
Searching for a peaceful farm life, a fresh mountain breeze, and your own market stall? Look no further than the friendly community of Zephyr Town! Here you’ll grow crops and raise animals, get to know the locals, and sell your wares at the town's bazaar to restore it to its former glory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Zephyr Town’s bazaar was once one of the grandest in the world, drawing customers and peddlers from all four corners of the globe. These days, though, the bazaar has more tumbleweeds than customers. It’s up to you to turn its fortunes around! Raise animals, harvest crops, craft rare delicacies, then sell your wares at your very own stall in the bazaar. As the bazaar business grows, new goods and services will arrive, which you can use to improve your farm. Help return prosperity to the bazaar, and Zephyr Town will thrive once again!
Inspired by the classic handheld title, the new STORY OF SEASONS: Grand Bazaar builds up and improves on the original in every conceivable way. The world is bigger and more alive than ever thanks to incredible new visuals, new characters, expanded story, and full character voice work in story events—a series first. Take advantage of Zephyr Town’s unique weather, using the wind to make travel and farm tasks a breeze! The winds of change are coming to deliver your new life in STORY OF SEASONS: Grand Bazaar.
The magnificent beauty of Zephyr Town shines with gorgeous graphics while richly voiced story carries the player on a rewarding journey of farming, friendship, and renewal.
Harness the power of the wind! Use windmills to create new products to sell, and effortlessly travel across the town on your glider. Use new jumping skills on your farm, or when exploring the town. You never know what you’ll find!
Your farm's produce and goods take on additional importance as the heart of your business at the lively weekly bazaar. Customize your stall and take charge of your sales to build up buzz and power up profits.
Enjoy a rich life amongst a colorful community of characters, from friendly townsfolk to magical Nature Sprites. Build yourself a home, grow relationships, and even find love and start a family.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.1Kreviews | 94% | — | $6.4M |
| $49.99 | 268ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Nah, I'm going home" and just like that I ruined the mayor's dream and ended the game before it even started. 12/10
I'm gonna give this an upvote, but with some caveats. If you're looking for a cozy nostalgic throwback, this will scratch that itch. But this is NOT traditional Harvest Moon playthrough like you were used to as a kid on Playstation. I don't want to call it "easy mode" because that's not exactly the truth...but it makes you focus on different aspects of your cozy farming life. In traditional Harvest Moon titles, you start with absolutely nothing and you grind to make a profit, build coops and barns, and then upgrade and make things more efficient. In this game, you start out with all tools, a kitchen, a bath, a barn/coop, storage, a mill, etc. Now there is room to upgrade and improve, but it's not the grind it is in other games. Which, to be honest, is sorta nice. Less stressful. And you have more time to explore the town and foster relationships with the locals. They want your focus to be on the bazaar and story progression, which is it's own mechanic with it's own challenges. Overall, I am enjoying the game a lot. I love farming cozy games but sometimes the repetitive grind becomes a chore instead of something I look forward to. I don't have that problem with this game. I could see how it could potentially become too boring for some people (I am consistently finding myself with little to do/no stamina around like 7pm but I have to stay awake and wait to water the crops for the second time in the day) but I welcome the slower pace and cute characters.