
Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 16.7Kreviews | 92% | — | $4.6M |
| $14.99 | 40.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game will kill you laugh then do it again worse. i love it
No auto-run toggle. 0/10 chronically-cramped hand Go get Spelunky 2.
Best game ever. Anyone who says otherwise just doesn't like the idea that it takes time to be good at something. If you don't have it, buy it. The music is incredible, the visuals are stunning, and the gameplay is tight and addictive. The lack of permanent progression means it's all skill, that no upgrade or increased base skill help you beat it, making completing it for the first time very rewarding. I would say it is definitely worth it to get Spelunky HD despite its similarities to Spelunky Classic. The controls are tighter, there are level feelings which create unique runs, secret levels that randomly appear, and another thing that will be discussed in the spoiler tag. [spoiler]The true final boss is one of the best things about Spelunky HD. I went in knowing how to reach it but I believe anyone could figure it out based on the information the game provides. Not only that but hell is exactly what I want in a secret world, a much more difficult but incredibly fun optional challenge.[/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| Free |
| 1.1Kratings |
| 82% |
| — |
| not modelled |
| $14.99 | 767ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogasso roguelike com fator de replay gigante, tenho algumas horas dele no PS3 e ainda acho varias maneiras de rushar as fases.
very fun and entertaining with unique gameplay every time
One of the best and most addictive/replayable games I've ever played... But there are a few glaring issues: The hit boxes are often bizarrely precise or they seem blatantly unfair, i.e. you'll whip forwards but you'll break a pot from behind you, causing a spider to come out and kill you, or you'll fall onto an enemy but because you're a hair off you'll not only miss but you'll take damage too. The map design while often really good is prone to some occasional ridiculousness i.e. arrow-shooting traps shooting you from beyond your view, spiders (even the huge ones!) dropping down onto you from completely outside of your upward view. The shopkeeper being stupidly easy to scare. A lot of the items are almost pointless, or so situational that they might as well not be there 99% of the time. The angles you're able to throw your bombs/items is another aspect of the game that is extremely precise and demands pixel-perfect aiming; you could call this a feature, but at times it's a fault. I could talk all day, but basically: if you can forgive the game for occasional bollocks then this is a 10/10.
fun game
Zajebista gra twórcy nic nie zjebali i dojebali mocną giere szacun w huj polecam ciepło
Bought this after playing the chrome extension for years. I thought this would be just as fun. Instead, I spent FIFTEEN DOLLARS for a janky Terraria (only $5 btw). I enjoyed that it was hard, but it was to a point where I couldn't even reach the lush, and the controls are off compared to the extension version.
this is the best game ever created, i despise it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8K | 414 | 96% | $8.99 | |
| $195.1K | 4.6K | 91% | $2.24 | |
| $2K | 6 | 100% | $14.99 | |
| — | 0 | — | — | |
| $8.3M | 14.2K | 91% | $24.99 | |
| $7.9M | 29.8K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 2K | 88% | $99.99 | |
| $4.6M | 5.5K | 94% | $25.99 | |
| $4.6M | 13.9K | 82% | $14.99 | |
| $4.6M | 10.4K | 94% | $19.99 |