Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oh boy, where do I start, where do I start: Controls: - mouse cursor is controlled with analog sticks, even with the ingame-tablet, no snappy selection - option to walk faster is hidden in the options, no button on a gamepad for it Not sure why controllersupport was added at all, if it's half-assed like this. Graphics: - Box-standart, clean scifi, everything looks the same - ship interiors could have way better sign-posting, I shouldn't have to look at my phone-map (which takes 3-4 seconds to boot up everytime you want to look at it) Story: - main characters have no interesting personality and talk about nothing interesting - no talk about anything in this universe, nothing about interesting news Sorry, but I don't see the appeal.
我也不知道好不好,领了优惠券买回来挂卡的
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stardrop is a very good science fiction investigation game. You work in the salvage of abandoned spaceships. While investigating a ship, you stumble upon a forgotten conspiracy involving forbidden research and abandoned history. The graphics are very colorful for a sci fi game and the voice acting is strong. It has a good unfolding plot and was really enjoyable to play.
Wonderful little exploration narrative game by an indie developer. The graphics are good, although there's a lot of glossy textures and mirror like textures all over the place, but overall the aesthetic is nice and the atmosphere compliments the game well. Good writing and excellent voice acting. Worth every penny. Also, keep an eye out for LoTR, Doom and Half Life references. I'm sure there's more in the game I've probably missed! Highly recommend it and you support indie devs.
Couldn't get past the dialog. this is not how people talk. very cringe.
About an hour in, it becomes a stealth game with no stealth mechanics. Not long after, I got softlocked between two cargo bay doors when an android put the station into lockdown; it's just bad game design to allow the player into an area with no way forward or back. At that point I got tired of the jank and gave up on it.
As a space-based walking/floating simulator, I'd give this a 9/10. The environments and physics are all very good. The devs obviously put a lot of work into it. As an "adventure game" I'd probably only give it 6 or 7/10. Whilst the story is intriguing, the game play is really limited to hunting out door codes to open up the next part of the ship. So really depends on what you like. If you're after lots of puzzles and problem solving, then perhaps give it a miss unless you can get it on a deep discount. But if you liked walking simulators with a background story (e.g., Firewatch, Ethan Carter) then I think you'd love this.
Amazing little gem! A casual mystery lock&key game. The story sucked me in and kept me ingagded. Not a complicated game, but a delightful experience. I wish it was more known.
A walking simulator with light puzzles where you're part of a two-person space salvage operation. Unreasonably gorgeous graphics and music. The last puzzle is obtuse on purpose for no reason. Just look up the solution.
The game had promise. The story was coming together. There is a lot of the story that could be improved or embelished more. Given its a walking sim it needs this. I too completed the story but felt like there was so much missing from it. Edit 23/10/23: I removed the final statement discouraging people from buying. In retrospect that was a touch harsh and I do apologise. Sorry I couldn't give a positive review this time round, but will give it another play through, soon. Thanks DeRaNgEr for taking time out to respond.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.9K | 62 | 65% | $29.99 | |
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| $5.3K | 34 | 94% | $7.99 | |
| — | 0 | — | — | |
| $205.1K | 4.8K | 86% | $2.99 | |
| $747.8K | 1.2K | 82% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.2K | 120 | 98% | $9.34 | |
| $40.2K | 463 | 93% | $4.99 | |
| $40.2K | 339 | 43% | $4.99 | |
| $40.2K | 56 | 70% | $17.99 | |
| $40.2K | 127 | 83% | $9.99 | |
| $40.2K | 60 | 95% | $20.99 |