
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 34.2Kreviews | 75% | — | $19.5M |
| $18.75−25% | 265ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
putos alces lo unico que dire
Das Spiel hat sehr viel Potential, macht wirklich Spass, auch wenn es knackig hart ist. Das Lagersystem müsste auf alle Fälle überarbeitet werden da man wirklich zu wenig tragen kann und einige Gegenstände extrem zu Groß sind. Bei den langen Wegen bin ich zwiegespalten. Einerseits gibt es auf den langen Laufwegen immer was zu entdecken, andererseits nervt es wenn man extrem lange Laufwege hat um zum nächsten Dorf/Händler zu kommen. Bezüglich Save was normalerweise beim Tot das "Ende" bedeutet gibt es eine gute Lösung. Der Savestand steht unter: C:\Users\User\AppData\Local\StoneShard und heist dort: characters_v1 und ist ein Ordner(Folder) in der der gesammte Savekram steht. Hier legt man einfach einen weiteren Ordner an z.B. Backup-Save1 und kopiert den ganzen Ordner "characters_v1" hinein. Weiter gehts mit Spielen und nach jedem Save und Exit, das man besonders vor Kämpfen machen sollte einfach erst mal copy und pace des character_v1 Ordners, dann weiter und wenn man draufgeht einfach den gesicherten Ordner wieder zurückcopieren. Nun denn, mal sehen ob das Game noch fertig wird, würde mich freuen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el juego esta bueno es complejo y sus mecánicas son fácil de entender si te pones a leerla el problema es que el juego viene 6 años de aerly acces y hay muchos problemas que deberían estar en su mayoría resueltos ya (bugs, problemas con al traducción, problemas de balance ) que para este momento ya deberían haberse solucionados y sacas el 1.0 mientras sigan sacando contenido frecuentemente no abría problema pero me preocupa que el juego lo abandonen antes de terminarlo
音乐和画风
Dark Souls вид сверху.
타격감을 가진 로그라이크? 갓겜이 될 수 밖에 없잖아?
遊戲是好的 內容也是好的 更新也有非常緩慢的出新東西 就只有難度是不友善的 存檔只能在床舖上存 會餓會渴會失去戰意 會中毒會醉會累 包包格數不多 裝備不便宜又需要修 消耗品不便宜 食物會壞 新更新的明暗系統又需要亮光影響多項數值 初始沒裝備沒技能硬幹運氣差點三五刀就躺板板 想順暢遊玩需瞭解何為茍道 能撐到裝備或角色起來後期就會順利不少 但後期劇情或目標尚缺 會到一個階段探索到沒東西就不知道自己該做什麼 當然可以開新角色重新體驗一次 不過前期的痛苦就又要重來一次 推薦給喜歡茍又喜歡從廢人到發育起來的感覺的玩家
真神
아직 정식출시되지 않았지만 이정도의 재미를 낼수있음에 앞으로의 업데이트가 기대가 됩니다.
最轻松冲到100小时的游戏之一,下次加新城市,我再开新档。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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