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $34.99−30% |
| 8ratings |
| 100% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
いあ、うん。すごく好評なのはわかります。うまく回せる人は楽しいと思う。でも・・・ このゲーム、スローライフゲーのはずなのに、追われるように忙しい。とても終わらない。毎度深夜労働になってしまいます。 機械化農業とはいわないけど、せめて留守を守るスタッフ雇わせてほしい。ワンオペで走り回って追われる感じです。 バザールも机の配置がイマイチ。道具の強化には大量の草と石とかが必要です。自動販売機や直売所が欲しい。鉱石も高度なものは確率入手が多い。鉱山欲しいです。とにかく掘ってる時間がないです。 スプリンクラーは後半でてくるようですが、前半から水まき、ペットの世話、植え替え、収穫、親密度揚げに、肥料の面倒クサイ制作や散布。ずっとワンオペです。イベントもあるけどとにかくすべてが準備に追われます。 操作下手な人は苦労するかも。時間が経つのが速すぎて。アクション苦手で下手な私はゆっくり近づけず、虫取りとかやりにくいし、釣りやってる余裕がないし、釣りも面倒クサイ仕様。虫取り網とか虫かご、池で魚の養殖ができたらいいのに。時間的にゆっくり釣りやってる余裕もないです。風車の位置や畑の散らばり配置がまた不便。移転はできないので。 特に虫と魚、中でも魚は友好度上げに色々要求されるのに、時間がかかるので全然上がらない。しかも高い品質で要求される。これがキツイ。しかも特定の住人だけ上げないと結婚とかのイベントが進行しないようです。木や草や採掘やりまくらないといけないのでカバンだけでなくリュックや荷車が欲しいです。カバンの増量はもっとできていいと思う。 釣りと魚は養殖や店売りがないとキツイですね。釣りが時間無いのに時間かかり過ぎる。放置釣りや放置網でもないととてもじゃないけどやってられないです。 ついでに釣れるゴミも大量に要求されるのでゴミ置き場欲しいです。倉庫に何でもかんでも放り込む仕様は勘弁してほしい。 最初からファーストトラベルで移動出来たらいい思いますが。後々、アイテムがでるらしいですが、それの準備もなかなか。ゴミが関わるという謎仕様な上、発展した後の方に登場です。風車の中には倉庫と行き来できるようになりますが、わざわざ階段上がった位置に倉庫へのショートカット置かず、投入口や仕上がり口の真横でもいいと思います。 色々いい雰囲気のゲームなんでしょうけど、もうなんかいきつく暇もないほど忙しいゲームです。 なんかもう少しなんとかならないんですかね。 更に料理する時、冷蔵庫が横に台所あるのに台所で倉庫が見られない。これが不便でイチイチ倉庫にいかないといけない。食品は倉庫とわけて冷蔵庫保管も可能でいいのでは? さらに同じものでも品質で分けて倉庫に入るので倉庫が乱雑になりますし、不足しまくります。これも自動的にソートして、かつ、一つの品質の品種で複数の品種の保管ができるようにしてもいいと思います。また動物飼育小屋から倉庫も見れたら更にいいです。カバンと農業資材や種などを分けて保管できないモノかと思います。この点は君の街サンドロックなどの方が見やすかったような。 凄く色んな意味で可愛いのにキツイです。なんかゲームなのに、追われる感覚ととにかくバタバタするゲームです。好きな方は好きなんでしょうが、なんか肩こりと目の疲れ間違いなしです。防風ネットや果樹を手前に植えると結構畑が見えにくくなります。収穫できる状態だと水巻きや肥料のジャンプがうまくいかなかったり。とにかく時間の足りなさがこのゲームの売りなのかもしれませんが、ワンオペ、ほぼすべて移動と手動のノンビリなスローライフなゲームではないですね。
I went into this game expecting a simple farming loop, but the story adds more depth than I anticipated. The central bazaar concept gives real purpose to your work. Rather than farming aimlessly, you’re actively contributing to the revival of the town. Seeing the market grow busier over time because of your efforts is genuinely rewarding and creates a strong sense of progression. The characters are warm and sincere, fitting the game’s calm, slice-of-life tone. The narrative stays grounded and focused on community growth rather than dramatic stakes, which makes the experience feel authentic and relaxing. The only downside for me is that the storage is not connected to the kitchen. Overall, it’s a charming and well-paced story that complements the gameplay perfectly. If you enjoy farming games with meaningful town development and a cozy atmosphere, this one delivers.
虽然在牧场物语系列里已经算是好玩的了,但比起后起之秀星露谷真的问题很多,好玩的部分基本上得益于种田游戏的框架设计,细节之处可以说是一塌糊涂:任务没意思对话很干瘪,还有风车位置矿石位置时间流速集市安排栅栏遮挡视线等等反人类的设计,最让人无语的是每次更新制作组都对玩家的意见视而不见只更新一些可有可无的破衣服,你又不是奇迹暖暖🚬
I buy this game as "oh cute, gonna add to library because its winter sales" Gonna start playing it for an hour or two and lets get back to shopping. BUT NO! I CANNOT STOP PLAY THE GAME! THE LOOP, THE AMBIENCE, THE CHARM I NEED HELP! PLEASE!
