
Build a formidable factory and go dungeoning alone or with friends. Solve logic puzzles and automate resource collection and crafting, or venture into dungeons filled with dangers and rewards. Find your own ideal gameplay balance, as any unique path will advance the story!
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About
Starground is a top-down automation dungeon crawler combo. Alternate between gathering and refining resources on your home planet, and venturing across space to fight through action roguelite-inspired dungeons. How you split your time is entirely up to you! There's no right way to play the game, and any path will progress the story.
Starground was built up with multiplayer from the beginning. Experience what Starground has to offer as a full co-operative experience with as many friends as you'd like. Invite your friends to work towards common goals, or divide and conquer each part of the game. If multiplayer isn't your thing though, you can play alone in single player too!
Develop and maximize an island of resources through automation. Work your way through a research tree filled with all sorts of unique machines and solutions to your logistical needs. Start humble by mining resources by hand and smelting manually, but soon build up to a formidable factory that can tackle anything you can throw at it.
If you're not into automation, or need to wait for your factory, then venture to other places in the solar system to explore and crawl your way through a variety of dungeons. Battle enemies, avoid obstacles, kill bosses, and reap the rewards of your effort. Take resources from dungeons back to your factory, or use rare loot to make yourself stronger and craft modular weapons. Make a spear, dual-bladed sword, or maybe a gun on a stick. The choice is yours.
Be sure to add Starground to your Wishlist!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Dutch, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, French, Italian, Danish, Japanese, Korean +6 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game. Having played Factorio, Learning Factory and Starground, Starground currently comes out on top for me in the 2D factory / automation genre. The automation mechanics work well. The pace of progression is well though out, so you're not grinding too much and can focus on automation and expansion. You can travel to different planets, each with their own unique mechanics, such as pressurized rooms under water and asteroid mining. With the dungeons, Stargound is practically two games in one. The game is also stable and performs well.
LOVE THIS GAME
Fun Addictive. just a great game. reminds me that simple mechanics can be used in complicated ways. I think both casual and hardcore players can enjoy it.
Early review. At this stage I would rather do not recommend. A few points 1. Ugly graphics, well is it subjective. But in 2026 it makes sense to do pixel graphics in 2D only if it is really nice. Just do pixel and dare that it will give +100 to appearence - naive 2. lack of info -I can switch tools by pressing Q - WTH - give me hint, I mean UI hint - what this second tool is doing 3. overall balance is "noisy", lots of redundant visual and gameplay noise. I would say - lack of style. I am always for +1 builder/automation game, at the end we have less than 10 playable. But this one is not playable (yet). Not asking for refund, let's see where is will go, overall base looks promising
・モグラ叩き系の戦闘がとんでもなく面白くない ・インサーターの挙動が安定しない ・CTDがありうる
Unfortunately, can't currently recommend it. Pros: The movement and fighting mechanics feel great. As for the rest: the game needs more game. beatable in 5 hours. There are only 3 dungeons. Only the first has two floors. The other ones are single floor only. I killed the final boss about 10 times. The last 8 times in less than a second. The automation is kind of useless. You can only really craft the basic sword and everything else has to be found in the dungeons. The hub world feels anaemic. The shopkeepers sell mostly useless items and the quests they offer are fetch quests only. The only things worth buying: pistol barrel, bullet weapon, cheese and fishing rod (if you're into that) The only fetch quests worth doing are: deliver water (wow), and deliver metals. Not worth the current asking price.
multiplayer works well
Automation aspect is really fleshed out and a ton of fun! combat is a little lack luster right now but thankfully it isnt super important yet. Multiplayer works great! the old reviews are wrong about it not working.
У игры хороший потенциал, даде сейчас контента довольно много, есть небольшие проблемы с оптимизацией и багами, но разработчик исправляет их.
Edit: 1/12 - Game has been updated, now I can't connect via steam multiplayer relay for existing maps, only new saves. I took some time so we could connect manually(instead of steam) and that worked but required workarounds using something like ZeroTier because I don't have access to be able to manage port forwarding settings and that introduced it's own issues. If you can do port forwarding or use a service with better bandwidth, it might be more playable. Hopefully the Steam multiplayer relay issue gets fixed at some point. Overall 7/10, This is a great game, and a friend and I have been having a lot of fun together. The planet for all the factory stuff runs great in multiplayer, but once we entered the dungeon the input latency jumped up to several seconds making it unplayable and we have no idea why. Other than that, this is a competent factory game worth playing if you really want another factory game to play, or need some time away from stuff like Factorio or Satisfactory. I liked that the game just gives you respawning resources right away, I'm usually annoyed with depleting resources in factory games even though it's "realistic". It also means day 1 you're figuring out how to sort things and store stuff. Finally Very Minor nit-picks/wishlist items so far: There are some things I feel like it's missing, like I can use a long mover to move oil to turn into plastic, but can't do the same with water to water my plants? Maybe later I get that upgrade or something but seemed like an inconsistency. I'd also like if the 3x3 storage hub had deep storage like the vault, they're near the same tier of research, so it'd make the storage hub more valuable as I find myself just using several vaults instead of the storage hub because it's so easy to get the storage hub clogged. Maybe a later research for a V2 storage hub? Also V2 Vault/V3 Storage Hub that holds all the way to 9999? Again small nit picks but overall had fun, waiting for there to be more stuff and for some optimizations!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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