
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo, lo van actualizando cada trimestre maso menos. Todavía le falta pero se puede disfrutar
Are you a masochist? Do you like games that are granular, deep and make you think? Do you like turn-based shenanigans, pixel art, build variety and potentially getting hit in the head with a rock, getting knocked out and then eaten by the vampire thing you missed with your last arrow? If the answer to any of the above is 'yes', then you'll like Stoneshard. I'm going to do a more complete summary/review of the game as time goes on, and once I've played it more, but from what I've seen and played (and I've watched Absurdum on YT more than I've played right now) this game is already pretty awesome and when it's complete it will be freaking excellent! Happy to support the developers, encourage them and leave a positive review as I fully intend to spend A LOT of time with this game. 8/10 (currently, likely a 9.5/10 once complete)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its elements of Cataclysm: DDA, Battle Brothers, and Quasimorph wrapped into a dark fantasy RPG. incredible art and good flavor text. gameplay is fairly satisfying in its current state. character progression is not lightning fast, but upgrades are incrementally felt as they stack up and getting better loot and completing a tough contract to get paid boatloads always feels good. at its core it is a well made "do the job, spend your coins, do better jobs and dont starve" game, and im really excited to watch it develop further. recommended in its current state @ $25 price
A pesar de que el juego se encuentra en un early access, es una de los mayores descubrimientos que he hecho este año gracias a las recomendaciones de un amigo. Es un juego extremadamente rejugable, además de tener una dificultad muy bien definida y planeada, que no perdona nada, y además, con un progreso lento pero muy satisfactorio y recompensante a aquellos que gestionan de manera adecuada el dinero y el tiempo. Mi primera run, yendo con piromancia, y queriendo explorar lo mayor posible, me ha llevado cerca de las 70 horas de juego, y aún me faltan. EL estilo artístico es una auténtica obra de arte, precioso y cuidado al detalle. No he encontrado ni un solo bug en todo lo que llevo jugando y he muerto más que en cualquier soulslike que haya jugado jamás. Y lo mejor de todo es que el contenido que le espera al juego es tremendo, muchas mas clases, armas, creación de personajes, zonas de mapas que explorar, bosses y misiones que completar. Pocas veces le tengo fe a un juego, pero la verdad es que viendo el rumbo que lleva este, le deseo todo lo mejor, espero grandes cosas y grandes cambios en las siguientes grandes actualizaciones. Sin duda de los mejores RPG mundo abierto que he jugado en mi vida.
Quel jeu! je vous le recommande
どのスキルを取るか考えるのが楽しいゲーム 生活を整える、ダンジョンに潜るという行為が地続きでGOOD 理想のキャラビルドを求めて一周30時間ほどを何週もするんですがそのたびに発見があって全然飽きない 多分初心者は最初のキャラは15レベル程でスキルとステの振り方を間違えてやり直す可能性が高いです 難しいというレビューが多いですが慣れたら30分ほどでミッションクリアして港町に着けるほど知識量が物を言ゲーム 最初から使えるダンジョンテクをいくつか書くと ・ナイフを投げよう、ナイフは遠距離武器にある-命中補正が無いので序盤でも(小動物以外)当たる。ナイフ投げスキルはレベル1でも危険度2のダンジョンをクリアできるぐらい強い ・酒とヒルを数匹確保しよう。ヒルは川に行ってaltキーを押すと発見できる。状態が減ったら患部にヒルを当ててその上で酒を飲むのが序盤で体調を高い薬なしで整える方法の一つ ・宝石、一部小物、指輪は財布や宝石箱にしまえる ・罠には絶対かからない事。調べるコマンドをキーバインドしてその上で発見した罠に鉄器を投げて作動させて投げ網をゲットできれば逃げたり回避を下げたりできる 書ききれないぐらいテクニックはあるんですがそれを発見していくのが楽しいんでこのゲームぜひプレイしてください
Una obra maestra... incompleta, la historia no tiene ningun tipo de sentido. Despues de empezar a armar la caravana el juego se convierte en un "a ver si puedo no morir en la siguiente mazmorra y seguir subiendo de nivel el personaje" Tiene muchisimo potencial pero le falta muchisimo desarrollo de historia.
美术风格和玩法都是无敌的存在——尤其是画风,直接堵死了我寻找竞品的可能。 唯一的缺点是更新太慢了,不知道什么时候才能做完。 如果从没玩过推荐上手,虽然新人入坑有点难哈。
muito bom tem muito a melhorar mais e bem feito e coplexo bastante divertido... e muito difícil
10/10 I'm absolutely ass in this game and i hate it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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