
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game itself is very challenging and very fun to play especially because the story is very unique and the developer is always updating the game, but as a player i do have suggestion that might help other player, i suggest for the saving mechanic itself is not deleting the previos or even last saved memory. because right now iam in a bad situations and try to load some saving but its only saved the latest save and for a few saved memory in the past is just got deleted. As a player i do felt its so overwhelm to do all over again when i already far and need to restart in specific time line saved memory
사실적인 생존방식에 좋은 점수를 주고싶다. 일단 살려면 물 음식을 구해야하고 주변을 주시하며 돌아다녀야 하는 그 모습이 좋았다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful art, really rich gameplay.
顶级
Хард игрулька. Можешь толпу разбойников вырезать, не вспотев, но умрешь от пчелки :D
This game is good
El mejor juego (de supervivencia ) rpg q eh jugado tiene una dificultad muy difícil para principiantes pero cuando le agarras el modo baja un poco la dificultad hay montones de armas armaduras enemigos q son una chulada de sprite y animación la traducción está un poco mejor q hace un mes pero siguen apareciendo textos en ingles incluso algunos textos q aparecían en español anteriormente ahora aparecen en ingles pero si mejoro la traducción para los diálogos principales . La progresión del personaje al principio es un poco lenta el equipamento partir de tier 2 se eleva drásticamente el precio y para conseguir el dinero es demasiado difícil y lento partir de mid Game va mejorando ya no es tan desproporcionada la diferencia para cazar animales la forma más fácil es a distancia por q cuerpo a cuerpo es muchísimo más difícil muy buen juego es jugable con mando con steam imput y no el rendimiento no exige demasiado una joya q no es muy conocida ojalá llegando a la 1.0 se solucione lo de la traducción y puedan ajustar lo del comercio y la dificultad para el principio del juego para q más gente descubra está joya de juego
Dediquense a subir un poco de nivel con los contratos faciles. el inicio es medio tedioso pero signa la main questline hasta obtener la caravana y viajar a la primera ciudad y podran seguir sin morir tanto.
마라탕임. 처음에는 이게 무슨 맛이야 하고 퉤 하다가 3시간 정도 해보면 개맛도리임
le jeu est sympa, mais vraiment trop punitif. j'adore les souls like mais ici comme le tempo de jeu est plutôt lent, le fait de finir une longue quête puis de se faire tuer par des bandits randoms en allant la rendre et de devoir TOUT recommencer depuis le dernier point de sauvegarde (d'autant plus que les points de sauvegarde sont plus ou moins fixes) n'ajoute rien à l'expérience de jeu, au contraire
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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