
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 115.2Kreviews | 59% | — | $160.1M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
進行不能バグ4つ目でプレイを止めました。3つ目まではなんとか回避できたんですがテランアルマダのコンテンツでドッキング解除できなくなりそれ以上進めませんでした 完璧なものを作れとは言いませんが、とうていこのゲームを他の人に勧めることはできない品質です
why no mods in this game? Thats what make skyrim a great game. The creators need to put modding in this game and it would be amazing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s pretty good these days. They fixed a lot of the issues I had with it on launch.
It's nice, but how about dropping these and making an Elder Scrolls game instead?
Yes. It's a Bethesda game. The review that got me to finally break down and buy it read, and I'll paraphrase "If you like Bethesda's games, if you liked Morrowind, if you liked the Fallout Series, you'll get what you paid for". Yes, I did get what I paid for - while many of the reviews hold true in that the game feels like they held on too long polishing it and not releasing it to such an extent our expectations outgrew what they delivered. You can play No Man's Sky and seamlessly move from planet to space and back again. Yes, the character's and dialog options are pretty good two shoed. You can certainly go and piss of the local security and get a large bounty, but there's not real dark path in the game, or so from what I've seen at this point in my playthrough - and of course there are pronouns...but only in the character creation! Still, why? Pandering much? Also, as with most games circa 2016 and above, the function that guarantees exactly the same mix of races in every scene, and ensures that you get the every 10th odd accent match is in place. It's a good game though, and well worth the original full price with their latest free major updates as of 2026. It could have been so much more though. Based on what I see I have to wonder what or who made certain design decisions that took away from the potential gritty space exploration story that could have been. The game begs to be dark, to thrust the player into a unforgiving world of debauchery and sin, to be gauged and judged based on your action. Instead, it often feels like I'm in a safe space, a warm bubble, merely tickled at times with the finger wagging of my "bad" decision and notion of a grander reality. In closing, I really feel like the Fallout series, the story telling and character development has been lost in newer games. The connections you built with the world that was slowly built around you as you played within it has been lost in modern gaming. Could just be me though, I'm getting old.
This game is so much better than on release date. Is it the most revolutionary game ever? No. Is it fun for people that like fallout/skyrim style games? Absolutely.
Провел на боксе 300 часов, выбил 100% достижений и настолько доволен, что купил игру с дополнениями еще и на ПК. Мне кажется, главная проблема игры - это первые 5 часов, которые полностью линейные и служат целью обучить тебя всем основам геймплея. В том же Скайриме или Фоллауте 4 ты полностью обучаешься всем элементам за полтора часа, да и к тому же при повторном прохождении большую часть обучения можно скипать. Тут нет. За пределами этого минуса - все. Разве что концентрация контента на общий размер Освоенных Систем не очень, там где-то по квесту на систему. Ну то есть если в одной системе по два квеста, значит, в следующей не будет ни одного. Причем не все квесты самостоятельны, какие-то системы будут задействованы только в квестовых линейках. Такой подход схож с релизной Фоллаут 4, но там дополнения и клуб творчества наполнили каждый уголок Содружества контентом. Тут увы, ни дополнения, ни КК сильно ситуацию не улучшают. Но простительно. Фанатам Mass Effect 1 и Andromeda самое оно, та самая атмосфера.
It's basically Skyrim in space. I've seen reviews that beat up on the quick navigation options saying it's like traveling from a pull down menu, but where some people see it as taking away from the "flying around space" aspect, you can still fly everywhere manually if you want, just like in Skyrim you can walk everywhere and never use fast travel... but if you're trying to complete a quest, it's very nice to be able to quickly jump from system to system. Between major quest lines, I do fly around manually a fair bit. A lot of the planets are barren wastelands, but that seems fairly realistic to me, and there are still things to do. The ship designer was one thing that drew me to the game, and while it has a few frustrations, it's still fun to be able to design and refit your own ship and reconfigure it as many times as you want if you have the cash. Personally, my take on games is that if I spend at least an hour of enjoyable game time for each dollar spent on the game, it's worth what I spent. Starfield has exceeded that in just a few weeks. Oh, and there are easter eggs here and there.
So, I tried this game with a below-average PC and I really liked the game but struggled with certain scenes where my PC just lagged and stuttered. Then, I caught a huge sale on an Alienware Aurora with an RTX 5070. It's like night and day. I love this game and I really don't understand the hate for it. Yeah, Bethesda is known for it's famous bugs. I truly see it as features nowadays. This game scratches all the right itches for me. I think that too many people go into this game thinking it's something different from everything they've ever seen before. It's not. In my mind, Starfield has taken a lot of different ideas and put them all together in a universe that is just fun and enchanting and terrifying.
画面非常震撼,美工一流。但优化有点问题,n卡必须切k模型才不会莫名其妙掉帧。最难蚌的是每个门都要加载,还有如果体力条和背包机制去掉这游戏就完美了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $21.7M | 44K | 81% | $19.99 | |
| $15.9M | 43K | 95% | $14.99 | |
| $14.2M | 86.4K | 71% | $10.49 | |
| $8.3M | 22.3K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.8M | 206.2K | 96% | $44.99 | |
| $165.8M | 543.3K | 95% | $14.99 | |
| $151.2M | 1.2M | 98% | $9.99 | |
| $169.8M | 323.5K | 93% | $19.99 | |
| $149.4M | 141K | 80% | $59.99 | |
| $148.6M | 70.3K | 80% | $39.99 |