
Terrorize the galaxy for fun and profit! Space Tyrant is a surprisingly deep beer & pretzels strategy game set in a darkly humorous future. Build a mighty space force, disintegrate peaceful aliens, and rule irresponsibly on your relentless march to total domination.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Muy entretenido, aunque a veces demasiado difícil. De todas formas muy recomendable.
Fun
its fun, and it works great on steam deck
Not awful but not good either. It plays too much like a board game instead of a video game. However, while a board game is typically over in 20-40 minutes and you have a group of friends to make the time go by faster, a game of Space Tyrant is typically over in about 40-80 minutes and you play against the computer. Not sure if there's multiplayer or not but even if there is, playing with people online isn't the same as playing in person around a table. There's also too much randomness. You can't choose what your ships attack, only when to use their abilities. Your ships decide what to attack on their own, so enemy commanders with decoy summoning powers are extremely strong. And you get a to pick a special one-time ability from a randomized selection at the start of every battle, and you can either get something battle-deciding or a whole list of abilities that are either nearly-useless or goes directly against your own battle strategy. And that's just what's in battle, there's even more randomness during the exploration sections. In fact, nearly every action you can take besides using cards or moving involves randomness. 4X games need some randomness but this is WAY too much. I might play some more later at some point but overall my thoughts are "somewhat boring" and "too random."
Very basic, and pretty repetetive. Has the look and feel of a Mobile Game.
Gee, Brain, what your wanna do tonight ? The same thing we do every night, Pinky... TAKE OVER ALL THE WORLDS!
간단한 우주 4x게임으로 외교는 없고 전투와 점령시 인카운터성 선택지 이벤트가 주이지만 4x게임의 기본적인 재미는 느낄수있다. 큰 기대 안하고 세일가로 산다면 가격값은 한다고 본다.
even playing this game on easy for some fun is stupid the game ramps up to fast for you to even lose one battle one or two bad rolls and the campaign is lost
Honestly it's a wonderful game; the visuals are great, the premise is simple to understand you're a villain doing villainy things! The mechanics are simple to understand for that it's wonderful. However despite all the good I do have my fair share of complaints. Before getting into that the game doesn't really suffer from any performance issues and I haven't encountered any bugs or issues with regards to gameplay so that's always wonderful. So if you're looking for a smooth experience and a turn based strategy that's easy to learn this is definitely for you!, onto my complaints: 1. You're bound by specific rules whilst playing the game you can only construct armies where heroes are present. Aka leaders are present; the Ai however can construct their armies anywhere at any point meaning you can easily be surrounded by massive forces even on the lowest difficulty because the AI covers the map with massive forces. 2. You have a super weapon you gradually build every few turns which you can use on planets or against enemy fleets. The effectiveness of this weapon feels under powered. The first time I used it I was thinking "If I target a fleet the whole fleet will die" that's incredibly incorrect. It's RNG based so it feels, meaning you may blow up a few ships or several or one. 3. I never feel powerful, you're the villain which is a nice change of pace, however I just don't feel powerful even once you've unlocked several perks for your hero I still feel like certain engagements are being lost in the cheapest of ways. Playing a villain you "Hope" for some power or flex but here I barely feel that way.
fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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