
Spelunky 2 builds upon the unique, randomized challenges that made the original a roguelike classic, offering a huge adventure designed to satisfy players old and new. Meet the next generation of explorers as they find themselves on the Moon, searching for treasure and missing family.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
절대 이 게임을 하지마
Amazing rage game, would recommend
The game will find the most incredibly stupid ways to kill you ever
Il gioco è molto difficile, però giocando con gli amici è molto divertente e cooperativo. Inoltre, mi piacciono molto la musica e la grafica. Forse l'unica cosa che cambierei è la difficoltà, vorrei che fosse un po' meno punitivo.
나는 녹두로가 아니다..
Insanely challenging yet rewarding platformer roguelike. 10/10 game.
best game made by man. YOU need tot play this game NOW. play it with a empty mind and try not to get rageabaited
Stolckhome syndrome if it was a game. In all seriousness this games physics feels really nice and offers some of the most percise control of your character you can get, up there with Celeste
M.
Tl;dr: The game is awful. If you've never played the franchise, buy Spelunky HD, it's a hundred times better. If you've already played Spelunky HD, stay away from this unless you're a masochist with a doctor's degree in too much free time. However, if you've played Spelunky, you are probably going to buy this anyway, so why do I even bother. Problem is, the game is stupidly hard. And not even challenging-but-I-gotta-figure-it-out kind of hard, but this vile screw-you-you're-dead kind of hard. I've considered myself not great, but at least quite decent at Spelunky HD, consistently reaching area 4. Here in 27 hours of gameplay I couldn't get past the first serious boss at 3-1 (which is like, less than the middle of the game's EASY ending at 6-4), and even reaching him is a pain in the ass. The first area, which in Spelunky HD was mostly a walk in the park, here is a stupid lottery due to new, incredibly annoying enemies and traps. And don't even get me started about upgraded jungle. Sure, you get better with time. But the majority of the playtime you spend in Area 1, and frankly, you get mighty sick of it. According to wiki, there are a lot of very interesting (and probably even more lethal) areas after the boss at 3-1. Also, according to the achievements, only 37% of players have made it past. So it's, like, more than half of the players haven't seen 80% of the game. Yeah, talk about difficult. Since it's a review and not just me venting off (haha), I should probably speak a bit about additions to the game compared to HD. Aside from the new enemies and traps (which are not special, just different degrees of annoying), and a lot of new areas (which I haven't yet seen, and statistics says you likely also won't), I see only two substantial innovations. First, the backlayer, which is like a parallel level connected to the normal level through cave entrances. It's an interesting mechanic though I think it's mostly used here in utilitarian way (like placing secret stashes, shortcuts and special areas like the black market), so its potential is not fully disclosed. Second, the mounts. Their benefit is debatable (especially due to the increasingly nightmarish management of carried items, which was already tiresome), but at least they are fun, even if their acquisition usually results in dying sooner in a new, previously undiscovered manner. That's about all the innovation. Probably that's my biggest disappointment - the game just feels like Spelunky HD the Nightmare Mode, rather than a new interesting take on a good game. I'm not sure I'm going to continue to suffer. My Spelunky HD's playtime is clocked at 143 hours. Maybe if I reach that result here I'd at least make it through 3-1. But honestly, that's hardly worth the effort.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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