
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oyun ne kadar bug lı sorusuna şöyle cevap vereyim. İlk görevi bile bug'lı. 15 sene önce olsa görmezden gelirdim. Ama yaş kemale erdi bende bug'a sabır kalmadı.
This gets my nod of approval. For a single developer, SpaceBourne 2 supersedes many games in the SpaceSim/Adventure genre in its vision and complexity. I also love the fact there is a first person action mode, which a lot of these games miss entirely. The gunplay is quite satisfying, although the enemies do feel like stormtroopers. Still, a welcomed addition for sure. The radio can be hit or miss. It's obviously AI generated or something, but tbh it adds to the janky charm. I usually play with it off but the music is decent. My only complaints so far at almost 2 hours play time are the usual complaints I have for Unreal Engine games. Chiefly, it doesn't scale properly with resolutions. So, if you have an ultrawide display, you must play in Windowed mode and set the game resolution to 16:9, or it crops out the top and bottom of your FOV quite aggressively. The game is also buggy, I had to restart my game to get waypoints to show up on a planet to visit them. I would recommend playing if you can look past what you would expect from a solo developer indie project and appreciate this game for what it is: an action adventure exploration Space RPG in the theme of No Man's Sky with some Starfield elements.
I enjoy my experience. Get through the first 2 hours and then it's hard to stop. It's janky like most space games made by small dev teams but it's worth it. It's like a budget ''Star Citizen''. It's janky but the systems work. Transitions to atmosphere are cool and there is ground and ship combat. This was mostly made by a single guy and is better than Starfield imo.
steam頁面不支援中文,進入遊戲有中文可選,但在中文遊戲環境下與npc對話會造成遊戲閃退(切回英文正常)。 重要!~對這款遊戲有興趣的華人玩家,遊戲語言請不要選中文 希望官方針對在地化的部分進行改善 / Hope the developers can improve the localization.
I really want to like this game, but it's just not ready yet. Despite what they said about getting out of early release, I think it still needs dev time. Some of the missions are buggy, the balance is off as some missions are crazy hard while others are too easy, and there's little to no indication of which is which so you can waste a lot of time with buggy missions, or missions that require you to lvl up first. The explorer missions seems sparse (Is it just a bunch of distress beacons with pirates?). Maybe this review will change after a few updates, but I can't recommend paying full price for this yet, unless you want to support the development. It's worth it on sale as it right now, looking forward to seeing what the devs do with it.
Sırf "Yerli Yapım" Diye Destek Olmanın Verdiği Acı Pişmanlık Oyunu sırf tek bir Türk geliştiricinin elinden çıkıyor, yerli sektöre ve bizden birine destek olalım diyerek kütüphaneme ekledim. Büyük ve milyar dolarlık dev şirketlerin oyunlarına Türkçe dil desteği eklememesini haklı olarak en sert şekilde eleştirdiğimiz bir sektörde, bizzat Türk olan bir yapımcının kendi ana dilini yok sayması tam anlamıyla bir vefasızlık ve hayal kırıklığıdır. Ortada yabancı bir stüdyonun karşılaştığı on binlerce dolarlık yerelleştirme, çeviri şirketlerine para dökme masrafı yok. Oyunu yazan, çizen, kurgulayan kişi zaten Türk. Fakat görünen o ki, "Nasıl olsa Türk oyuncular 'yerli yapım' diye destek verir, çantada kekliktir, ben asıl mesaimi İngilizce yapıp Batı pazarına harcayayım" mantığı güdülmüş. Kendi ana dilini oyuna eklemeyi "angarya" olarak gören, kendi ülkesinin oyuncusunu ikinci sınıf müşteri konumuna düşüren bir ticari anlayışa tahammülüm yok. Mekanikler, uzay savaşları veya RPG ögeleri ne kadar iyi olursa olsun, kendi oyuncusuna asgari saygıyı ve aidiyeti çok gören bir vizyona bundan sonra destek vermem. Kendi içimizden çıkan yapımcılar bizi üvey evlat yerine koyacaksa, biz neden kendi cebimizden kısıp onlara destek oluyoruz? Verdiğim paraya ve desteğe pişmanım. Kendi oyuncusunu yok sayan bir zihniyeti kesinlikle tavsiye etmiyorum. Ufak Bir Not Oyunda Menular Türkçedir Ama Alt Yazılar Türkçe Değildir
