
Surpass the challenges of the Spire. Your legacy begins now. Prove your worth.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This auto-battler feels interactive than most repositioning your heroes mid-battle adds real decision-making. Combining items and builds to dominate waves was very satisfying.
The tactical layer is deeper than it first appears. Once you start combining item synergies with proper hero placement, the game opens up significantly.
Scam game from a scam dev, I was not aware of the limited content I just saw Splatercat review this and recommend this. Would had refunded it if i knew.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The gameplay is simple but surprisingly addictive. Building a team and experimenting with item makes each run feel rewarding.
It was fun while it lasted. I only spotted this in my library recently and realised it hasn't seen an update since January 2023. Pity as this was a decent game with promise. At the current pricetag maybe it's worth it, idk. But you're only getting a few hours out of it.
One of my favorite parts of Spire of Glory is discovering powerful item combinations. When a build finally works perfectly
The core gameplay l is very satisfying. Building a team, selecting items, and adapting to each fight makes every run feel unique.
The strategic layer is the highlight here. Choosing which items to prioritize and shaping your pool makes long-term planning meaningful.
Il est bien mais il manque de contenu.
28/12/2025 The game has been fully released and not been updated for 16 months, but the game still feels lacking. There's basically no Meta progression, you can't up any stats, you can't tweak the gameplay, you can only tweak the items that show up in a run: You level up your profile and get items for random tiers and can exchange them with the ones already in the same item tier pool, so your legendary pool says 5/5, so there has to be 5 legendary items in the pool no more no less, but they can be 5 of the same item if you only want that one item (if you can get 5, I've not played enough to have more then 2 copies of an item) I honestly don't dislike the idea, but it being the[b] ONLY [/b]progression we get isn't great, at the very least I would like some utility to be unlocked at some point, like being able to ban an item or start with something (more coins, an item, anything). Also the map being crystals in different colors and being ???? until you actually step on one is just unnecessary, it lists the number of different tiles in the top of the screen and only two numbers overlap so you know which color is what type going in if you just check.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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