
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.3Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2202 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love twist endings
Una maravilla de videojuego que desgraciadamente sigue con problemas técnicos. En mi caso, tras un buen rato configurando parámetros dentro y fuera del juego e investigando en foros, conseguí librarme de crasheos (ni uno solo en 40 horas) y tener un rendimiento estable (opciones gráficas casi al máxima sin raytracing y límite de 45fps).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Entusiasta del primo capitolo Fallen Order inizio questa seconda avventura. Fin dai primi momenti ricevo una forte sensazione di "the callisto protocol effect". Grafica stellare (tra le più dettagliate mai viste come in tcp), stuttering a manetta, rtx mal ottimizzato che porta al crash. Superato il trauma con la giusta mod che ottimizza al meglio che si può il tutto, il gioco è veramente ben fatto e abbastanza coinvolgente, meno del primo capitolo. Molto esplorativo con ambientazioni enormi. Per me se vie è piaciuto fallen order è da giocare.
I liked the game a lot , had some plot twists I wasn't expecting but gameplay was amazing. Graphics were a nice upgrade from the previous one and the scenery in this one is just beautiful. Combat can get repetitive and easy to read after a while but still a fun experience. One problem I had a lot was achievements not registering and me being an achievement person this bugged me. Sometimes launching through EA worked and other times selecting ' Load journey ' instead of continue also worked as soon as I rested at a meditation zone. But all things considered I had a good time with this.
great game
An improvement upon the first game, we go from seeing Kal as a young padawon to a fully fledged jedi knight. My only complaint is that the UI feels a lot more cluttered than it was in fallen order. Other than that the game is great and more open.
It's fun if you're a star wars fan.
absolute peak game i loved everything about it the fights the story and the graphics was unmatched nothing negative to be fair.
Nice
สนุกดีนะ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $469.4M | 440.1K | 94% | $59.99 | |
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| $43.6M | 106.2K | 57% | $34.99 | |
| $344.4M | 373.8K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.1M | 12.5K | 94% | $39.99 | |
| $14.2M | 154K | 84% | $6.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.3M | 30.7K | 97% | $13.99 |