
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After over five hours of play, I honestly don't like this game. I think it's because the game mechanics seem wonky to me. The game doesn't actually offer realistic market or entrepreneurial dynamics. You're basically just building production buildings that are contingent on other production buildings and then dealing with production and delivery bottlenecks. Advancement seemed to take a long time, and I quit the game once it lost its appeal and became boring to me. If you like it better than I do, more power to you. But be careful to get a feel for it and decide whether to keep it before you hit the two hour mark. Or only buy it on sale so it's not a big risk if you don't like it either.
EDIT: Steam does not display BBCode formatting correctly on the store page. Please click the thumbs‑up icon above ( See full review ) to access the attached links and proper layout. [hr][/hr] OK game, had fun with it. The assistant tells you what to do, and the game ran smoothly with no crashes. As a completionist, I have to mention that two achievements [h3] Hard Working [/h3] and [h3] Freelancer [/h3] have misleading descriptions, here is the guide I used: [u] [url=steamcommunity.com/sharedfiles/filedetails/?id=2778567661] 2 Achievements explained [/url] [/u] If you are aiming for 100% achievements, you will need the Rise of Industry 2130 DLC. The 2130 DLC adds a new map, a completely different tech tree, and three achievements. One of them is fine, but the two pollution‑related ones are pretty rough. I managed to do the cleaning one myself, but [i] No Quarter Given [/i] was too much, so I just loaded a save instead. Here is the one I used: [u][url=steamcommunity.com/app/671440/discussions/0/1640927858846473351/#c1661194916744551611 ] No Quarter Given achievement DLC [/url] [/u]
Out of all similar tycoon games this game has prime aesthetic, it's quite jarring to see 1880s coalfogged London depicted so bright as long as you ignore the dead trees The game nailed the Industry part - not many can claim hundred different products to make and somewhat simple hub-and-spoke logistics with the warehouse. Now the bad part and why this is a bare 'Yes' is the transport part is legitimately awful. Rail is ♥♥♥♥♥♥♥ useless, Air is too expensive and ♥♥♥♥♥♥♥ slow, Riverine is unusable in most maps. The worst part is you are at mercy of town store expansion - planning to make an agroindustry? Too bad the next town expansion stores accepts only oil products and you will be stuck on one town since the idiots thought that it would be swell to limit you to one region unless you pay quadruple your starting money. And if you enable AI, ♥♥♥♥ you buy out AI before we let you sell here compadre. So is it good? At least it functions well as something you run in background while doing anything else. Buy it on sale.
A game that approaches visual perfection...which then proceeds to fumble just about every gameplay decision and mechanic. do not buy.
Rise of Industry ist für mich eine der angenehmsten Wirtschaftssimulationen der letzten Jahre. Das Spiel konzentriert sich auf das, was Fans von Aufbau- und Managementspielen mögen: Produktionsketten planen, Rohstoffe verarbeiten, Fabriken errichten und nach und nach ein immer größeres Industrieimperium aufbauen. Gerade wer Spaß daran hat, Prozesse zu optimieren und Lieferketten effizient zu gestalten, wird hier viele Stunden verbringen. Besonders gefallen hat mir die übersichtliche Präsentation. Trotz der vielen Waren, Produktionsschritte und Transportwege verliert man nur selten den Überblick. Das Spiel schafft einen guten Spagat zwischen Zugänglichkeit und ausreichend Tiefe, sodass sowohl Einsteiger als auch erfahrene Wirtschaftsspieler auf ihre Kosten kommen können. Motivierend ist vor allem der stetige Fortschritt. Aus kleinen Betrieben entstehen nach und nach komplexe Produktionsnetzwerke, die immer neue Herausforderungen mit sich bringen. Dabei macht es Spaß, bestehende Abläufe zu verbessern und neue Märkte zu erschließen. Auch der Grafikstil gefällt mir gut. Die Welt wirkt sauber und übersichtlich, ohne dabei steril zu wirken. Alles ist klar erkennbar und unterstützt das entspannte Spielgefühl, das Rise of Industry für mich auszeichnet. Natürlich gibt es Wirtschaftssimulationen mit noch mehr Komplexität, und manche Mechaniken hätten etwas tiefer ausfallen können. Aber genau diese etwas zugänglichere Herangehensweise empfinde ich hier eher als Stärke als als Schwäche. Für mich ist Rise of Industry eine gelungene Wirtschaftssimulation mit motivierenden Produktionsketten, angenehmem Spieltempo und genau dem richtigen Maß an Komplexität, um immer wieder eine weitere Runde zu spielen.
I feel unable to either reccomend this game or not do it, yet I feel compelled to talk a little about why I (but that's myself) didn't fully enjoy it. Didn't play for long. I first thought it was a straight shooter, where it all was about logistics and setting up production lines. However, the more I played, the more I felt I was lacking information or tools to focus on that. I felt I was spending more time trying to figure out the ratios of every moving part so the system could manage without falling apart instead of using info provided to focus on long term bigger goals. And I felt it was that way by design. I also felt I had no way of tackling the main bottleneck that would show early on every new game; traffic and delivery. When talking positives, super clean aesthetic, I liked that very much. Decent soundtrack too. Not bad. Not what I look for on a economic/building/management type of game. I reccomend you try it if what I said appeals to you.
Положительный отзыв недоступен в данном регионе. За warhammer отмененный за день до релиза.
我这半张地图上没有鱼
better ui, worse gameplay then transport tycoon
Fun simple rts, with lots of strategy options.
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