
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 34.2Kreviews | 75% | — | $19.5M |
| $18.75−25% | 265ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recomiendo mucho el juego, sobre todo si eres masoquista y te encanta estar sufriendo cada segundo en el que te mueves por este maravilloso mundo Prácticamente todo lo que haces mal el juego te lo va a castigar con la muerte, es maravilloso :)
El mejor juego de la historia, cuando salga del Early Access va a ser goty
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
更新太慢了
更新的太慢了,别等我死了都没更新完剧情
更新的这么慢为什么不开创意工坊,整天研究破几把平衡,你是单机游戏,傻逼吧
It's fun. A Little challenging at times, but fun. Runs at 1080p on this potatoe rig of mine like butter. Their is an odd memory or something spike that slogs the game but only after 2+ hours of solid play mind you. Still in early access so will probebly be fixed at some point. Very stable for an Early acces title :D Enjoy if you pick it up. Highly recommend you do if 'knee jerk reaction' is not your play style.
THE WORST enemy scaling i ever seen
好玩爱玩,玩的学习版都转正了
Eu adoraria recomendar esse jogo, mas é muito triste que em tanto tempo de desenvolvimento não tem uma aba de criação de personagem, eu comprei alguns anos atrás pensando no potencial que o jogo tinha, realmente te pega muito pela ideia, só que desde que comprei o jogo uns três anos atrás, ele não mudou muito, não vale a pena seguir jogando do seu jeito como um rpg normal, o jogo te pune por explorar e tem que fazer um runback bem chato toda vez por causa da mecânica de salvamento, eu queria jogar de spellcaster, mas o jeito que a magia funciona é uma desgraça, além de ser muito fraco no inicio do jogo, compensando mais seguir como guerreiro ou ranger, pode ser que eu só não saiba jogar, mas isso também entra no gamedesign do jogo. De toda maneira é muito triste não poder escrever uma boa avaliação em algo que era tão promissor
I really hate to love this game and really love to hate you guys (DEV team). This is an 90s era nostalgia graphic and playstyle monster. I really love the mechanics, maybe the save system a little bit annoying but its ok i guess for an souls like 2d open world masterpiece in the workings. I cant w8 to see more until the 1.0 edition, i hope for a little bit of acoustic dialogue because i cant read everything. Maybe a touch of more life in the world, as example the city that i work there to talk about me after some contracts there or the work that ive done there. I still have time to play this game so maybe after some more playthroughs to come back for more feedback
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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