
Experience the first-ever open world Star Wars™ game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life.
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Experience the first-ever open world Star Wars™ action-adventure game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life. Fight, steal, and outwit your way through the galaxy’s crime syndicates as you join the galaxy’s most wanted.
If you’re willing to take the risk, the galaxy is full of opportunity.
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.
Offer, content, and dates subject to change.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 662 reviews with recorded playtime.
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I imagine this would be a great game if it were playable at all. I have a new PC that I got less than a year ago, it plays Cyberpunk smooth as glass. This game basically cripples it. I super wouldn't recommend wasting the money on this unless they make an unreal amount of extensive patches and updates to make this game work.
I didn't play this at launch so I don't have first-hand experience with the issues that were there before. I really enjoyed this game; you like Star Wars and open world games, you'll most likely enjoy this.
Beautiful game, not that deep on story, but very fun overall and exploration is key! didnt encounter any bugs or game breaking issues.
[h1]7 horas jugadas y todavía no he encontrado una sola cosa que me haga pensar que este juego está hecho con cariño.[/h1] OJO, por supuesto que con 7 horas no puedo dar una reseña final, pero con tantos años a mis espaldas en el gaming puedo preveer que todos los errores que voy a mencionar aquí se van a repetir durante todo el gameplay restante. Tan solo voy por el segundo planeta y ya se siente... Mal. Los NPCs parecen maniquíes. Algunos repiten la típica animación genérica de "arreglar algo con un soldador"... aunque lo que estén soldando sea una losa de piedra. Otros permanecen completamente inmóviles mientras se libra un tiroteo a dos metros. Y luego están los detalles que te sacan de la inmersión: una especie alienígena con los ojos a los lados de la cabeza usando unos prismáticos como si fuera un humano. Son pequeños detalles, sí, pero cuando se acumulan dejan claro el nivel de atención al detalle. [hr][/hr] [h2]El mundo abierto[/h2] El mundo es increíblemente aburrido. Nunca he tenido ese momento de decir: [i]"¿Qué será eso que veo allí? Voy a explorarlo."[/i] Todo parece colocado por obligación, sin misterio, sin personalidad y sin nada que invite a desviarte del camino. [hr][/hr] [h2]La banda sonora[/h2] Estamos hablando de [b]Star Wars[/b]. Debería ser imposible que la música pasara desapercibida, pero aquí lo hace constantemente. No transmite aventura, ni épica, ni esa identidad que caracteriza a la saga. Podría pertenecer a cualquier otro juego. [hr][/hr] [h2]Rendimiento[/h2] Los FPS parecen un recurso limitado de la galaxia. [hr][/hr] [h2]Sistema de reputación[/h2] El sistema de reputación está bien... hasta que descubres que funciona exactamente igual en todas partes. Viajas a distintos planetas, cambias de escenario... pero los mismos grupos criminales están en todos lados haciendo exactamente lo mismo. Da la sensación de que el universo es mucho más pequeño de lo que pretende ser. [hr][/hr] [h2]Gameplay[/h2] El movimiento del personaje ofrece una falsa sensación de libertad. Parece que puedes afrontar las situaciones de distintas formas, pero al final todo está tremendamente guiado. Hay muy poca capacidad para improvisar o experimentar con el gameplay. [hr][/hr] [h2]La historia[/h2] La historia tampoco consigue engancharme. Es muy sosa. Pero, sinceramente, puedo perdonar una trama mediocre si el gameplay compensa... y aquí tampoco lo hace. ¿Me lo voy a terminar? Sí. Igual que hice con Hogwarts Legacy (otro que peca de lo mismo). Porque soy fan de Star Wars. Pero ser fan no significa cerrar los ojos a los problemas. [hr][/hr] [h2]La sensación general[/h2] La sensación constante es que el juego existe porque sabían que vendería por llevar el nombre de Star Wars. No transmite pasión ni mimo. Se siente como un producto diseñado para recaudar dinero aprovechando la licencia. Hay cajas de botín absolutamente por todas partes. En baños. En alcantarillas. En montañas. En plazas. En lugares donde no tiene ningún sentido que exista un cofre. Parece una estrategia para que el jugador esté abriendo cajitas constantemente y así mantener la ilusión de progresión, pero acaba resultando artificial. [hr][/hr] [h2]Falta de pulido[/h2] Los blásters que recoges se atraviesan con el brazo del personaje al caminar porque van colgados en la espalda. Estamos hablando de las armas principales. ¿De verdad nadie revisó algo tan básico? También he encontrado criaturas enormes que directamente atraviesan farolas u otros elementos del escenario porque los assets están mal colocados. Son ese tipo de errores que no rompen el juego, pero sí rompen completamente la inmersión. [hr][/hr] [h2]Lo único bueno[/h2] [b]Nix.[/b] Poder mandarlo a recoger objetos evita muchísimo viaje absurdo de ida y vuelta y acaba siendo una mecánica muy agradecida. Además, contra todo pronóstico, el combate espacial es bastante más entretenido de lo que esperaba. [hr][/hr] [h2]Conclusión[/h2] [b]Star Wars Outlaws[/b] me parece otro caso de una gran licencia desaprovechada. Un juego que parece enorme, pero que se siente vacío. Si no llevara el nombre de Star Wars, dudo muchísimo que hubiera recibido la misma atención.
