
Lovecraft meets Papers, Please. Play as a lighthouse keeper and guide ships safely into the harbor using your radio. Survive the presence of something impossible, and don’t let the shadows consume you!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 7 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mesmerizing tales of the sea
Strange characters
An atmosphere of unknowable horror
Multiple endings
In the aftermath of a global cataclysm, the harbor authorities reactivated an ancient lighthouse, hoping to keep the seas navigable amidst the growing chaos. A lone keeper is dispatched to the forsaken island, tasked with manning the beacon. The fate of passing vessels and the nearby town now rests in his hands. Far away, a wife and daughter wait for his return.
Each night, his duties grow more perilous. Mariners report encounters with creatures beyond the reach of science. Ships drift back from distant waters - empty, their crews vanished without a trace. In the island’s fishing village, the locals whisper prayers to sea gods and perform rituals to raise the dead.
Will the keeper preserve his sanity, protect those he loves, and guide the vessels entrusted to him through the abyss? Or will he, too, be lost to the dark tides gathering beneath the surface of the world?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.90 | 1.5Kreviews | 91% | — | $456.8K |
| $12.99 | 55ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
该死的邪物,你能不能别扒拉我的挂画了,不吃别扒拉
Starts out really well, slowly setting the tone and gameplay loop. Then by night 5 you are endlessly interrupted by ghosts and random goons showing up at your door so that any scare that is trying to be built up is squashed by slowly meandering twords whatever ♥♥♥♥♥♥♥♥ is bothering you. Granted, this game seemingly dosen't have a proper fail state. so your arent ever in any actual danger. but the music becomes annoying loud and theres an obnoxious static filter over the screen. quick notes -I never gave a single ♥♥♥♥ about the keepers family so the revial that they have been dead for 5 years (through no fault of the keeper so theres nothing for the darkness to taunt him with)and radio chats with them are all in le head meant absolutely nothing. -The all seeing ghost kid just kind of shows up and becomes a character half way through the game, explaining everything thats happening so theres not much mystery to uncover. -They try to do a sympathetic cult angle. A cult of ♥♥♥♥♥♥ up fish mutants that randomly slaughter people unprovoked. The Deputy character in particular feels so bad for helping a Group of soldiers kill a village of the psychotic fish monsters that she kills herself. -Theres no real consequence for doing your job poorly asides from a 30$ fine. you dont have to manage a hunger bar or anything, you just dont get the perks that make you sprint slightly, and i mean [i]slightly[/i] faster. -Sanity effects are alrite but so much ♥♥♥♥ happens all the time theres no build up. -Though the keeper slowly becoming more and more important through the story is done quite well, it falls into the HL2 trap of everyone falling to there knees in the mere presence of this dude, instead of recognizing his accomplishments with respect. -they act like the old keeper harnesing the power of the darkness is a twist but he literally ♥♥♥♥♥♥♥ shows up in your basement like 5 days before whining about how you imprisoned him in his own dead body. -The forces of the old one are played up alot but they cant come into the light house or ♥♥♥♥ with you in anyway besides turning off your radio antenna. 4/10. Started off really cool but fell on its face and died around chapter 3 of 6.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Russian, German, Portuguese - Brazil, Japanese, Korean, Turkish, Simplified Chinese, Traditional Chinese*languages with full audio support
| $12.99 |
| 33ratings |
| 86% |
| — |
| not modelled |
| $10.90 | 4ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 150 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had high hopes for a game that seemed to check all of my boxes, but the appealing aesthetics and concept could not make up for the myriad of bugs and glitches in the game, as well as the extremely poor technical design. When fishing, the fish often get stuck to the hook and cannot be acquired, and the dialogue choices do not have a consistent spacing regarding when or when not to click next. The menu screen of the game also manages to scroll quickly down to the "New Game" option twice in a row every time the game is launched, meaning sometimes one can accidentally click "New Gme" instead of the "Continue" option right at the top. Finally, there is a storyline-breaking bug on Night Eight where if one engages a certain character at a certain time, the dialogue tree locks out and gives a completely erroneous dialogue choice as the only way to exit out of that encounter.
Muy buen juego, pero cómpralo solo si entiendes ingles muy bien. La traducción al español es terrible y se pierde totalmente el contexto de lo que ocurre. Por poner un ejemplo de lo poco revisada que está la traducción, cuando en el menú principal vas a los ajustes, verás abajo un botón que dice "cerca". Claro, porque "close" puede ser tanto cerrar como cerca, según el contexto, pero el juego no atiende a eso y está lleno de barbaridades así. Si entiendes inglés estupendo, pero sino pasaría de esta compra hasta que le pongan ganas a la traducción.
Смачно
Для инди игры очень даже не плохо, как по мне отстает от i am not a human, но на несколько вечерков идеальна. Атмосфера присутствует, возможных концовок всего 8, к которым естественно приводят решения игрока.
Spooky lighthouse game
前期挺有意思,中后期有点无聊。虽然有参与感但是参与感也不大。。钱能干的事太少。光钓鱼都吃不完。 剧情,结局我感觉比较一般,很平淡,反转我确实没想到不过也没什么特别的了。工作里的操作和玩法还是太少了,到后面很无聊。受限于活动空间外界对主角选择的反馈没有实感。 游戏整体质量还不错,可以玩。
This is a gem
Мне понравился визуальный стиль игры, классическая атмосфера лавкрафтианского ужаса, множество развилок. За разворачивающейся историей интересно следить, о чём-то догадываешься сразу, что-то становится сюрпризом. Геймплей не особо сложный, в основном игра на выборы, с перерывами на поддержание рассудка и бодрости. Есть маленькие секреты, которые поощряют к исследованию локаций. Из минусов: если в начале ещё дёргаешься от каждого шороха и можешь действительно погрузиться в атмосферу одиночества и мистики, то к последним сменам уже с раздражением отвлекаешься от сюжета каждые 5 секунд, чтобы стереть очередные каракули и вкрутить очередную лампочку. Да, видно, что задумывалось так, чтобы держать игрока в стрессе, заставить торопиться, но слегка переборщили. Ну а в целом очень достойный инди-хоррор, любителям подобного жанра рекомендую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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