
Call in secret, strike deals, spread lies, and trust no one as you fight for control of the city. (Play with up to 6 players in the demo.)
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Oct 6, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $226.1K | 153 | 80% | $59.99 | |
| approximately $5K | 57 | 95% | $2.99 | |
| approximately $227.5K | 115 | 89% | $59.99 | |
| approximately $666.3K | 659 | 70% | $24.99 | |
| F2P | 135 | 89% | Free | |
| approximately $593.3K | 996 | 77% | $29.99 |