
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen's bodyguard, must save the French Revolution in this challenging action-RPG.
Up against the king's mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.
Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.
Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris's verticality. Combined with your dash ability, it will provide access to all the city's secrets across multiple levels you can explore over and over again.
You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It's up to you to cut a path through all the plotting and put an end to one man's madness so that the French Revolution succeeds.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 7.4Kreviews | 72% | — | $807.2K |
| $39.99 | 9.2Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a mess. I have a high end PC and I play every game with max settings without issues. This however is a mess. Performance issues aside, I still would not recommend. There are so much better souls likes out there than this. I regret buying this mess... Don't make the same mistake boys.
About as generic as a soulslike gets.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 23 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 25 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $4.99−90% |
| 185ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mal otimizado
[h3]To punish the oppressors of humanity is clemency; to forgive them is cruelty. - Maximilien Robespierre[/h3] [u][b]⚙️Steelrising – a solid Soulslike with a lot of story[/b][/u] [b]🌱Soulslike for beginners:[/b] Steelrising is a relatively easy Soulslike, for many even one of the easiest in the genre. If you are looking for the typical extreme difficulty, you should keep this in mind. However, it is a very good entry point for newcomers, as it includes an optional assist mode designed to make the mechanics and the genre more understandable (I did not try it myself, but it seems useful). [b]📜Story & setting:[/b] The game is set during the French Revolution, but in an alternate version of history. A brilliant inventor creates humanoid machines that, with the support of the king, are mass-produced. France is gradually controlled by a mechanical army, while the population suffers from hunger and oppression. The player controls Aegis, a machine that appears to have developed its own will, and is tasked by Marie Antoinette to fight against the royal automatons in order to free Paris. This is especially interesting for history enthusiasts, as many characters are based on real historical figures and the French Revolution is presented in an alternate interpretation. [b]⚔️Gameplay & combat:[/b] The combat system feels somewhat clunky at times and not as fluid as in other Soulslikes. This may even be intentional to emphasize the mechanical nature of the protagonist. Boss fights are generally well designed and offer solid encounters. Overall, the gameplay still works quite well and is enjoyable. Typical genre features include: • Various weapons that can be upgraded • Armor with bonuses and different playstyles • Unique special abilities for each weapon • Modules that provide additional effects and skills • A relatively linear level design with checkpoints [b]🎨Atmosphere, graphics & sound:[/b] Visually, the game looks very good. The world and environments are varied and atmospheric. The enemy and boss designs are also very well made and creative. Further positives include: • A fitting and well-composed soundtrack • High-quality and very well-voiced dialogue [b]🧭Story, side quests & choices:[/b] The story is well told and offers choices with multiple possible endings. In addition, there are several side quests whose outcomes can influence the story and certain developments. This adds a bit more depth and makes the world feel more alive. The mix of alternate history and real historical figures is very well executed and adds variety. [b]⚠️Criticism:[/b] • Somewhat clunky movement and combat system • Occasionally quite demanding on hardware even today • Not a particularly deep or complex combat system compared to other Soulslikes [b]⭐Conclusion:[/b] Steelrising is a solid Soulslike with a lot of story and definitely some rough edges, but overall a well-rounded package. Especially newcomers to the genre or players who enjoy alternate history settings will find a good game here with strong atmosphere, solid storytelling, and a great soundtrack. It is a shame that the development team no longer exists in this form, as the concept had strong potential for further development. Overall, a recommendation for fans of the genre, beginners, and history enthusiasts. Thanks for reading. If you'd like to see more of my reviews, feel free to check out my curator group and consider following it on the store page. See you in the next review. Saderhorn
