
Fight, trade, mine, and explore the galaxy in this old-school space combat simulator. You are a freelance pilot who survived an assassination attempt. Travel the open world, chase bounties, get new ships, upgrade your gear, and, why not, maybe even save humankind!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Portuguese - Portugal, Russian, Japanese, Simplified Chinese, Traditional Chinese, French, Italian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
小品级的游戏,没事情消磨时间可以玩 如果想要FL的体验建议隔壁underspace
这类FL类游戏太少了,有中文就给个好评吧。同类的underspace更有意思点,不过没中文。
Fun freelancer-esque game that runs great on the steam deck
One of the first things I noticed was how smooth the framerate is. Even when there’s a lot going on, it stays stable and doesn’t dip in a noticeable way. That really helps the gameplay feel responsive, especially during combat. Makes it easy to just relax and enjoy flying around without any technical annoyances.
Механика понравилась. сюжет короткий.
Скучный да посинения, не каких толковых событий. Боевка унылая, динамики не какой. Мир пустой. Нпс мертвые. Не поговорить, не продать пролетающему путнику. Вознаграждения унылые, ничтожные. Музыка не из этого жанра игр. Вечно играет и хочется спать от нее, что даже диалоги не слышишь. Единственно что за плюс отнести можно это русский язык. Раздражает эти заставки взлета, вылета, перелета через портал. Нет не какой возможности их отключить. Всё же я вспомню со временем с какой вы игры слезали. Чистый плагиат по сюжету от старой оригинальной телефонной игры. Далее кораблей мало, захватывать их нельзя, опять же лут ничтожный. Как вы сумели опять обосраться? Я не понимаю! Жалею о покупке. НЕ рекомендую ребята.
Достойно,похоже чем то на фриланцер и галокси он фаер 2.Хотя можно было бы и карту побольше.Понравилось что на стимдэке идет вообще без проблем.
Skvelá hra zo starej školy 9/10
Really solid space game. I like how it mixes combat, exploration, upgrading..., so you’re never stuck doing just one thing. The open world feels nice and gives you freedom to play. The ship customization is also pretty cool, letting you tweak your playstyle depending on what you enjoy most. And the overall vibe has that old-school space sim feel which I personally enjoy. It’s definitely fun and worth checking out.
Decent Freespace-like for what it is. And what it is, is clearly a PC port of a mobile game. That isn't a bad thing, but it does lead to certain user interface and control quirks common in PC ports of mobile games. Whether that is a dealbreaker is really up to the individual. I like the music and the voice acting, the ship controls are good with most of what you expect in a Freespace-like, and the art direction is very fitting for the setting. What really blew me away was the ambient sounds coming from the various stations, beacons and ships you pass by; it really adds to the immersion! The mission variety is actually a bit more diverse than I was expecting, even if every bounty contract seemed to be for the same three criminals. Ship variety is pretty good as well, with quite a few different ships to fly and collect! Visuals are crisp without sacrificing the retro look of the art style. That said, the game has some pretty big flaws, most of which are common among mobile ports. The UI is very much "Mobile Game UI" that has rather large and oddly placed readouts for a PC game which make it a bit awkward to read on a larger screen. Controller support is good when actually playing but there is no way in game to see controller-specific inputs for several actions; I had to manually press every button on the controller to find out how to use my class abilities. Draw distance is extremely low for a game of this type, with stations, asteroids and other terrain having very noticeable pop-in. Enemy ships also noticeably "teleport" directly next to your ship when the game has decided you need to fight some pirates. Finally, there is some extremely noticeable clipping of the turret asset into your ship asset if you equip your ship with a turret. Most of the above criticisms are pretty standard for mobile ports and is not what I would consider a deal-breaker or even a major flaw; just some rough edges that seem to come with mobile ports. There are three major flaws that I have encountered: 1. There is a collection quest that bugs out and doesn't let you complete it even after collecting everything. The devs are aware and working on it, but it is especially aggravating as the ship you get as a reward is shown to you in the hangar bay of every station you dock in, a constant reminder of the wasted effort of completing the quest. Hopefully this will be fixed shortly! 2. You are railroaded into story missions a little too harshly; there is no refusal or delay option for story quests and you can fail just by entering or exiting a system or station at the wrong time. I wouldn't usually consider this notable but this happens CONTSTANTLY! A little narrative and gameplay breathing room would help a lot. 3. The game crashed to desktop every 45 minutes or so for me. It takes like 20 seconds max to get back in game so I didn't find it too annoying, but I would be remiss not to mention such instability in a review. Overall Stellar Wanderer DX gets a positive recommendation from me! It's rough around the edges, but the devs are active on the forums and the game is about the quality I expect from a $20 mobile port. As long as you go in with reasonable expectations you should have a great time!
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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