
Become a Space Mechanic! Get your hands dirty, explore the depths of space and repair broken machinery. Diagnose problems using diagrams and tools, perform repairs, manage your resources and watch the simulated machinery come alive. Or just gaze upon the beauty of the Solar System.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Turkish, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool game where you are basically an astronaut engineer living in space and fixing various stuff on the orbits. I enjoyed the views and calmness of the vacuum around the Solar System. I'll surely get back to this for more chill.
[h1][b]🎮 Reseña de Space Mechanic Simulator[/b][/h1] [h2]Resumen del Juego[/h2] Space Mechanic Simulator es ese tipo de simulador indie “casual” que te dice: “relájate”, mientras te lanza a hacer mantenimiento en el espacio como si fueras el único técnico disponible en todo el sistema solar. En primera persona, con vibra atmosférica y enfoque en física e inventario, el juego va de arreglar, construir y administrar piezas como si la gravedad fuera un rumor y el orden un mito. La primera impresión es clara: aquí vienes a ensuciarte las manos con tuercas imaginarias, a pelearte con la administración de tiempo y a sentirte inteligente… hasta que te das cuenta de que llevas 15 minutos buscando “esa pieza” que jurabas haber guardado “en algún lado”. Es un simulador que quiere ser inmersivo y “realista”, pero también te guiña el ojo para que no te lo tomes tan en serio (aunque él sí se toma en serio que te equivoques). Si te gustan los juegos de rutina, checklist, y satisfacción por ordenar el caos (o provocarlo), esto te va a hablar bonito. Si esperas acción, drama o una campaña cinematográfica… mejor ve preparando tu cara de “ah, entonces era esto”. [h2]Lo que Arregla y lo que Se Descompone[/h2] Lo Bueno: ✅ 🛠️ Simulación centrada en reparación/construcción con enfoque “hands-on” en primera persona ✅ 🚀 Ambientación espacial y ciencia ficción con tono atmosférico y de “trabajo de campo” ✅ 🎒 Inventario y logística: el tipo de dolor que vuelve adicta a la gente que ama organizar ✅ 🏆 61 logros: perfecto para quien necesita que Steam le aplauda por respirar ✅ ☁️ Steam Cloud + cromos: comodidad y coleccionismo para justificar “una vuelta más” Lo No Tan Bueno: ❌ 🎮 Compatibilidad parcial con mando: o sea, sí… pero también no. Decide, campeón 😵💫 ❌ 👤 Solo un jugador: la soledad es parte del realismo, supongo (y sí, se siente) ❌ ⏱️ Puede volverse exigente con el tiempo y la gestión: “relajación” hasta que te estresas 😬 ❌ 🧠 Difícil por fricción más que por genialidad: cuando fallas, a veces sientes que fue por el sistema, no por ti 😒 [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Reparar/gestionar engancha, aunque depende de tu tolerancia al “trabajo”.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más reto de administración y ejecución que “IA”; a veces se siente áspero.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Cumple como simulador, pero no se siente como un buffet infinito.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Correctos para indie: funcionales, sin presumir demasiado.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]No parece el foco; estás aquí por el oficio, no por la novela.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Espacio + atmósfera laboral: logra ese “estoy trabajando en Marte”.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Cumplidores; apoyan la sensación de simulación sin robarse el show.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin estorbar, que en un simulador ya es bastante mérito.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]No destacan como pilar; si existen, no son el gancho principal.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Poco que evaluar desde los datos: se siente estándar y centrado en sistemas.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Experiencia típica de simulador indie: estable en lo esencial.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Repite por el loop de reparar/optimizar, no por sorpresas narrativas.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.0[/b][/td][td]Un simulador competente: divertido si te gusta “chambear” en el espacio.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Space Mechanic Simulator es “bueno” en el sentido más peligroso de la palabra: hace lo que promete, y si tu cerebro disfruta ordenar, reparar y optimizar, te va a atrapar con esa satisfacción de dejar todo funcionando… hasta que algo vuelva a fallar porque claro, estamos en el espacio y el universo te odia. Eso sí: el juego se siente como una experiencia muy de nicho. Con 1 jugador actual y 109 recomendaciones totales, la comunidad existe, pero no esperes que sea una fiesta intergaláctica: es más bien un taller silencioso donde tú y tus herramientas son la conversación. Si buscas un simulador indie casual con vibra realista, física, inventario y administración de tiempo, aquí tienes tu dosis. Si buscas “emoción”, probablemente tu emoción será encontrar la pieza correcta. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.0/10 Número de jugadores activos al momento de hacer esta review: 1 Descuento máximo registrado: -85% Veredicto: [i]Recomendado con reservas: buen simulador, pero no para cualquiera.[/i] Si te gustan los simuladores de mantenimiento con enfoque en gestión e inmersión en primera persona, vale la pena cuando estás en mood de “trabajo espacial”. Si no toleras fricción, inventario y presión de tiempo, este juego no te va a relajar: te va a enseñar nuevas formas de suspirar.