[h1] Steelrising Tried Its Best So Lies of P Didn’t Have To [/h1] Can’t believe this game came out just a year before we got [b] Lies of P [/b]. I picked it up because of the aesthetics and similarities to Lies of P, and yeah… that was my first mistake. I tried to keep my expectations low, but even then, the game just didn’t impress me. [i] Combat is the make or break, the bread and butter of a souls-like game [/i], and Steelrising’s combat is just bad. [h3] Pros [/h3]: -Decent Graphics and aesthetics. -Got on sale dirt cheap so I won't refund it. -Devs have put thoughts in the fundamental design of the game (talking about the in-game mechanics not the graphics design) [h3] Cons [/h3]: -Combat is the huge disappointment in a souls-like game -The game does not have a block or perry mechanic even though some weapon's special attribute is: "Block" (developers are trolling or they forgot to implement) -The tutorial popups were inconsistent, some disappeared before I could read them, and others just stayed on screen till I manually press a button. -Runs very poorly, Even on low settings it required 6GB of VRAM minimum. (As mentioned in requirements) -Voice lines are out of sync -Walking and combat animations are weird and floaty. [b] I'd give this game a solid 2.5/10 [/b]
Lies of P na França
Steelrising tem algumas das mecânicas mais divertidas que já vi em um soulslike. O combate é criativo, a movimentação é ótima e, em vários momentos, eu sinceramente achei mais interessante que Lies of P. A ambientação da Revolução Francesa com autômatos também é fantástica. O problema? A otimização é inexistente. FPS cai sem motivo, stutter aparece do nada e o jogo exige recursos absurdos para algo que nem parece tão pesado assim. É aquele tipo de jogo que você percebe que é muito bom… mas que luta contra o próprio desempenho o tempo todo. É frustrante, porque por trás dos problemas técnicos existe um soulslike realmente excelente. Steelrising poderia ser incrível. A otimização não deixa.
Игра в среднем "сойдет. Но почему "не рекомендую"?. Игра имеет просто несколько гигантских проблем: 1. Я вижу, что я могу перепрыгнуть забор, но я не могу его перепрыгнуть. Это выбивает из погружения. 2. Проходящий урон врагов сквозь текстуры. Вот эта милая стена не спасет вас от клинка в ваше лицо. 3. Я понимаю, что я играю машиной. Но можно сделать более плавную анимацию? Я что, участвую в танцевальной битве автоматонов из фильма "Евротур"?
Модуль логики поврежден. Шестерни скрипят от ржавчины, а в моих медных жилах вместо чистого масла — грязная вода Сены. Король-безумец Людовик XVI приказал создать шедевр, но его кузнецы из Spiders выковали нечто, что разваливается при первом же реверанте. Steelrising: Механический кошмар в худшем смысле слова Сбои в программе (Геймплей) Я — Эгида, вершина инженерной мысли, но почему я двигаюсь так, будто меня собрали из кухонной утвари? Каждое мое движение — это борьба с гравитацией и здравым смыслом. Враги-автоматоны танцуют свой неуклюжий балет, застревая в невидимых стенах Парижа. Система выносливости... ох, эта «мгновенная перезарядка» охлаждения! Это не тактика, это издевательство над моими поршнями. Я задыхаюсь в пылу боя не от ярости, а от того, что мой создатель забыл смазать мои суставы. Пустой Париж (Мир и Атмосфера) Город огней потух. Улицы пусты, если не считать кучек металлолома, которые называют себя стражей. Где величие революции? Где ярость народа? Я слышу лишь эхо своих шагов по однообразным булыжникам. Каждый переулок похож на предыдущий, а невидимые барьеры душат мою свободу сильнее, чем тирания монарха. Сюжетная ржавчина (История) Мария-Антуанетта смотрит на меня своими фарфоровыми глазами, но я не чувствую ничего, кроме скуки. Диалоги сухи, как старый пергамент. Великие умы Франции заперты за дверями, а я — лишь механическая посыльная, бегающая по поручениям, которые не стоят и ломаного ливра. Моя воля? Её нет. Есть только скрип шестеренок в пустоте. Вердикт Этот механизм не завели. Пружина лопнула еще на заводе. Steelrising — это красивая позолота на гнилом дереве. Если вы искали танец смерти, вы найдете лишь конвульсии сломанной куклы.
Full achivments, secrets, titans... 100% game quests and side quests done. Great game, music, environment, graphics. Kind of pinochio game as automats turn to life, "lies of P" kind! Game beaten!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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