
Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If like me you loved Privateer series (I played it for hours when it was originally released, which may indicate my age) or Freelancer, released later, you will feel at home with the Starpoint Gemini series. I have looked for a modern game which I could consider a successor to my beloved childhood game for a long time and I am glad I have found it. There is a story, which brings many main quests and there are a lot of freelance (side) quests to choose from. You can be a smuggler, trader, bounty hunter, prospector mining asteroids or a space taxi. The real fun begins when you have accumulated 10 million credits and it takes a while - the grind is real but with this game it did not feel tedious. There is always a variety of missions on the map to choose from. The galaxy map itself is huge and the graphics are good enough to make space exploration enjoyable. I have found the controls with mouse and keyboard to be optimal but you can bind your own keys. There might be a slight complain about random OP enemy spawns but this is how it is in majority of space games. If you are in the wrong place at the wrong time you can only hope you that you can outrun enemies and if you get blown to pieces just suck it up and try a different approach. There is a great satisfaction if your odds are shown as impossible but you still manage to destroy the enemy ship, and if you are outgunned, you can always lure the enemy ships closer to the planet/station area in the range of other friendly ships to help. There are many ways to victory which makes the space fights engaging and interesting. I cannot recommend this game high enough.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian, Polish, French*languages with full audio support
| $34.99 |
| 182ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is great on paper, but you're constantly fighting the controls to do what you want to do and is extremely grindy.
Final update: Finished game. final thoughts to each section posted at end of them. Summary: Do I recommend it? Yes, but maybe not for $35. I got it on sale pricing for 75% off if I recall. Its got blaring issues keeping it from being a great game worth $35, but still worth checking out at discount. Story: Voice acting is bad. very very bad. I think only two voiceactors in the game did a good job and they had smaller roles. The main voiceactors of the story were awful. the story is also hard to follow which is partially due to the horrible scripting of the characters. At least it has a main objective to follow. [Final Update]: The story ended up being ok overall, theres a ton of plot holes, story elements that just dont make sense, and some of the worst character behaviors and scripting i think I have ever seen. You will see yourself saying "....really!?!?" several times before the end of the story. The final battle and ending was the most cliche, anti-climactic thing ive seen in a while. Combat: Still wonky. when enemies hit 50% health they go bonkers and start excessively bobbing and weaving forcing you to turn on automatic firing mode to hit anything. Its comical to see large ships like battleships do these crazy maneuvers. trivial enemies can still overpower your larger ships, and you can still overpower ships way larger than you which, to me, indicates balance issues. I recently hired Mercs to follow me around, their AI is awful... it takes them forever to engage any enemies near you unless you mark them first. All those Cons said though.... its still fun to fly around space ships and blast things. [Final Update]: In order to not get destroyed in the game you have to upgrade to the bigger ships. Nuff said. Combat gets boring as you just hit Fire At Will mode to let your ship shoot automatically (otherwise you arent taking advantage of the bigger ship's abilities to fire at ships in 4 directions at once). Once you upgrade to the Tzar Carrier the game is basically easy and over. There are a few epic battles where it just feels great to be the captain of this huge carrier in the middle of a large fight, but those battles are far and inbetween... only like 2 or 3 missions total. Sim: Terribly unbalanced reward systems. The money you get for time consuming freelance missions or commodity trading is pennies compared to the money you get from capturing ships and selling them. While its nice because it speeds up the game tremendously.... it ruins the Sim part of the space sim. Income for missions and commodity trading should be boosted tremendously to compete with ship selling so there are more ways to play the game. That said, while there are numerous ships, weapons, and upgrades... only a handful standout among the others and the rest are bad or just have negligible stat differences between other ships in their class. The biggest pro to the sim is the universe of the game. Man the space, destinations, anomalies, ets are all beautifully crafted. [Final Update]: Not much changed with the sim. If you do anything other than sell ships you will be grinding the game for a very long time to afford anything. You do find a station called the Spire late game which sells every License in the game including the one that makes use of the fast travel system free. So theres that... I just wish missions and trading got you more money.
Would recommend if it wasn't so annoyingly buggy. If you save while in the middle of missions, they will disappear when you reload, though cargo will remain permanently in your inventory (you will often be attacked by pirates as a result). Shields hit after an EMP may not even turn back on at all until you reload. Sometimes, your ship won't dock with a space station. Keybindings randomly reset when reloading. Some missions just won't complete. Achievements sometimes won't be awarded when the criteria is met. The list goes on...
Absolutely brilliant old space rogue like game. a good game for beginners and vets alike. easy controls and guided gameplay.
My favorite thing about this game is how easy it makes it to fun up on bigass space ships with a bigass space ship. Lots of space combat with not near as much thinking required as other games, for when you don't feel like putting time into X.
Worst tutorial ever!!!
Мне понравилось и затянуло в глубокий космос )
Не зацепила. Вообще не зацепила.
This game is a lot of fun. You can sink hours into it, or just pick it up and play for short periods of time if you want to.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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