
Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 16.7Kreviews | 92% | — | $4.6M |
| $14.99 | 40.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
szef giera
사람이 할 게임이 아님..
Roguelike divertido, partidas rápidas o largas si quieres estrujar atope.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| Free |
| 1.1Kratings |
| 82% |
| — |
| not modelled |
| $14.99 | 767ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Clave
peak
Insanely fun game. Wish it had cloud support tho.
Doesnt have steam cloud support
Spelunky is very challenging but fair(mostly). Control responsiveness is real crisp so you rarely feel like you didn't deserve the death. The RNG can be brutal at times, but if you enjoy working within limitations and playing by a game's rules, there is a lot to enjoy here. The game is often praised for its soundtrack but I feel like that's one of its weaker points, though there are a few standouts. The nice thing about this is that music isn't really necessary for the experience (no real plot or dialog to pay attention to) and can be played while listening to anything, which I appreciate. Dying doesn't feel too punishing either as restarts are quick with no loading, and they're often silly and ridiculous in some scenarios which helps ease the sting of dying on an otherwise good run. I didn't know if I would like this game but I'm glad I took the gamble. I bought this first on Xbox 360 back in the day (many hours on that version) and it's one of the few games I've "double-dipped" on, buying it on 2 different platforms because it's that good. I would give it a shot even if you're on the fence about it.
good
Class
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8K | 414 | 96% | $8.99 | |
| $195.1K | 4.6K | 91% | $2.24 | |
| $2K | 6 | 100% | $14.99 | |
| — | 0 | — | — | |
| $8.3M | 14.2K | 91% | $24.99 | |
| $7.9M | 29.8K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 8.2K | 89% | $24.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 2K | 88% | $99.99 | |
| $4.6M | 5.5K | 94% | $25.99 | |
| $4.6M | 13.9K | 82% | $14.99 |