
To protect the magical Lifestone, you must strategise, manage and build a fortified settlement. Lead your fellow survivors into battle against waves of nocturnal monsters who wish to take this precious Lifestone from your world.
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About
Stoneguard is an immersive strategy game set in a grim medieval apocalypse, where you must defend the magical Lifestone.

Protect the Lifestone
You start with nothing but the will to survive in an apocalyptic world. You protect humanity's only source of magic, the lifestone, from falling into the wrong hands. To defend the last glimpse of hope: Craft walls, build towers and fortify.

Experience Traumatic Injuries & Gruesome Encounters
Accurate weapon tracing detects which body part has been hit. You must be tactful in combat to protect your vital limbs and choose which parts of your enemies to sever. Every lost limb carries severe consequences, hindering your performance in both battle and daily survival. But as long as the Lifestone is protected, there are ways to heal your battle wounds.

Craft with the Remains of Monsters
Strategize your defenses before nightfall, then command and fight alongside your survivors in battle. Issue orders amid the chaos as you face five distinct boss encounters, each summoning new hordes of enemies. Craft and research powerful weapons forged from the limbs of your fallen enemies.

Basebuilding and Resource Management
Hunt and gather resources from the world around you, recruit survivors to join your settlement, and work together to gather, craft, and build. Expand your community with housing, farms, workshops, and more as you create a thriving community amid the apocalypse.

A Unique and Immersive Strategy Game
Experience a strategy game from a third person point of view, with a dynamic day and night cycle which aligns with the three phases of gameplay; day time, preparation phase, and night time.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First, all the deer completely vanished from my map—I spent two days running around in circles without a single trace. I restarted the game a second time, and then the NPCs just refused to mine stone. I restarted a third time, and the same thing happened: they run up to the camp and just stand there staring at the tent with pickaxes in hand, but won't start mining. I won't leave a negative review, but I really hope you fix the NPCs soon so they properly follow orders.
Need a bit of updates before I recommend to anybody - got stuck in the info/tutorial within 5 minutes. ESC and any of the crosses didnt work.
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Languages: English*, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, French, Italian, German, Japanese, Korean, Polish, Portuguese - Portugal +4 more
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ноут не потянул, для кого игра незнаю явно не для игроков
Great game so far and I love the idea of it especially supporting solo/dual devs. I am looking forward to what the future brings to this game and the improvements. I have not ran into an game breaking bugs yet but I am sure if there was an issue I could speak to the Devs in their discord server.
[h1]由一对夫妇和四只猫开发的游戏,究竟如何?[/h1] 本作是由英国的夫妻档开发者威廉和霍纳共同开发的一款游戏。对了,还有4只可爱的小猫咪,整体游玩下来感觉进步空间巨大,体验尚可,还是一段非常“惊奇”的中世纪之旅。 故事背景发生于每一任的王国或女王统治200年后便将皇位传给后裔,而我们玩家作为皇室布莱恩特家族最后的血脉,曾统治整个地球的王者,也为这颗星球带来和平,但是外星人入侵了我们的子民,将数亿生命都杀戮了,而且他们更觊觎生命之石,所以我们要守护生命之石,在这片世界里,抵挡外族的入侵,守护这份魔力。于是我们就从这方世界开始生存,你能守护这片绿石吗?世界观还是比较一般的,中规中矩。 玩法上就是白天收集资源, 砍树,挖矿等等,建立营地等东西,可以打到自己的小根据地,召唤幸存者来进行工作,还有幸存者的战斗小队对其装备进行制作、锻造、升级和修理,晚上就进行准备, 抵御从天而降的外星生物,在小根据地里面,可以设计一些陷阱防御的东西来抵挡入侵,甚至可以自己亲手战斗, 这个想法创意确实很不错。 同时呢,我希望官方能朝这几个方向优化一下,第一:砍树和攻击敌人的手感不佳 ,动作太过僵硬了,角色的性能太差了,就感觉一卡一卡的,还有第二:建造在新手指指引中并没有说明是用锤子敲出来的进度,而且资源是可以是负的,很奇怪。第三前期度过的太难了,由于砍树比较慢,又很折磨,砍下来了之后还要再砍一遍,分成几段才能获得木头,而且前期除了招聘幸存者以外,自己砍木头真的很折磨,基本上砍1天没啥木头,前期获取资源太慢了。第四优化太差了,老是掉帧,然后我显卡是406型的,风扇一直在这里转画质也是比较模糊。第五,本地化还是有点不够好,比如说新手宝典里面的仓储全都是英文,以及成就的介绍也是英文。 总的来说,本作是一款开放世界生存加上 RTS 的策略性,融合了塔防元素的中世纪生存策略游戏,在这片中世纪的末日中,守护有魔力的生命石,率领你的幸存者团队锻造兵器提升装备,管理基地的资援,并建造相对应的防线,抵挡怪物的入侵,守护绿石,目前本作的优化地方还是蛮多的,希望制作组后续能且进行相关的优化和推出更多的内容,和多人玩更有趣味,适合喜欢生存建造和开放世界生存的玩家入手! [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Has potential. But a lot of bugs right now. Settings would not stay. Buttons would not work if you remapped them. Graphic settings changed on their own. Brightness setting kept changing on its own. I am going to give positive feedback for now to support the developer. However, I hope they get patches out quickly and keep working.
Very fun so far. Just started building defenses :P
you got to get a few friends together, its intense but a lot of fun >:)
I'm really loving the game so far, the fusion of survival crafting and RTS is a combination I didn't know I needed! The building system is really fun to use and I have spent longer than I should have arranging my town when I should have been preparing for combat. The combat system is really interesting and has a lot of depth to it which really lets you experiment and find your favourite playstyle, while customizing the loadouts of NPC troops for different challenges is tons of fun, nothing beats watching two lines of archers loose into a horde of monsters!!! I'm really looking forward to seeing how this game develops going forwards as the devs seem to have really exciting plans and the bones of the game are fantastic!
Fun game. Appropriate price point. A little bit of Early Access Jank to it... sometimes survivors stop working. Sometimes guys stop smithing. Sometimes items are very difficult to pick up off the ground and require moving around and strafing and attempting to pick them up from different directions. Good resource system that is fairly enjoyable. Leather from animals, wood from trees, stone and iron from mines. The survivors can complete any type of resource collection that you don't like or don't want to deal with. The more you do personally though, the faster you go. Skill growth for the survivors is nice, as it makes you want to continue to have them specialize in whatever ability they started with. The more woodcutting they do, the better they become. Same for every other type of resource gathering, and fighting too! Ranged fighters keep getting more skills to do more damage with bows... melee fighters have that skill go up. Interesting prosthetic system that I couldn't quite get to work. Bosses need a little work with how they move and how they are positioned on the map. Would recommend to anyone who is entertained with "simple" survivor games with a little bit of Base Defense mechanics (it's not tower defense, but you can station and command your survivors). Would also recommend to anyone jumping into the survival genre for the first time (or beginners) as this game is pretty gentle and the resource creation is simpler than many others.
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