
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 677 reviews with recorded playtime.
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sacia muito bem a sede por God of War, Dark Souls, Zelda, Tomb Raider e Metroid ao mesmo tempo! Um jogo 3D com pulo duplo logo no começo e que ainda tem muito mais para destravar depois faz lembrar o que os jogos de ação costumavam ser. A única coisa meio ruim agora é o combate lento e reativo, baseado em Dark Souls. Tu tens tantos poderes e opções de movimento, mas, quando chega a hora do combate, ainda tens de ficar parado esperando os inimigos fazerem algo para depois reagir. A exploração é muito bem feita, mas é melhor deixar para o fim do jogo ou depois, pois a maioria do que se encontra está trancada por algum dispositivo ou poder que ainda não tens, e 98% das recompensas são cosméticos inúteis. Sendo um jogo da Disney e EA, ele é um pouco "woke"/"lacrador"/DEI/ESG; há certas personagens femininas nojentas de se olhar e um casal gay de NPCs entre um homem humano e um alienígena lesma (vômito), mas o resto é normal; há, inclusive, um romance principal sadio de fazer sorrir. :) O jogo é meio bugado e o desempenho ainda é ruim. Nenhum mod de melhoria ajudou. Basta então deixar tudo no BAIXO e colocar EFEITOS VISUAIS em MÉDIO para os personagens terem efeito de pele (Subsurface Scattering), e PÓS-PROCESSAMENTO no MÉDIO para ativar o DESFOQUE DE MOVIMENTO ou no ALTO para ativar a GRANULAÇÃO. Travar os QPS em 30 ajuda muito na estabilidade.
I played this before when i had a lower spec pc and I thought it was truly unplayable. but after getting it with summer steam sale, my god it is an amazing game now. granted, I've upgraded my GPU also. Performance wise, stutters are still very rampant especially at Koboh and a small area in Shattered moon. Otherwise, once you get past it it's been really great. There's lots of explorations to do so you can really sink in a lot of time. Characters are all likeable and story is great, not excellent but it's better than a lot of star wars media that recently released.
шкода що не має української локалізації.
llevo rato jugando y esta muy mal optimizado el juego cunado tienes los desafíos entras y te va a menos de 30 fps se pega en ciertas partes en los fragmentos o por el estilo esta buena la historia aun que la cámara es un desastre me lo pasare si pero aun así no han arreglado casi nada de hecho esta peor de cuando salió se debe tener harta paciencia para poder jugar por la cámara y por el tema que algunas veces el personaje se buguea en las paredes y todo e igual el tema de el auto apuntado de los personajes lit se mueve como quiere el
so buggy compared to thr previous one, donyt play this game. Its really rushed and you just run around doing the same thing over and over again. i would highly not recommend this game if you like games that progress you in a normal pace, not this slow ♥♥♥♥. This game is really rushed and was not CLOSE to how good the first game was
If a game is going to cost 70 dollars can we make sure it can actually be played, bossfights feel like slideshows
Played Jedi Fallen Order a while ago and loved it. So when i heard about Jedi Survivor i was so happy. The day it came out i bought it and played it for so long. Played through the game 2 times that year on XBOX, now i bought it again and it is still my favorite story game ever made. Highly recommend.
Merrin ya deja al cal por mi yo te mantengo
Even better than the first game
В целом игра, как и первая часть, — охуенная. Лор интересный, мир красивый, локации проработаны, исследовать всё это реально кайфово. НО БОЕВКА... Я ♥♥♥♥ ЕЁ В РОТ. Я не знаю, какой гений это тестировал, но ощущение, что он максимум дрался с одним штурмовиком за всю игру. Как только против тебя выходят два сильных противника — всё. Боевка разваливается ♥♥♥♥♥. Ты парируешь одного, а второй уже в ♥♥♥♥♥ летит красной атакой, которую невозможно заблокировать. Начинается не бой, а цирк: перекаты, перекаты, перекаты, один удар, снова перекаты. И так до победного. Хочешь играть через стойку с длинным мечом? **Мои соболезнования.** Забудь. Пока ты размахиваешь своей шпалой, тебя уже три раза отпиздили неблокируемыми атаками. Отдельный респект тому дегенерату, который придумал кидать против игрока **двух легендарных монстров одновременно**. Это вообще кто тестировал? Чтобы победить, ты не должен хорошо владеть боевкой. Ты должен постоянно бегать как ебанутый и выстраивать их друг за другом, потому что иначе они просто спамят атаками без остановки. Ни о каком красивом фехтовании или ощущении себя джедаем речи вообще не идет. Самое обидное, что механика один на один — просто великолепная. Парирования, уклонения, дуэли — всё ощущается шикарно. Но как только игра заставляет драться сразу с несколькими сильными противниками, вся эта система моментально превращается в кусок говна. Я искренне хочу посмотреть в глаза человеку, который протестировал такую боевку и сказал: "Да, всё отлично, игрокам понравится".
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| WUCHANG: Fallen Feathers | $102M | 103.8K | 56% | $49.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| Titanfall® 2 | $101.8M | 283.5K | 96% | $29.99 |
| The Last of Us™ Part I | $102.8M | 106.6K | 84% | $59.99 |
| STAR WARS Jedi: Fallen Order™ | $101.2M | 174.2K | 88% | $39.99 |
| Age of Empires II: Definitive Edition | $103.2M | 180.7K | 95% | $34.99 |
Related
| DARK SOULS™ III | $467.1M | 438K | 94% | $59.99 |
| Starfield | $140.2M | 174.4K | 57% | $49.99 |
| Marvel’s Spider-Man Remastered | $130.9M | 135.8K | 96% | $59.99 |
| WUCHANG: Fallen Feathers | $102M | 103.8K | 56% | $49.99 |
| Marvel’s Spider-Man: Miles Morales | $46.4M | 54K | 93% | $49.99 |
| Hogwarts Legacy | $323.6M | 370K | 90% | $59.99 |