
STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
STEINS;GATE Returns! Rebooted for the modern era!
Updated visuals, refined UI, and a revitalized story!
STEINS;GATE follows a ragtag group of tech-savvy students led by Rintaro Okabe, whose latest invention accidentally gains the ability to send messages to the past, unleashing the power to alter history itself.
As global conspiracies stir and timelines begin to twist, the curtain rises on a future steeped in chaos.
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Characters, artwork, and the user interface have been completely refreshed in this reboot, while an original new scenario expands the world's story. Akihabara has been recreated with stunning realism and depth, drawing you deeper than ever into its streets and secrets.
Character designer huke returns with redesigned outfits and accessories that bring a contemporary flair to the cast. The cityscape has been meticulously reconstructed using authentic references from the era, adding new layers of nostalgic immersion.
With brand-new scenarios and optimized systems, both newcomers and longtime fans can experience STEINS;GATE like never before, a true reboot of the legendary story of time and fate.
Gameplay Features:
Your choices shape the fate of the characters and the world itself! Featuring multiple endings that branch based on your decisions.
A text-based adventure where controlling Rintaro’s phone can alter the course of destiny.
Beautifully remastered visuals rebuilt in stunning high detail.
Playtime: Approximately 30–50 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 601reviews | 89% | — | $1.1M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As someone who is experiencing Steins Gate for the first time, this was an amazing experience and you can really tell that everything done in the game was done with intent and passion behind it. Amazing story 10/10
谁还在买炒冷饭之作啊,之前精英版没吸取教训还是怎么的 能动的面部表情和部分场景变得精致了,加了少量剧情和互动,和红莉栖打好关系的前后剧情变化,这些小改动要你200块,傻x才会买 反转了,我是傻x,石头门是我爹
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #55, worst CN #99 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然是炒冷饭,但是冷饭香啊,立绘是真的好看,还有emote,还有谁不想看动起来的助手呢🥰
都说了我不是克里斯蒂娜也不是助手!
无需多言!
mild spoiler warning for the prologue Very sugoi game, but the original VN is superior IMO. The vn is very high quality but in some aspects it falls short to the original, like the script being longer for one in the og. Some of Okabe's additional monologues are just removed for no reason. This could've been the definitive edition of steins gate but it just fell short in a lot of ways. The game is immersive and fun dont get me wrong, but for @channel scenes they could've done it like CHAOS;CHILD (this isn't a big thing) but the world would've felt even more alive. Scrolling and reading the content for yourself when you're on Okabe's phone. Or when the lab mems are looking at sern files and reports you scroll through the documents and read them yourself, things like this make you realize that the game had a lot more potential. The CGS are the best thing ab this game, but they for some reason didn't have a CG for the first world line divergence in the prologue, when that was literally the best thing about the OG vn and anime too. That scene where Okabe looks at an empty Akiba, it really set the mood. OFC, its still steins gate and it's an amazing experience regardless. But instead of a cute CG with mayuri blinking at the start of the game, they could've added the scene which is more important than mayuri just acting cute. Just a lot of missed potential, I'm hoping steins:??? will be worth it or whatever sciadv comes next.
