
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這遊戲真的得給美術嗑一個響頭
1. 游戲平衡機制 越改越是覺得做得不太好 以下討論4-5高等副本的體驗 遠程比如弓箭 投石 基本上也不太需要修裝尤其是弓箭 遠遠的一直射就好 基本上說要傳奇本 沒啥技巧都可以通吃 甚至遠程技能我只點6點而已。導入了光影模式也沒啥 善用火把 一樣可以把距離拉到14格 關底boss 稍微走位一下 就跟沙包一樣,摸都摸不到我,3-4下直接帶走 遠程的難度體驗 跟近戰 真的是一個天堂一個地獄之別 (孥除外,真的不知道這把武器的定位在哪) 近戰要考慮 格檔率 格檔力量 整體防禦 反擊 以及各種負面狀況,後期其實不缺錢 修理裝這一塊我就不討論了. 2. 新手真的不友善 *怪物的特性*白天晚上*負面狀態* 各種帶來的影響跟對應方式 真正值得自己慢慢摸索 所以很容易就讓新手退坑 當你最後了解了各種職業,敵人會攻擊你的方式 這個游戲也沒什麼難度了 (真心話) 至於玩的上百個小時的老手 也就是乏味了 血咒迷宮啥也沒啥挑戰性 地圖就小小的一個 幾年了 製作組加油好嗎? 劇情故事不更新就算了,玩法總要更新吧 多點不同的職業,不同的技能 不然這個游戲除了可惜還是可惜
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гарна гра
es muy bueno apesar de que solo este en face de prueba
Its simple but by no means easy.
Really awesome game i cant wait when devs end making map and story
上次打开这个游戏是六年前,一看还在抢先体验我真没绷住。依稀记得第一次玩的时候才刚做了新手村。 但即便是半成品中的半成品,也找不出比他能打的同类型像素游戏了,稍微玩一会就上头了。精良的美术,自洽的成长系统,多元的资源运营,以及可能到来的队友、家园,光是想象就能感受到非常巨大的潜力,只能说距离成为神作只差一个有生之年。
.
10년 뒤에도 얼엑일 게임
El juego me encanto, ya me lo he pasado 3 veces, al ver sus gráficos podrás decir "Es un juego para niños" pero no, es un juego con una complejidad inmensa, que te obliga a pensar en cada turno, las posibilidades de que ocurra algo mal son casi infinitas, pero tiene su gracia, una satisfacción y una proyección al logro, que no había visto en años, obviamente tiene sus fallas, sus bugs y errores puntuales, pero es una maldita delicia de juego.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $419.4K | 998 | 94% | $14.99 | |
| $154.7K | 412 | 76% | $14.99 | |
| — | 0 | — | — | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $2.1M | 2.7K | 92% | $25.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4M | 21.9K | 98% | $29.99 | |
| $19.5M | 13.7K | 91% | $39.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.6K | 61% | $49.99 |