endings. If you like solving puzzles that aren't too crazy to solve, this is the game for you. The hints were helpful but some things I did need to look up in order to solve.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Korean, Japanese, Traditional Chinese, Czech, Dutch +3 more
| $15.99 |
| 147ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | 92% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highly enjoy!!!!
I found some of the clues to be a bit vague (like I would be a square off in a direction) but overall they were a nice challenge - not all easy or too difficult that it interfered with the game. I found the plant species to be quite interesting but didn't quite understand why you could learn about each customer, as it didn't have any real significance to the plot. Art style was lovely and I really enjoyed the story overall, but I wish you weren't punished for trying to explore the map outside the clues. The timer refill was brutal when there were no customers but I wanted to finish a clue before the next day. Yes, you could occasionally get a boost while watering, but it was every 5-6 plants, so unless mail came, I was just sitting. Overall, a well designed game, and I loved the option to write the name tags yourself or have them automatic - I just wish you could change the colour of the tags. Oh! And I wish you could identify the plants without a customer request. Like being able to drop the plant onto the page.
Interesting gameplay and the plot was fun
Atmospheric and cozy. Very pretty and detailed graphics. Love the storylines. Not too challenging, though the puzzles require a little thinking/deduction
Very fun, with many puzzles and critical thinking elements, in addition to creative mechanics and style.
Was addicted to this game. It's definately a more challenging puzzle game and I had to look up walkthroughs a couple times but overall it's an amazing game that is a really nice balance between creepy and cozy, highly recommend! Only wish it was a bit longer.
This is a cute game, and I enjoyed playing it. I liked the story, I liked that you could get the same endings to the story with different characters being alive/dead/in other states, and I liked the overall puzzle mechanics. I really like cute visual details like the candles being blown out when the day ends. I do wish this game was further developed. It feels like a great start to something that just wasn't finished. Once you complete the main story, having all of the plants left being catalogued through one long social interaction feels cheap. I wish there were a few days "epilogue" for those trying to identify all plants, with customers coming in for the remaining plants. Nothing against Simone, but maybe if she came in with one book question per day, it would feel less like a quick grind at the end to get completion. I also wish certain mechanics were used more. Many puzzles kind of give you the answer, I wish we had more "????" plant prompts, either due to Latin name use, or visual/purpose description being the clue. Many things like that are introduced, and then occur only once or twice throughout the game. I really liked that different endings had you brewing different elixirs. I wish that was expanded a bit. I wish each route had a few more things exclusive to them, to make it feel like you're diverging more than just a few actions in the last few days. Similarly, I wish you could decline customer requests. Not only would that feel more realistic if you're playing a certain route, like "ooh I'm an evil cultist this time, I'm not going to help the sister" but also just because the Elixir of the Damned customer breaks my heart. I'm aware that this would break the game, as the rewards for filling requests are how one progresses, but I wish there were alternate ways to go forward. Overall this was a good game, it just feels simple/unfinished. I bought it at a steep discount, and it was well worth what I spent on it, but if I had payed full price for it, it wouldn't be worth it, in my opinion.
Mt Baum.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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