
In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hearing Arlia's music on a hot day inside always reminds me of my childhood playing this on summer break. My absolute favorite game <3.
垃圾重制,各章变着花样歪,要的因子几百次不出,概率设置成0算了,脑袋理装的什么东西
I had not played this game before and found it to be really fun. The story have its moments and chars are charming and unique. Im very keen the play the other games from this series :) Played on the Steam Deck.
回合制玩太多了本想试试即时战斗换口味,但这款游戏在战斗上的体验实在不是很好,战斗内的动作系统并不丰富或者说不太重要,很多时候敌人的攻击又痛又难以闪避,个人感觉上,想要提升战斗体验更重要的是通过局外的IC等系统进行养成与数值提升,但这又难免让人感到有些数值对对碰的意思,有时候我甚至觉得本作的即时战斗体验还不如回合制更有策略性一点。提到IC系统,其确实是本作一大可玩点,无论是利用修行和增广见闻提升养成效率、或是利用大师烹调和地下社会邪道速通刷钱刷级、当然还有更后期的重制刷因子(总让我想到碧蓝幻想relink),这个系统可以以各种形式贯穿着游戏始终,并且也完全足以支撑起感兴趣玩家的多周目体验。 其他方面,主线剧情,只能说发展太过平淡,PA事件体验更有趣一点;美术上,像素小人搭配3d场景的画风起初的确很能吸引人,但后期到访的城市和迷宫的场景设计略显平庸;角色立绘很好看,真的很好看;音乐就一般般吧,没什么记忆点。 总而言之,是一部玩法上有一定深度且其他方面总体及格的作品。但无论是剧情、人设、音乐或是战斗体验上,都难以找到一个让我能真正沉浸其中的点,大概率不会再开启二周目了。更推荐一些没什么游戏玩了的老吃家来品鉴,哦对了,本作还有典中典之钓鱼收集奖励,喜欢钓鱼的玩家有福了。
Just beat Rena's playthrough and its post-game content on Universe difficulty straightaway. Star Ocean The Second Story has always been my favorite and one of the best JRPGs of the PlayStation era. This version improves everything, adding lots of quality-of-life, stunning 2D-HD graphics, updated character portraits, and made it easier for modern player. I remember having a rough time playing blindly for the first time in the original version. Getting beaten up by normal monsters, missing characters, events, skills, etc. But later, I learned that you can simply break the game using item creation and specialties like pickpocketing.
Nostalgic story with really pretty map and enviroment.
Battle is button smash while your party dies because they have poor AI. Choosing "balance MP" means use it all and then run the rest of the fight, while "don't use MP" means facetank the enemy with your staff and die. A lot of needless mechanic of fishing, thousands of crafting (cook, blacksmith, book writing and whatever else you can think of) just to add content that aren't really useful.
SOシリーズは3以降しかプレイしておらず、SO2は漫画(打ち切り)とアニメ(おれたた)しか知らなかったので、リメイクが出ると知って楽しみにしていました(ブルースフィアは遊んだ)。 当時がどうだったかは知りませんが、今作は非常に遊びやすく作られており、おそらく当時なかったであろうファストトラベルやPAの発生場所がわかる機能などのおかげで、サクサクプレイしながらもイベントを取りこぼさずに遊ぶことができました。 また、難易度に関してもシリーズ恒例ICをやりこめば圧倒的に簡単にはなるものの、そこは各人のプレイスタイルで調整できるという点でもよかったです。 ただ、本作はおそらくオリジナル(もしくはPSPリメイク版)からストーリーの追加がほとんど無いのか、このキャラの掘り下げはもっとないの? というところが随所にあったのが残念でした(具体的にはセリーヌの恋愛イベントやウェルチ関連、有象無象の十賢者たち等々)。 あと、当時は革新的だったであろう3Dと2Dの融合を、現代の技術によって更にリメイクした本作ですが、全般的に結構ちぐはぐな印象を受けました。3Dと2Dが調和していなくて違和感があるというか…2Dの方がHD-2D風だったからかもしれません。 とはいえ全般的にはよくできており、例えばオリジナルの実況やプレイ動画を見ながら本作をプレイしてみる、といった楽しみ方もできると思いますし、各キャラのボイスも2種収録されているので、それぞれの違いを楽しむといったこともできるでしょう(オリジナルの方の声優は新録なのに絶妙に微妙なところが面白い)。
4-5 hours in and its done very very well. Some added features that werent expected but also some interesting additions. 9/10
Super Unique game, love the universe and character designs
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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