
Build a formidable factory and go dungeoning alone or with friends. Solve logic puzzles and automate resource collection and crafting, or venture into dungeons filled with dangers and rewards. Find your own ideal gameplay balance, as any unique path will advance the story!
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About
Starground is a top-down automation dungeon crawler combo. Alternate between gathering and refining resources on your home planet, and venturing across space to fight through action roguelite-inspired dungeons. How you split your time is entirely up to you! There's no right way to play the game, and any path will progress the story.
Starground was built up with multiplayer from the beginning. Experience what Starground has to offer as a full co-operative experience with as many friends as you'd like. Invite your friends to work towards common goals, or divide and conquer each part of the game. If multiplayer isn't your thing though, you can play alone in single player too!
Develop and maximize an island of resources through automation. Work your way through a research tree filled with all sorts of unique machines and solutions to your logistical needs. Start humble by mining resources by hand and smelting manually, but soon build up to a formidable factory that can tackle anything you can throw at it.
If you're not into automation, or need to wait for your factory, then venture to other places in the solar system to explore and crawl your way through a variety of dungeons. Battle enemies, avoid obstacles, kill bosses, and reap the rewards of your effort. Take resources from dungeons back to your factory, or use rare loot to make yourself stronger and craft modular weapons. Make a spear, dual-bladed sword, or maybe a gun on a stick. The choice is yours.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Dutch, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, French, Italian, Danish, Japanese, Korean +6 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
面白い ダンジョンすぐ攻略できてしまうので、まだまだコンテンツ不足 軌道エレベーターに搬入できないバグがあります
plink plink plink plink~
After sink 22hours in less than 4 days, i cant join friend game anymore. Stuck on loading screen forever, sometime crash even. Saw a review from mid 2025 said this happen. too bad... i didnt look at the reviews before all of this Edit: dev somehow hot patch just after i post the view, magically i can join my friend again hahahaha Edit: cant join friend again Edit: contacted the dev, they really cool, the problem was OF(only fish) and they did push a experimental version to test it out.
This game is very good. Its jam packed with features, items and content. You can travel to other planets build cracked factories, enjoy boss battles and even play with your freinds. This game never ends, the only limit is your creativity. Its extremly polished and worth the price. The dev is always adding new feautures, quickly fixing any bugs and listining to the community's suggestions.
У игры хороший потенциал, даде сейчас контента довольно много, есть небольшие проблемы с оптимизацией и багами, но разработчик исправляет их.
I really enjoyed my time with Starground — it’s a fantastic blend of factory automation and dungeon crawling, two genres that normally feel worlds apart but work together beautifully here. The automation side is deeply satisfying, letting you build, refine, and expand your factory as your systems grow more efficient. Then, just when you think you’ve mastered production, the game sends you off to explore roguelite-inspired dungeons packed with action and challenge. It’s a seamless loop of creation and adventure, and I found myself constantly wanting “just one more run” or “one more upgrade” before stopping. If you enjoy automation games, base building, or action roguelites, I highly recommend giving Starground a try — it’s easily one of the most creative and enjoyable indie titles I’ve played this year.
for me, game is fun especially when playing with other that had exact coordination sense, but.. because this game still on early access phase, there not much content yet.. ig ?
One of my Favourite games , and it makes so much fun. But for around 14 dollar? I dont like the price and what you get. You get a nice World , starting with learning the game, playing for 5 hours straight and building youre nice World, the time you upgraded a little , you got so many more options to improve youre buildings. Dungeon: The Dungeon is small, i never visiting it bcs it gets basically 0 Updates, or i cant find them. Its a fight against the same boss again and again. I would first get the Demo, play it 3 hours like i did. Than get the official game. I got the official game on release, it was like 8 dollar, theres now more features but not enought in my opinion to add 5 dollar to the Price. But i still love this game, its in my personal #5.
Starground is a good experience, and I expect a lot more from it in the future. I like adventure and automation game like forager & nova lands. Here is my feedback - The worlds are generated so we can easily replay them. Our main world should be different, but this will not change anything for the other two planets, which are accessible and automatable and have no landforms. - Dungeons are generated each time too to avoid going to the same one. - I didn't do much fighting part, but they are two fighting mod, one with firearm and the other with sword (and bomb), simple fighting mod. You can make some potions, such as strength potions, and eat food to restore health. - Didn't play the multiplayer mod, so can't say much of it, but still have a multiplayed mod - I saw that there is an item (a feeder, I think) to attract animals. I haven't tried it, but in any case, we don't see any animals naturally (can spawn them with eggs that we can buy at the space center). - Mods support, still pretty new but I can't wait to see the mods that will be created over time (hopefully the game will become popular enough to have a bunch of them). - The different planets are really different from each other and are needed to advance - The automation system is pretty good - At the end, with your last objective, you get the blueprint that allows you to copy a construction area you've already made, although you have to provide the materials. - You can probably find a lots of ressources in dungeon than you don't find anywhere, you may also find weapons maybe, not sure but I hope they are more varied weapon style or just variation - You can customize your character in the menu. - Some custom character are to unlock with "april fool battle pass" who are a 1 april joke and only accessible that day. (6/14 skins are april fool joke skin) Cons and bugs part - You respawn at the rocket's landing zone, which is your arrival zone, and not at your last location before disconnecting. So either you recreate your little boat each time (which doesn't cost much), or you return to your starting island (in my case, I had several islands in my generation). - No Story - Tried to play with my xbox one controller, a disaster, the game need the mouse to be on it even if you play with a controller. Otherwise, the game will not detect inputs, but with the mousse placed ont it, obviously the if you move using the joycon, the moment where you release it, it will take back the mosse position. [bug] - Sometime, your laser can't target the rail anymore and target the middle of the screen, at first i through it was a problem and removing the rail in placing myself in top (because they are no problem in that case), but in reality it don't happen every time and if you select your weapon/tool again, then the problem will disappear. I didn't see it at first because I hadn't made an arm yet or had another tool. [bug] - Lack armor or other protective mean for fighting, also you can be poisonned in dungeon. - The space hub is actually pretty empty, you can sell your item for gold, buy some weapons but not a lot, buy fishing related stuf, didn't do much fishing since not really needed. buy apple and cheese, buy basic ressources and buy animals egg (2 types) and rubygrain. - I would like to have more automations and recipes for fishing / animals. - More means of transportation, including a jetpack to fly over certain structures or rails without getting stuck (now, boat and skateboard available). - Add more planets but also add a long term for the current planets, I only used the gas planet to meet the prerequisites and unlock other recipes/ constructs. It woul be good to have the need to come back after unlocking new technology to exploit another materials. - Add achievements - Also sometime the mover don't do it's work correctly when created the system, making the need to recreate it. Not sure where the problem comes from. But, it don't change that much since you are still in the building process. [bug] - The dungeon part is actually pretty detached of the automation part, I honestly didn't do much of it (and I need to get used to it again, because I die a lot). they are nothing needed in the dungeon for the automation part so you can skip it if you don't want do to it. - It would be nice to have a panel showing how much energy you produce and how much you consume. Probably much more This game is a good game, I recommand it, BUT don't buy it to play with a controller. Excited to see how the game evolves.
드디어 내가 바라던 자동화 게임을 찾았다
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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