
Master the art of starfighter combat in the authentic piloting experience STAR WARS™: Squadrons. Feel the adrenaline of first-person multiplayer space dogfights alongside your squadron, and buckle up in a thrilling STAR WARS™ story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.43/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 28.2Kreviews | 65% | — | $2.7M |
| $39.99 | 16Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game looks good, but I wanted to play it in VR. But the game in VR isn't what I thought it would be. I can't control the ship, with motion controllers, pnly with a normal controller or with keyboard.
je viens de finir la campagne et je me suis bien amusé. A voir pour la suite...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $39.99 |
| 5.2Kratings |
| 62% |
| — |
| not modelled |
| $3.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meh
Das einzig tolle an dem Spiel ist Star Wars. Der Rest ist bestenfalls mittelmäßig, die VR-Umsetzung sogar erbärmlich (Index; es funktioniert nur das Head Tracking, sonst keine Interaktion mit den Controllern möglich). Natürlich wird man mit Kaufoption und dem üblichen lieblosen Customizing nur so zugeschmissen. Quantität vor Qualität. Die Story bisher war typisch Star Wars. Was mich nur genervt hat, war dass man das Tutorial mit dem zweiten Jäger noch mal durchmachen musste -> Lieblose Verschwendung meiner Zeit; ich hatte gehofft, dass die anfangs gewählte Fraktion besser in die Story integriert werden würde. - Steuerung: Nicht Müll, aber kurz davor - Grafik: Mittelmäßig - Gameplay: So lala - Unlocks gehen nur mit Login - und das erfordert bei jedem Start einen 2FA-Code (der im VR-Modus nicht zu bekommen ist, weil kein Input geht...) Der Hyperraumsprung ist mit VR-Headset aber nice. 3/10. Ich werds nicht noch mal anpacken. PS: Super für die Immersion war, dass mein männlicher Tie Fighter Pilot eine weibliche Stimme hatte.
♥♥♥♥♥♥♥ unplayable garbage,flying in that game is absolute ♥♥♥♥
For this review I was playing it in vr with an xbox controller: The Gameplay: This was actually fairly fun and all of the ships felt good to use and strong in their own ways my favourites were the TIE Bomber for its Multi lock on missiles and the U-Wing as I'm a big fan of Andor and Rouge One. During the drift tutorial my game ended up feezing and I had to close the game 3 times before it did'nt feeze on that part, and on Mission 6 when escaping the explosion it forced my ship into some corners which caused me to get killed. Characters/Plot: The story itself wasn't bad but what really annoyed me was when the game asked me to pick my faction it felt as though my choice never mattered as I did the first mission as the Empire then 4 missions of Rebels back to back despite me you know, not picking the Rebels and the Rebel missions felt way longer than the average empire mission further making it feel more rebel centred as 90% of the Rebel missions are in the first half of the game. I also thought that depending on my chocie I would either get just the Empire ending or just the Rebels ending but you get both so your starting choice means nothing. The cast of squadrons is ok, not the best i'll start with Vanguard then go to Titan. The Squad Leader Gunny was boring and her whole gimmick seems to just be boiled down to being ugly as hell, looking like a dried Cranberry. Grace was by far the most boring member being Generic Rebel Girl with little to no personality. Keo I hate, Nerd emoji, annoying yapper whos a wanna be force sensor. Should have beeon on Alderaan in A New Hope. Frisk was by far the best squad member feeling like an actual Rebel who sees the good in what they do, Aside from me thinking He was a girl with his voice I have no complaints about Frisk. Lindon Javes while he should've died and his betrayal was predictable he was a good character, not much to say. Titan Squad is overall better starting with the Squadron leader Grey. Grey was actually a really good character with suprisingly good morals for someone in the Empire, he cares about his squad and has passion for being a pilot, my only gripe was the fact in literally one of his last conversations he jsut randomly mentions he's gay which added nothing to his character or the plot feeling very forced in. Sol....yeah she's boring next. Vonreg is your "I HATE REBELS" "I LOVE KILLING" person who adds some humour to the Empires side and like Grey has a passion for being a TIE Pilot. Shen is the best character in the game without question, Good motive for fighting, Cares about his squad, Rule of cool, and "Helmet stays on during sex" attitude, he was the one character where i looked forward to what he would have to say about the upcoming mission. Terisa is an alright character, decent story, decent motives byt MAN that haircut is UGLY. LT-514 is alright and Ardo from Vangaurd is Ackbar at home. the last character I want to mention is Darth Vader......His VA was kinda buns, He did a good job but they picked the least Vader guy to play Vader. All around for $5 on Sale this was a very good game aside from it taking 41 minutes to set up the vr mode and the EA sign in popping up every time I booted up the game because it kept forgetting I signed into EA which got annoying. DO NOT BUY THIS GAME AT FULL PRICE It is not worth getting anywhere above $20 let alone near $60 Its not a Star Wars game i would recommend but If you get on a big steam sale its a good grab but I would rate it around a 5.8/10
Franchement je m'attendais pas a grand chose mais je suis assez agréablement surpris. On peu pas dire que l'histoire est exceptionnelle (ça vole franchement pas hyper haut et ça manque un peu de conséquences) mais les personnages sont assez intéressant pour s'y attarder le long de la campagne. Pour ce qui est du gameplay c'est hyper efficace, on s'amuse vraiment et la sensation de vol est vraiment sympa quoi que un peu dure a maitriser. J'ai passé un bon moment sur ce jeu le temps que ça a duré (campagne uniquement j'avais franchement la flemme de jouer au multi)
Le jeu ne se lance tout simplement pas en VR. Il se lance et il freeze. Problème de plus en plus récurrent sur Steam qui propose ainsi des titres qui sont dysfonctionnels.
YAY STAR WArs
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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