
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo excelente, te prende por horas e te força a criar estrategias, pesquisas e curiosidades sobre a mecanica do jogo. Super recomendo.
Was pretty interesting until I discovered the save system. I get the intent to make hard games, but, if you don't provide options to allow an easier experience for those that want it, then you'll lose out on those customers. I wish the devs luck - seems like it could be a good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zuerts werde ich etwas ausschimpfen, danach werde ich loben!!! Warum ist es so schwer, die restlichen Inventar von Mobs fallen zu lassen, Rüstungen usw.? Wie sehen die Gegner aus? Rüstungen und alles. Was wird ausfallen? Nur Schilds und Waffen. WARUM ??? The Elder Scrolls hat damit keine Probleme. Wann kam man eigene Personage endlich erstellen? Verzaubern normal, gezielt und nicht Random? Ansonsten sehr interessant, obwohl sehr monotonisch !!! Es fehlt an originalen Quest Hey Leute, Das Spielt als Idee ist sehr gut. Aber Viele, die dieses Spiel bezahlt haben, erwarten endlich mal Weiteres. Somit viele Grüße an die Hersteller des Spiels. Irgendwann kein Bock mehr. So verliert man das Interesse an dem Spiel und somit die Fans !!!
asdf
Постоянно откладываю дальнейшее прохождение и жду когда же добавят сюжет и прочее Разрабы пожалуйста допилите вы уже её
마라탕임. 처음에는 이게 무슨 맛이야 하고 퉤 하다가 3시간 정도 해보면 개맛도리임
Хард игрулька. Можешь толпу разбойников вырезать, не вспотев, но умрешь от пчелки :D
El mejor juego (de supervivencia ) rpg q eh jugado tiene una dificultad muy difícil para principiantes pero cuando le agarras el modo baja un poco la dificultad hay montones de armas armaduras enemigos q son una chulada de sprite y animación la traducción está un poco mejor q hace un mes pero siguen apareciendo textos en ingles incluso algunos textos q aparecían en español anteriormente ahora aparecen en ingles pero si mejoro la traducción para los diálogos principales . La progresión del personaje al principio es un poco lenta el equipamento partir de tier 2 se eleva drásticamente el precio y para conseguir el dinero es demasiado difícil y lento partir de mid Game va mejorando ya no es tan desproporcionada la diferencia para cazar animales la forma más fácil es a distancia por q cuerpo a cuerpo es muchísimo más difícil muy buen juego es jugable con mando con steam imput y no el rendimiento no exige demasiado una joya q no es muy conocida ojalá llegando a la 1.0 se solucione lo de la traducción y puedan ajustar lo del comercio y la dificultad para el principio del juego para q más gente descubra está joya de juego
Un dark souls por turno :v Bastante frustrante al inicio ya que es muy agresivo en los levels bajo (en especial cuando partes ya que solo puedes aprender 2 habilidades y debes escogerlas bien para tener opciones de sobrevivir en las peleas) pero a medida que comprendes las mecánicas y avanzas en la historia principal (para conseguir la caravana) es un vicio sin fin. Muchas opciones de build para probar y un mapa enorme por explorar, llevo 120 horas en 2 runs buenas y aun me falta demasiado por terminarme siquiera de explorar el mapa correctamente, los que se quejan son porque no aprovechan bien de explorar todo y se creen críticos por tirar mierda a un proyecto que si lo comparara a algo seria a project zomboid, ya que si bien llevan mucho tiempo en beta y cosas así es netamente porque los creadores tienen una visión muy grande para su juego y uno lo puede notar al jugarlo.
사실적인 생존방식에 좋은 점수를 주고싶다. 일단 살려면 물 음식을 구해야하고 주변을 주시하며 돌아다녀야 하는 그 모습이 좋았다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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