
STATIONflow is a game about controlling the flow of thousands of passengers by building and managing an efficient underground train station.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brilliant strategic game. Lots of fun, can get boring after a couple of hours but very dynamic, and if you take breaks every hour or so it is a really good game. Would recommend
Ce jeu est un vrai puits (de métro) sans fond. On commence gentiment une partie et on tombe dans un vortex temporel qui fait arriver 6h plus tard ! Le principe est simple, organiser une station de métro en facilitant la circulation des usagers, au moyen d'escaliers, escalators, ascenseurs sans oublier les services divers (toilettes, infirmerie), et ça sur jusqu'à 9 niveaux ! Plusieurs catégories de voyageurs : banlieusards, étudiants, touristes, PMR, qui n'ont pas tous les mêmes besoins à satisfaire. On se retrouve assez vite à créer un véritable labyrinthe de couloirs pour réussir à organiser au mieux les flux, mais heureusement on peut ajouter des panneaux de direction ! Bref, à tester si on aime résoudre des problèmes en 3 dimensions !
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'd say it's a pretty interesting game with nice modelling and graphics. The passenger behavior simulation is great and realistic. It really reminds me of some small details in real life stations. This tiny game has included most basic things you would expect in a railway/metro/whatever station. However the game lacks difficulty grow, since it's quite easy to simply send everybody to their destination. Once you've known every part of this game, it turns into some building and more waiting. I hope future updates can introduce some penalty on over crowded area, and it would be more tricky to keep a busy station in order.
好玩
玩了130分钟,有人说了一句:可惜这游戏死了 RNM,退钱!
A fun little game that's easy to get into but has enough to detail to keep you entertained for a while.
It's simple & very fun, if it's the kind of game you're looking for. My only real complaint is that it only loads pre-made maps (which Steam Workshop can certainly provide), but regrettably has no option to randomly generate a station.
Great management game
Love improvising my little ant colony of commuters... Even after unlocking everything one time around the differences in map exits and train stations piling onto my layout still makes the game really fun. The FPS does drop though (understandably) when you get deep in the game, as it simulates over 1000 people running around. All in all i absolutely adore this game, shame it doesn't get updates nowadays, since I think it still has potential to infinitely expand, but love nonetheless.
Simple in presentation, but seriously engaging the deeper you go. I’ve only scratched the surface and already can’t stop playing. There’s some polishing needed here and there, but nothing that interferes with the core dynamics. If you love planning and trains, this one’s for you.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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