This game is interesting. If you are a massive Star Wars fan, like me, then I think this is worth playing. I think it does a great job of letting you explore the universe you love without overloading you with fan-service and "memba-berries." I honestly think this game does a good job of separating itself from the movies, and achieves it's goal of being a standalone story. Exploration is quite fun as well, if you've enjoyed Ubisoft's worlds in the past. This game has a much more organic approach to exploration than say, Assassin's Creed (at least the recent ones), focused much more on player-driven exploration than map-marker driven exploration. The story is fine. Kay is a good character, not amazing, but good. The other characters are a little trope-y, but not unenjoyable. I sometimes found Kay in particular to feel a little too juvenile in her writing, and doesn't seem to be hardened in the ways you would expect her to be given her past. Overall, I would say this is a great game for a Star Wars fan to buy on sale, but I can't recommend at full price. If you don't like Star Wars all that much, you can almost certainly skip this one.
Tl;dr is a phenomenal spectacle with a neat story that [i]isn't[/i] larger than life, but rather very down to earth (several of them) tale of a smuggler in the making. This is the most visually and audibly stunning Star Wars game and it's not even close. Every fan of the OG trilogy or SW in general, assuming they get the hardware, should grab it just to enjoy the pure eye-ecstasy of rainy jungles of Akiva, pristine corridors of Imperial bases and ships and the dirty streets of Toshara gribbled beyond any reason. The snowy streets of a single city in Kijimi we get to be in are not as breathtaking by modern standards, but it's a nice distraction for a relatively brief visit, besides, the planet makes up for it with a gorgeous lightning nebula in its orbit. And with excellent food that you of course share with your pet. Generally, the space is one part of the game that is just perfect, with a typical arcade flight sim controls and combat, nice selection of passive and active abilities (sorry, "ship parts"), and with no bad escort missions. It gets even better outside combat, when you get to turn off the engines and marvel at the ambient creaking of hulls of old warship hulls, at the spectacular dust clouds and asteroid fields. This, and not the garbage space component of BF2-2, should've been the base for [i]Squadrons[/i]! Naturally, flying through the asteroids in hopes of your pursuers catching more debris than you, dodging mynocks, and wrestling with several species of TIE fighters (mostly -Line, of course) are hardly optional activities. …And then there's Tatooine, a boring planet full of nothing but sand, even the space around it is boring. It single-handedly drags down the score and overall impression despite writing being on the higher end there: the big sand planet just isn't very interesting. It's overdone. It's present in approximately ten times as much Star Wars media as it should be, and while the game about Jabba-era outlaws is exactly the one in which it would make sense to feature it, it would do much better as a linear section in game's finale rather than a "full" planet to explore and do stuff on. Not surprising that story takes you to Akiva after, as much-needed therapy. All the visual spectacle plays the best while idling in the world and watching Mon Calamari chef burn a steak or stormtroopers casually discussing how they burned a village for tax evasion, but sometimes fades during story. Some faces are surprisingly bad, facial animations are only top notch for a selection of talent (including the charming protagonist and her cute pet) and there seems to be more attention to detail with small, easy to miss animations than the "big" ones during action scenes. Like, there's no objective reason why Kay changing cards between her deck and what's hidden up her sleeve during Sabacc should be animated, and yet it is. Overall, the side activities absolutely rock, be it cheating in cards, earning money by betting on fixed races or dumping them by not checking who is going to win, playing wordle hacking gaming with amazeballs sound effects or the bloody rhytm game of slicing locks, are all incredible. And you wouldn't believe me who taught Kay to double draw in Sabacc! Those side activities, strong acting performances, and quirky dialogues help to keep the aging Ubisoft/AC formula from getting too tiresome too fast. It's vital however to keep up with Experts and their unlocked abilities: the game doesn't have xp/leveling, only passive and active abilities you unlock by doing stuff. You unlock Expert characters through story and several side quests, you unlock their abilities on your own, and while they help in stealth and combat quite a bit, they are vital to keep things interesting. The stealth is very primitive and almost boring at first, but with a good gear set bonus and abilities you get to be fast and daring, sprinting between enemies and not even bothering with takedowns half the time. The combat has nothing but Gears of War fast reload to offer at first, but starts to shine once you get some gunslinger capabilities, alternative fire modes, send your pet to blind foes or arm the grenades they carry, or use the variety of heavy weaponry… And if things get too easy the difficulty is easily adjustable, though, accessibility features are excellent as a rule in a Ubisoft game. It's not the best, but in the world of cancelled projects and jedi slop, it's the best we've got.
very underrated for what it is. YES I would have referred Star Wars 1313, but if this is what i have to get while i see 1313 in the future I'm happy. this game is... different.
Looks pretty mid for being this power-hungry. Also, Ubislop Connect tm
amazing game well made:D
For More than a year i held back on buying this cuz of the reviews posted here of absolute losers. If you dont give them a male protagonist (or overtly sexist themes with female characters) they will nitpick a game to hell. Its shameless behavior. Compare the things they are complaining about here with other games like MSG, RDR, Crimson Desert, Witcher, GOW, GTA, older AC and FC titles. etc etc, these problems exist all games due to physics limitations but you wont hear complains about it. This is an over-hated, solid game with beautiful environments and attention to detail, melee combat is not a strong point for this game but combat itself is Not weak by any means. There is nothing disappointing about this game that warrants a negative review, or a less than average review. Many gamer's ethics revolve around themes that are either racist or sexist or both. That is not the game's problem. Ubislop is a minus because it keeps giving me launch errors time and again.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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