好玩是好玩的,但是由于有几个实在让我感到很恶心的点,我选择打差评,给正在犹豫要不要买的人一些预警(因为我自己买游戏之前会筛选差评来看),如果有需要可以提前避雷。 1.最让我感到恶心的一点:新鲜度。这个游戏里80%物品都有新鲜度(比如花,种出来的菜,钓到的鱼,甚至是调味料),会随着时间逐渐变不新鲜(后面可以通过升级捐款来达到保鲜,但前面很长一段时间你都会持续被这个机制恶心),而每当你的物品新鲜度下降,还同时伴随着贬值。我作为一个玩经营游戏很爱囤东西的人,每天打开仓库就会发现,又有什么东西变不新鲜了,我只能被迫优先去把不新鲜的东西加工掉,或者贱卖,我认为这是非常强烈的负反馈。另外,即使是像金色极品牛奶鸡蛋那种我不想卖的物品,依然有保鲜度,即使想收藏时间一到只能加工卖掉,搞笑不。。这种只会给玩家带来压力的机制不知道为什么会出现在一款休闲游戏里,完全就是屎。我有时候想玩,一想到这个恶心的机制,直接没动力打开这个游戏了。 当然从另外一方面来说,如果你很喜欢规划这些,那恭喜。 2.星级,[b] 每个 [/b]物品都有星级,并且是0.5;1;1.5这样以0.5为小单位递增的,并且星级不同不能叠在一个格子里(叠了的话平均向下取整),仓库位置又少得很,我前期每周摆完摊都必须要去升级仓库否则根本不够放;如果你的动物也是分批次买的,那很有福了,[b] 你将同时收获1,1.5,2,2.5的鸡蛋! [/b]并且不能放在一个格子里哦! 3.非连通仓库与单向传送。这个游戏一开始是只能在家里的仓库存取物品的,而地图很大初期背包很小,也就是每天紧巴巴过日子,动不动要回家存放东西,来回跑特别费时间。并且包括做饭、风车加工物品都是不连通仓库的,也就是除非你把需要的所有材料都放包里了,不然你是没办法造东西的。不过这个是很快就有办法解锁加工风车里的箱子,就是可以直接在做东西的旁边远程存取东西了,会方便很多。并且这个箱子还可以升级成传送箱,可以从远处的箱子传送回家里,但是是单向的,不能从家里再传回去,这个也会比较麻烦,但属于我能理解的设计范围。 暂时懒得喷了,接下来讲一下好的部分: 1.这一代特色的摆摊玩法确实是很不错的,攒一周的货周末集市卖掉,还是很对味很有成就感的,而且npc的摊子也是真的可以逛的(但是集市这一天你会非常的忙,真正的赶集) 2.跳跃干活的手感很好,推荐手柄玩,很顺手 3.牧场物语本身的一些玩法都挺经典挺好玩的,这代任务设计得也还不错,每天都让你有事干 4.有风的日子滑伞像飞一样,很好玩 总体而言,如果我说的雷点你没有特别抵触,还是很推荐买来玩一下的,但如果你抵触建议快跑(刚玩的时候我真的也很上头每天狂打,特别消磨时间,直到我实在被新鲜度搞烦了)
You can play Grand Bazaar as both a cozy farming and life simulator and as a more strategic game, depending on how you choose to play. This remake of the beloved classic enhances the original while maintaining its charm, being accessible to newcomers while offering enough depth for veterans and existing fans. The beauty of Grand Bazaar lies in its flexibility. This isn’t a game that punishes you for taking things slow or focusing on what you enjoy most. Want to spend your days raising adorable animals? Go for it. Prefer casting your line by the peaceful river? Do it. Unlike games with strict time limits or missable content, Grand Bazaar operates on a forgiving day/month/year cycle system. That festival you missed? It’ll be back next year, and the year after that. The game does an excellent job introducing the mechanics gradually. Yes, there’s a point where some of these systems unlock around the same time, which might feel overwhelming, but you get to choose what to focus on and how to spend your time. Like other entries in the Story of Seasons and Harvest Moon series, Grand Bazaar features stamina management. Rather than being restrictive, this system encourages planning and prioritization. The stamina system only becomes stressful if you make it so. Players who enjoy micromanagement and min-maxing profits can play that way, while those seeking a more casual experience can simply focus on their preferred activities. The sheer variety of activities in Grand Bazaar translates into many hours of gameplay. Whether you’re working toward marriage, upgrading all of your tools, or perfecting your bazaar stall, Grand Bazaar offers content to keep you engaged for the long haul.
I bought this game as a birthday present to myself and I have no regrets! This game is tons of fun and has hours and hours of content. The gameplay is really fun and polished and the characters are wonderful.
Yes, playing this game reminded me how good the old Harvest Moon games were. Marvelous knows their formula but it's a shame that not a lot of people know that they are the ones who made Harvest Moon and the current Harvest Moon IP is just a shell of the original since Marvelous left their publisher Natsume.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.4K | 432 | 87% | $9.99 | |
| $280.3K | 2.7K | 66% | $3.99 | |
| $969.8K | 2.1K | 84% | $14.99 | |
| $105.9K | 968 | 70% | $7.49 | |
| $300.4K | 430 | 93% | $13.49 | |
| $120K | 1.1K | 69% | $3.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 62.9K | 95% | $4.99 | |
| $6.4M | 9K | 84% | $29.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| $6.4M | 67.8K | 87% | $4.99 |