Очень прикольная игра, если вы обучались на технаря, но не работаете по специальности, вот вам немного лайт-ностальгии) Upd после 15 часов: обучение даёт надежду что будет чтото интересное, но на самом деле все миссии ОЧЕНЬ однообразные, это буквально ЗАМЕНА (с "ремонтом") трубы\батареи\панели\контроллера. 4 элемента и ВСЁ! Разные планеты = разные спутники, но всёравно вам просто надо найти нужный люк (их 3-4 а остальные заблокированы). Эх, а я размечтался восстанавливать спутник после столкновения с астероидом...(
I have a new favorite game. My wishing for a VR version might be a bit masochistic, but from playing other "fix it simulators" and playing this one of getting to do it on space stuff, it's a sit back and enjoy doing what I would've loved to do in another life. Thank you dev's for giving that
Wonky controls. Gameplay leaves a lot to be desired. Not very compelling. Again, another game I wish I could give a "Meh" to, but it's lame enough to disrecommend since I can't.
You play as a mechanic sent up into space without any training and have to learn on the job to get your certifications. You fly around in a shuttle diagnosing issues on satellites, space stations, and even planetary outposts. You get very solid 6-DOF movement, gorgeous space backdrops, and you can even land on Mars and the Moon to drive rovers around. Pros: - Manage O2, Energy, Suit Power, and available materials for repairing components - Highly detailed diagnostics. Scan QR codes to get full schematics. Use a PDA, multimeter, and IR camera to monitor parts, and trace issues using actual intelligence (or not, depending on your settings below) - Custom difficulty, letting you pick how much hand holding, income, and O2/Energy drain speeds - Great visuals in space, on planets/moons, and on the various ship parts Cons: - Occasionally janky AI voice - Soothing but repetitive music
GREAT product! Solid in-game 2D/3D user interface, good sound FX and voice acting (or AI, but I can't tell, it's 100% solid). You keep parts/materials between missions (even if it was just training missions) which gives a sense of self and progression, a life. This is not Hardspace Shipbreaker, but it plays in that same league of "job simulator in orbit", though you can also go to Mars and other planets, supposedly even drive a rover with a functional tool attached, but I didn't get to that in my 3 hours so far. Got the game for €9 (€15 normal price), and it's ABSOLUTELY a keeper! 90ish reviews only? This game needs to be known more, people (and the devs) are missing out! And the price is LOW, man, even when not discounted. I just used an infrared camera whose temperature range I could freely adjust, even its FieldOfView. It also has a reference mode where you define your center temperature, which will show all temperatures different from that one as respectively different gradient colors. Only Splinter Cell had infrared vision (AFAIK), and sadly Stationeers (my favorite game) does not yet have that either, but here you have it and can use it freely at any time! There's also some kind of voltmeter thing, but I didn't get that far yet - later training missions (Which you need to get the license, allowing you to do related jobs) cost money. You can redo completed paid missions. There's comfortable search filters in the user interface, this product has a RARE LEVEL OF POLISH, truly! I can't say yet whether it will become boring after 15 hours and/or how high the amount of existing missions is. But the sophistication and given possibilities alone make this product a NO-BRAINER purchase for €9, even €15 is super fine! There's also schematics with circuit path mouse highlighting. Seems to all be meaningful instead of fluff - obviously I still have to learn quite a bit before I can say "I know this game." - but I CAN TELL that it's worth the cash, man! Check it out! I had to turn down the graphics level from max to the second highest - and turn off the secondary antialiasing dropdown list entirely, only the first one was agreeable, else I would have had crappy framerate. This doesn't mean the game is slow, they could just have a different take on what amounts to standard vs high-extra-rendering quality, which the fact that you can add an extra layer of antialiasing (Never seen that before.) does suggest. There is no shadowcasting by to-be-repaired apparatus, even with settings maxed out, but you cast a shadow yourself, maybe that's just because the sun casts slowly (step-)wandering shadows. I have quite a list of small things I'd like them to improve about this game, but as it is right now, it's already OUTSTANDING!
Game is a waste, very buggy and unclear. not worth even 4.97 dollars. totally dissapointed.
This game is really fun! It truly makes you feel like you're in space. While the game is challenging, it starts with comprehensive training that ensures you're well-prepared for future missions. Game mechanics are very interestingly designed, making repairs incredibly satisfying. If you've ever wanted to be a space mechanic, SMS is worth checking out.
I bought a game for my computer, with the idea that I could use my default computer peripherals, i.e. mouse and keyboard, to play the game. Unfortunately it is not to be. It keeps forcing a controller and refuses to accept any key-binding alternative so that I can play with my mouse and controller. If I knew I could get my money back on this steaming pile, I would. But I don't always install immediately after I buy. Caveat emptor.
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