STEAMDECK上的语音丢失bug啥时候能修好?
The voice issue on Linux at launch day worried me a lot, but luckily there's a way to fix it. It almost ruined my experience, tbh. Well, long story short, I really think Steins;Gate is a game worth experiencing twice, all the better if you can somehow make yourself forget the story (which is very hard to do). Therefore, I think this is a great chance for you to do so with this Re:Boot. This is your chance to fall in love twice. El Psy Kongroo.
很久以前就听过命运石之门的大名,也看到过里面衍生出来的梗比如世界线变动,世界线收束之类的,不过我一开始以为只有动漫,我不怎么看动漫(因为都在玩游戏)所以没有了解很多。直到前几天在某黑盒上看到了这个游戏的重置版,我才知道原来这个是游戏,助手的人设蛮吸引我的,所以逛了一圈后绝对买了。[strike] 说实话我一开始的游戏风格和galgame完全不相干,直到有一天某黑盒上刷到一个H游,我点进去之后,从此之后世界线改变了 [/strike] 写评价的时候已经玩完好几天了,很多细节不记得,顺手补了0的动漫 [hr][/hr] [h2] 下面有剧透,还没玩过的不要看哦 [/h2] 一开始的部分大多是日常+伏笔,前面我没有被剧透过剧情的大纲,其实很享受前半段那种大家一起做日常的氛围。动画我打完后看了0线,不过我看评论说前期的比较无聊,对于我来说是不一样的,冈伦前期中二病发作配合助手的斗嘴,天真烂漫的麻油里脱线发言,好兄弟桶子的吐槽,还有菲利斯琉华子萌郁特别是冈伦犯病大笑,我每次都莫名其妙跟着一起笑。这些在时间跳跃之后就再也没回来,后面甚至还有点怀念。 从第一次跳跃开始,整个剧情风格开始了巨大的变化,从日常变成了对命运的反抗,从这里才知道开头说的因为蝴蝶效应导致的各种事件的变化非常严重,冈伦在一次又一次的穿越中不断的撤销dmail同时也承担失去与大家回忆的代价,压抑的部分看的我真的很紧绷。所以,到了铃羽靠在机器上说自己一定要走我流眼泪了,到了真由理在奶奶坟墓前独白那段我流眼泪了,到了助手已经告别了却又跑回来那里我流眼泪了。真结局开幕的演出挺有意思的,不过因为已经知道了最后发生什么(最后一幕cg被剧透了),到了两个人见面的时候只有如释重负的感觉。 买了之后其实我不知道本作大概也可以算galgame(我玩的少,本作是第二个,不过我看社区对这个的定义挺模糊的,我也不是很懂),到了铃羽的分支节点,因为提前知道可能发生什么,我查了一下才知道有好多分支,然后真结局要看过好多人结局。首先铃羽,菲利斯和琉华,本作的人物塑造都称得上可圈可点,不过我对这三位还是当作同伴来看的,结局分支没有什么特别的感觉。然后是本作新加的萌郁结局,我看网上对这个结局的设置评价不高,我玩的时候感觉真的很绝望和压抑,特别是开枪打碎电视恐吓助手那段也吓到我了。最后是真有理和红莉栖的结局,第10章我先出的是真由理线,不得不说真由理作为天然呆却又希望理解帮助大家的小天使塑造是真的不错,很多部分其实都看的我很感动,我也很想拯救她,毕竟她对lab和冈伦真的很重要。 最后是助手,我觉得我得单开一段,说实话我玩下来觉得助手应该叫真女主吧,虽然有很多人可攻略,但是我玩起来感觉都像是补充剧情来的,真由理我都当成妹妹看的,只有助手我真有感觉,前期的斗嘴配合动态立绘调皮的小表情都让我忍不住笑,加上@ch用户之类的反差感和傲娇表现也很可爱;中期作为冈伦最可靠的助手,一次又一次的第一个看出时间跳跃,在无数次跳跃中都坚定安慰与帮助冈伦。在第10章知道自己在变动的世界线后无法存在后,表现的极其冷静,明明自己也很害怕,但却鼓励冈伦放弃自己,什么我希望你幸福这种话都说出来了,在真由理线最后删除第一封dmail后在助手在lab的痕迹消失后我也很失落,还好真由理的结局也鼓励了我马上去开助手线。查攻略的时候我才发现我的邮件基本没有几个回复对的,怪不得有些没有回信,这时候我才发现原来助手几乎是全程的都出现的人,只是我一开始没有触发。又一次到最后广播站楼梯的时候,多出来的一段骂冈伦居然让我好受点,毕竟上一次可是主动放弃了助手,我在想这条线是不是有助手没有真由理的时候,才发现这条线助手居然也要牺牲,然后我最不能忘记的一幕来了,不是助手和冈伦接吻,而是最后助手又跑回来,这里我完全没有防备和预期,她又那么回来了,下一刻却又要消失,我眼泪直接出来了,这里另一条线是没有的,甚至这里我都没看清她说了什么,此处绝对是我最印象深刻的一幕,加上我不知道真结局要全结局(应该是吧),所以看到结局的片尾还是一样的还以为我做错了什么。因为这里我玩到了半夜1点,所以真结局是第二天打的,说实话回收的伏笔我好几个还记得,此处只能感叹剧本制作水平真的不错,最后解救的方法我确实没想到,冈伦果然是大丈夫啊,原来还能这样解决的吗!最后二人相遇的时候,还是感慨了一下还有好结局的。 助手真的好可爱哦,天才美丽又坚强,娶不到这样的我不死了。 [hr][/hr] 最后说一下游戏的操作,我文字冒险游戏玩的少,玩完了都没发现原来有键盘快捷键可以用,都是手点的。而且本作在关键dmail是不是没有提示啊,如果不是社区里面全是大家进铃羽线的帖子,我估计也是毫无防备,最重要的是我在有防备的情况下发现这个发送居然真的是打开联系人然后选择微波炉然后发送,虽然前面已经操作过(设置时间),但是还是感觉这里引导不太够啊。 说完了,我真的希望可以失去剧情的记忆再玩一次,因为它真的给我一次此生独有的体验。
科学妄想系列最喜欢的一部,重启之作让我重新体验了十几年前的感动。我的评分是【9.5/10】 先说优点 1.E-mote表现出色,并非常见播放循环动画的动态立绘,而是台词和动作深度绑定的设计。 2.新画风各角色颜值普遍加强,虽然一开始看起来不适应,但和原版对比就发现,印象中的形象是被记忆主观美化过的,新版绝对是全面升级。 3.新增了续作0的伏笔,补全了原版缺失的萌郁个人结局,以及结尾埋了疑似石头门新作的彩蛋。 4.文本体量的同时,加快了叙事节奏,重要剧情完全保留,整体阅读观感更舒适。 5.新增了原版没有的剧情路线图,可以清晰的看到故事具体的发展脉络和时间节点。 6.TE的ED搭配音乐插播了仿原版OP的片段,仿佛新作是一个为粉丝跨越时空的献礼,说实话真有点感动和让人感慨。 再说说不如人意的地方 1.配音上绝大多数角色的声线都老了不少,虽然整体印象不会有太大变化,但语气和语调确实相较于原版不那么青年而是更中年一些。 2.文本体量优化虽然是好事,但重要剧情貌似也加快了节奏,让情绪没什么时间积攒就爆发了,重要剧情冲击力上相较于原版稍弱。 3.一部分背景图中大量出现的明艳的色块涂抹,虽然可以看作是一种风格,但有时观感上略有出戏。 最后还是希望SG0 RE和SG新作可以尽早制作和发售吧,我的钱包等着你石头门,El Psy Kongroo
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