
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 724 reviews with recorded playtime.
Reviews
Themes across 724 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cine
This is a bad game. The combat is not fun. It doesn't feel good. Blocking doesn't feel good. Lightsabers feel like you are swinging a baseball bat and do no damage. Too many enemies attacking simultaneously (and melee enemies can attack through each other as well). Life is too short for crappy games like this.
ㅤ
It's truly a shame that EA never gave this one the technical polish it deserves because from a gameplay and story perspective, Jedi Survivor outshines the original in every way. I held off playing this one for years due to the mixed reviews and while it is still rough around the edges, I'm really glad I finally gave it a shot. [h2]The Good[/h2] The combat system carries over from Fallen Order so I won't delve much into that. Instead I want to focus on the open world. This is one of those gems in which the open world is just a joy to explore - not a repetitive slog. Metroidvania elements provide plenty of incentive to return to previously visited places while the puzzles offer a nice brain tickler to break up the combat. Another surprise for me this time around was the story...wow. I was not expecting it be so dark - and I LOVED it. I'm a casual Star Wars™ fan from the original hexalogy but I generally care nothing for all the modern extended lore. However, I tell ya this one had me on the edge of my seat. I won't say much more, but the story is most definitely worth your time. [h2]The Bad[/h2] Unsurprisingly, the performance is of notable mention here. I'm on a fairly high-end rig (i7/RTX 5080) and I still had crashes and persistent framerate issues. The crashes were fixed with a few NVIDIA control panel tweaks but the framerates problems never went away. The good news is the poor framerate was isolated to one planet - Koboh. However, that is also the largest planet which hosts the brunt of the main story. It's just unoptimized - no two ways about it. But with that said, if you have a higher-end rig and the drive to do some DIY fine tuning, it's perfectly playable. [h2]Conclusion[/h2] Although my expectations were very low to begin with, this was truly a stellar experience. It's most definitely a "wait for sale" game due to the performance issues. But putting those gripes aside, Respawn created a worthy sequel. I'm really looking forward to the third one which hopefully doesn't need a NASA supercomputer to run!
super nice
The story is excellent and the game ran flawlessly on my pc at 1080p. So ensure your pc is pretty good too and youll have a great time.
frog
Какая то ♥♥♥♥♥ с достижениями. А так игра очень классная
C'est super beau, c'est grand, c'est immersif, ya un rythme extrêmement bien géré, mais la narration n'est pas aussi percutante que Fallen Order et on se retrouve au bout de quelques heures, à se demander un peu ce qu'on fait là et quel est le vrai intérêt narratif de jouer à ce second volet. Gameplay très très cool, histoire eeeeeh
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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