
The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic world – a world where you define what it means to survive in this ultimate zombie survival simulation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.29/day in the week to Sep 1 → 21.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 70.1Kreviews | 83% | — | $49.2M |
| $29.99 | 101.7Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very addicting and fun zombie game
eu gosto demais
Berak
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the best game
You can't play the game without logging into an Xbox Live account. The gameplay can be enjoyable but aside from the intro tutorial, you end up turning to Google to try to work out what to do, and ultimately you get spammed with missions you don't have time to complete. The core missions seem pointless, and you end up fighting increasingly punishing missions while your followers skills seem to fall further and further behind - and you can't go back to a save game when things go wrong. Fun at times, but ultimately a frustrating and unrewarding game experience.
Very good
This is fun.
Antes pensaba que si un juego tenia Zombies directamente iba a ser bueno, pero esta basura hizo que me diera cuenta que no es así. El juego va de gestionar una base y varios personajes, cada uno con distintas "skills" que van desde el combate cuerpo a cuerpo y uso de armas de fuego, a poder craftear distintas estaciones de trabajo en la base, historia no tiene (como tal si pero no le importa a nadie y es hasta aburrida), a todo esto sumale zombies que la verdad no aportan mucho. El sistema de misiones es un chiste, son aleatorias y cada x tiempo te dan las misiones, la haces y luego tienes que volver a esperar para continuar con las quest line. El juego por alguna razon tiene un coop tan horrible y limitado que hace que se "disfrute" mas jugar en solo. Tengo muchas horas pero entre el 70%-80% fueron AFK farmeando logros, literalmente estuve como 5 dias in game (que son como 10 horas), esperando a que me dieran 1 mision para poder seguir una quest line y conseguir un logro.
ㅤНесмотря на то что я провел в игре чуть меньше 12 часов, но порекомендовать эту игру не смогу. Самый бесящий момент, который отварачивает меня уже 3 раз от этой игры, это стычки с ботами живых людей. Тратишь по 20 минут на группу из 2-3 ботов и по этогу умираешь. Это херня очевидная. Ты в них выпускаешь все патроны. (с собой 2 оружия) Ты их режешь, сбиваешь машиной, закидываешь гранатами, натравливаешь компаньонов, но они ,*****, не умирают, зато тебя убивают за минуту две, когда у тебя остается ближнее оружие и отсутствие выносливости.
State of Decay 2 Old Clunky but Still Fun Recommended YES I have been playing State of Decay 2 for years and I still keep coming back to it It is old clunky and sometimes buggy but honestly I do not care The base building is simple but still fun and I enjoy starting a new community finding supplies recruiting survivors upgrading the base and trying to keep everyone alive The AI can be stupid Driving can be weird Some missions are repetitive The base building is limited But the gameplay loop still works Loot Survive Return home Upgrade Repeat Permadeath also makes the survivors feel important because losing a character you have used for hours actually hurts The game received fair criticism for bugs repetition and technical problems but despite that it has remained one of my favorite zombie games Nostalgia is definitely part of it Sometimes I just want to start another community drive around loot houses kill zombies and build up my base again My PC Windows 11 AMD Ryzen 7 4800H 15 GB RAM NVIDIA GTX 1660 Ti 6 GB It still runs well on my laptop and looks good enough for me Multiplayer is also a lot of fun especially when playing with friends although it definitely has some limitations Final Rating 8.5 out of 10 for me Maybe 7 out of 10 without the nostalgia It is old It is clunky It is limited But it is still fun Sometimes you do not need the perfect zombie game You just need the one you keep coming back to
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.2K | 82% | $19.99 | |
| — | 17.5K | 85% | — | |
| $13.8M | 20.6K | 77% | $29.99 | |
| $2.7M | 7.8K | 64% | $16.99 | |
| $334.9K | 3.1K | 64% | $4.99 | |
| $391.3K | 899 | 54% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1M | 64.2K | 77% | $39.99 | |
| $49.1M | 35.1K | 66% | $59.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $49.3M | 161.7K | 81% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 |