also wenn das das fertige Spiel ist, sag ich ganz klar: Finger Weg. Kurz: - Die Steuerung mit Gamepad ist einfach eine Zumutung. - Ladezeiten mit bis zu 5 Minuten. - Menüführung musste offenbar einfach nur anders sein - einige Optionen findet man unter den merkwürdigsten Bezeichnungen... - Keinerlei Feinoptimierung bei der Steuerung mit Maus und Tastatur... es ist nahezu ein Wunder, dass man überhaupt aus dem ersten Raum kommt. - keine deutsche Sprachausgabe (war aber mit Ansage) - Es gibt keine nachvollziehbare Möglichkeit die Kamerasteuerung einzustellen Ich sags wie es ist: ich hatte schon nach 10 Minuten keinen Nerv mehr mit dieser Steuerung weiterzuspielen: Wirklich Schade, wenn man ein interessantes Spiel mit so einer furchtbaren Steuerung komplett versaut. Das Spiel ist in dem Zustand max. 10 € wert.
В целом добротная игра. Положительных эмоций больше чем отрицательных. Неплохая игра с внятной системой прокачки. Напомнила старые добрые аркады . п.с . немного не опнял кореляцию сюжета и прокачки я не брал крейсер за 20 лямов и соответсвенно не играл на нем, как взял машину с дронами так и дошел до конца, грейды на карабль тоже как то не понял надо искать гдето на свой карабль и они не падают для твоего. И материнский корабль(носитель) тоже как то мимо прошел , его тоже как то можно было задействовать. псс был ток 1 баг на мисси переговоры и колено , но помогло перключения языка на енг, ну и пару раз вытело , но в целом стабильно шла. А несколько раз было замедление при полете в варпе , сильно падал фпс когда ты прыгаешь к обьектам с дистанции 400 000 где с 200 000 падает фпс очень сильно.
Its got so much potential. Such a shame the controls are all aweful. Ship movement and rolling is incredibly inconsistent, theres ZERO deadzone when your cursor is centered, so youre constantly rolling all over the place. I couldnt even get past the first ship combat turorial because even with the ship aim sensetivity all the way down, it STILL was either too slow, and i couldnt seem to adjust my aim fast enough, or too spastic and i could still just flail my aim all over the place. Somehow you have 1000 aim speed and 10 aim speed at the same time. And the lock on doesnt even lock on. Pursuit is just auto thrust. No steering help at all to help keep you on target. I bought at 10 bucks and barely got 10 minutes of actual gameplay. I guess ill keep it in my library in hopes it gets better, but i dont have much hope. I say dont buy unless you have 10 bucks to spare but youre ok with not playing it for a while. I dont know anything about the developer, or if they will fix everything. Give it a few years. The updates DO seem consistent though so good on the developer for that!
Alright. I played it for what I'd say a good amount to get the gist and I will say this. I've played eve online, and I've played No Mans Sky. So when I say this, I mean it. This game does a horrendous job at guiding the player. At first, you have your hand held by essentially warp here, do that, rinse repeat. But even that proves difficult with the amount of missing markers and the likes. Don't even get me started on planets. Jesus. Anyhoo. AI recommended this game to me for an alternative to NMS and while I like being teased the galactic empire thing, I cannot for the life of me understand how the navigation can be THIS bad. I give huge props to a solo dev doing this, but thats where it ends for me. I've begun the refund process as the control to just get missions done gives me physical pain.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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