
Searching for a peaceful farm life, a fresh mountain breeze, and your own market stall? Look no further than the friendly community of Zephyr Town! Here you’ll grow crops and raise animals, get to know the locals, and sell your wares at the town's bazaar to restore it to its former glory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 3.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Zephyr Town’s bazaar was once one of the grandest in the world, drawing customers and peddlers from all four corners of the globe. These days, though, the bazaar has more tumbleweeds than customers. It’s up to you to turn its fortunes around! Raise animals, harvest crops, craft rare delicacies, then sell your wares at your very own stall in the bazaar. As the bazaar business grows, new goods and services will arrive, which you can use to improve your farm. Help return prosperity to the bazaar, and Zephyr Town will thrive once again!
Inspired by the classic handheld title, the new STORY OF SEASONS: Grand Bazaar builds up and improves on the original in every conceivable way. The world is bigger and more alive than ever thanks to incredible new visuals, new characters, expanded story, and full character voice work in story events—a series first. Take advantage of Zephyr Town’s unique weather, using the wind to make travel and farm tasks a breeze! The winds of change are coming to deliver your new life in STORY OF SEASONS: Grand Bazaar.
The magnificent beauty of Zephyr Town shines with gorgeous graphics while richly voiced story carries the player on a rewarding journey of farming, friendship, and renewal.
Harness the power of the wind! Use windmills to create new products to sell, and effortlessly travel across the town on your glider. Use new jumping skills on your farm, or when exploring the town. You never know what you’ll find!
Your farm's produce and goods take on additional importance as the heart of your business at the lively weekly bazaar. Customize your stall and take charge of your sales to build up buzz and power up profits.
Enjoy a rich life amongst a colorful community of characters, from friendly townsfolk to magical Nature Sprites. Build yourself a home, grow relationships, and even find love and start a family.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.1Kreviews | 94% | — | $6.4M |
| $49.99 | 268ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法经典特别,有独特的集市经营。跑图有滑翔伞,互动有摇铃,独一档的跳跃批量交互
喜欢
เล่นดี
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $34.99−30% |
| 8ratings |
| 100% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is my first time playing anything remotely related to Harvest Moon and it's a lot of fun. It's very addictive and I adore playing as the merchant, rather than placing stuff into shipping bins. Not to mention, all the holidays that come up. Sure, there are the typical animal shows and such, but stuff like Tea Day and Honey Day make for very unique ways to build up friendships in the game. Also, I like that the scenes are skippable. Don't get me wrong, the characters are phenomenal, but it does tend to slow down the grind that I want to build back up. So, it's both a blessing and a curse, esp when you have to pick responses and you don't know what's been said lol I have two big gripes in the game. I will admit that I am still fairly early on in the game, so I do not know if this gets better or not. But one big gripe that I'm currently dealing with are silver nodes. The game doesn't have just copper, iron, or silver seperate nodes. Instead, copper and iron are often found together. Unfortunately, the silver nodes also will spit out copper and iron. It becomes very grindy and repetitive to constantly look for silver or higher. It also doesn't help that basic tools need silver in order to upgrade, iirc. I wish it wasn't so rare, considering you desperately need it to upgrade/create MOST items. Second biggest gripe is the Bazaar. Don't get me wrong, I don't mind that it's only on one day a week, esp since the days go by fairly quickly. That being said, it really sucks having to wait all the way till Sat to be able to buy certain things. It also doesnt help that money dwindles quickly in this game. I understand that this may be more of a user/"skill" issue, but I wish certain shops opened up twice a week, esp ones that have more basic needs. Even Lloyd's gemporium would be incredibly beneficial to have open twice a week. It'd definitely help with taking away from the grind and make things feel cozier. Ofc, again, this is all with the thought of still being early in the game. At most, I hope the silver rarity gets fixed. I have so much copper and iron that it sucks that I can't do much with it once I have my copper tools. Which, again, need silver in order to make. Other than this, if you love resource management and foraging type of games, then you'll adore this.
可爱的画风,超级萌的动物,以及超级肝的内容,我开了修改器都嫌累。
还可以,就是玩久了有点重复,第二年初把太阳和飞行石做完之后就不太想继续了,感觉继续捐款没什么意思,不过还是很不错的,慢慢玩到第二年也花了70个小时,这70个小时很好玩,值得。
A great reboot, love the bizarre mechanic it keeps things fresh and fun, very good game and worth the hype!
游戏很好玩,就是每日太肝了。。。肝疼
Well, it's not too different from its other versions. But I like having the ability to play these games on PC. I will admit that the time crunches in your day can make it feel like you are not getting enough done, but as time passes, you get your schedule down.
可爱,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.3K | 432 | 87% | $9.99 | |
| $971.5K | 1.7K | 87% | $14.99 | |
| $301.5K | 432 | 93% | $17.99 | |
| $194.8K | 1.9K | 68% | $3.99 | |
| $119.9K | 1.1K | 69% | $6.99 | |
| $327.5K | 968 | 70% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 62.9K | 95% | $4.99 | |
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 9K | 93% | $29.99 | |
| $6.5M | 39.3K | 81% | $8.99 | |
| $6.5M | 13.8K | 72% | $13.99 |