
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu surement encore en alpha car le jeu est bugué à mort, la campagne est à chier, les ennemis sont cons, l'inventaire est mal foutu. Bref si vous chercher un vrai jeu avec de l'immersion dans l'espace oubliez Starfield et passer plutôt vers No Man's Sky
Yes. It's a Bethesda game. The review that got me to finally break down and buy it read, and I'll paraphrase "If you like Bethesda's games, if you liked Morrowind, if you liked the Fallout Series, you'll get what you paid for". Yes, I did get what I paid for - while many of the reviews hold true in that the game feels like they held on too long polishing it and not releasing it to such an extent our expectations outgrew what they delivered. You can play No Man's Sky and seamlessly move from planet to space and back again. Yes, the character's and dialog options are pretty good two shoed. You can certainly go and piss of the local security and get a large bounty, but there's not real dark path in the game, or so from what I've seen at this point in my playthrough - and of course there are pronouns...but only in the character creation! Still, why? Pandering much? Also, as with most games circa 2016 and above, the function that guarantees exactly the same mix of races in every scene, and ensures that you get the every 10th odd accent match is in place. It's a good game though, and well worth the original full price with their latest free major updates as of 2026. It could have been so much more though. Based on what I see I have to wonder what or who made certain design decisions that took away from the potential gritty space exploration story that could have been. The game begs to be dark, to thrust the player into a unforgiving world of debauchery and sin, to be gauged and judged based on your action. Instead, it often feels like I'm in a safe space, a warm bubble, merely tickled at times with the finger wagging of my "bad" decision and notion of a grander reality. In closing, I really feel like the Fallout series, the story telling and character development has been lost in newer games. The connections you built with the world that was slowly built around you as you played within it has been lost in modern gaming. Could just be me though, I'm getting old.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
booty barn
The game has an endless list of flaws right after its release. And the list is largely intact now. They didn't even improve the weapon balance.
Je souffle, je n'ai même pas passé l'intro que le jeu a crashé 4x, même pas une sauvegarde auto pour reprendre là où j'en étais ; j'ai littéralement passé plus de temps à réattribuer leurs touches de merde qu'à jouer.
I've started playing "Starfield" about a week ago and I like it :)
the game is empty and it made me feel sick
Love this game way to much. It actually is my favorite Bethesda game since Skyrim. Albeit right now it is completely broken thanks to mods I installed and I need to spend the time removing the mods from nexus and creations to figure out what the issues are. Still way to much fun to have access to the mods on creation and nexus because some of them compliment each other to well.
星空与布莱克迷思:狗窟从毁誉两端控诉着互联网所谓游戏媒体,玩家社区,舆论风评是多么颠三倒四,乖谬谵妄,不值一哂.
I want to love this game. The story lines can somewhat be captivating (Pirates, I'm looking at you). But outside of that, there is nothing unless you are willing to pay for mods. The exploration is shallow unless you add mods, some free, some not. Even the DLCs are lack luster. I had high hopes for the 2nd DLC, which had a hot start, but a very underwhelming finish. The 2nd DLC is still not as horrid as the 1st game. Overall, i think after this 2nd DLC, I would say this game is dead, unless a 3rd DLC comes out and does wonders. There is no grit, scare factor, or even an adult theme. E.G, Neon is small and feels like a PG version of Night City(CyberPunk). The whole city can be explored in about 10-15 minutes. Overall, if this game ever drops to 10 dollars, I would get it again. Otherwise, I would avoid and wait for a sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $25.5M | 56.2K | 82% | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.4K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.8M | 206.2K | 96% | $44.99 | |
| $165.8M | 543.3K | 95% | $14.99 | |
| $151.2M | 1.2M | 98% | $9.99 | |
| $169.8M | 378.8K | 93% | $19.99 | |
| $149.4M | 141K | 80% | $59.99 | |
| $148.6M | 70.3K | 80% | $39.99 |