
A physics-based mining sim, set in the thickest debris field in Sol. Every action has a reaction, lasers are invisible without a medium, and your thrust is a potent weapon. Find trade, adapt your equipment to your playstyle, hire a crew to help. Unravel the mysteries of the rings, or just get rich.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You are a captain of an independent asteroid excavation ship, operating in the mineral-rich rings of Saturn - the thickest debris field in our solar system. Your task is to navigate rings, excavate minerals, and sell the ore at the Enceladus station.

You can hire and manage your crew who will aid you, update your ship - or switch to a completely new one. You can acquire a bounty hunter licence, explore mysteries or smuggle weapons - but at the core, you are a rock-hopper and rock-hopping is what you’ll spend most of your time at. And since it is the core of this game, we made sure you’ll have a great time flying your ship and excavating.
You are no chosen one, the story does not revolve around you - it is driven by the characters you hire and encounter, and each playthrough will play out differently. You can choose to investigate and embrace their lives, or just ignore them. It’s all up to you.
Tired of having more Fiction than Science? Here you will find lasers are not visible without a medium, sound does not move through the void of the empty space and every action has an equal and opposite reaction. Thrusters eject gas that heats up and pushes away objects, your reactor is cooled by propellant flowing through it and radiators glow when you pump heat into them.

There are no energy shields, teleporters and Heisenberg compensators. No lightspeed, no blasters, and no artificial gravity. Instead, we have fission reactors, thermal rockets, ion thrusters and centrifugal gravity. You'll have hard decisions to make, with no "best" equipment to answer every need.
All technologies are real and there is no technobabble. But it’s still a game and one that is fun to play.
ΔV is in active development, with new stable updates coming out each week, and experimental ones getting pushed out daily. Many ideas you’ll find in the game come from players and it is not uncommon to suggest something on our discord - and see it in the game next week. Our player community consists of enthusiasts geeks, engineering and science-fiction nerds, and if that sounds like your kind of crowd - come to our discord, chat with us, and see how the game unfolds in real-time.

The event-driven nature of our storytelling means that we can expand our stories and enrich your experience seamlessly - while you are still playing. There is no need to start a new save, new events, equipment and features will just appear as you go.
Sounds like your kind of game? Check the demo. It’s free, and your saves will carry over.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 3.5Kreviews | 92% | — | $1.2M |
| $4.49−55% | 75ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of my favorite space games of all time. The only thing that bothers me with it is that there isn't enough of it. There seems to be quite a lot of story hidden in the game, but ships and equipment is fairly easy to go through.
After having played for over 100 hours now, the game becomes a relaxing space mining sim, and that's really a nice thing honestly. There are other ways of making money in the game, like bounty hunting or salvaging, but I settled into mining. It's a nice game for relaxing if you need a break from work or competitive games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Simplified Chinese, German, Traditional Chinese, Spanish - Spain, Russian, Ukrainian, Hungarian, Japanese, Italian, French
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is it. This is the 2D space flight sim with realistic physics you've always been looking for.
99% in line with The Expanse vibe. The more people become educated regarding astronomy and astrophysics, the more games like this will thrive (and should).
This game is surprisingly fun! Stick it through the learning curve and you'll have a lot of fun. You can also join the discord. They are very friendly and helpful. If you are on the fence of getting it, just DOOOOO ITTTTT
a lot of fun once you get the hang of it. tips: 'upgrades' can be sold back at cost, so trying them out is mostly free. take some extra time to figure out what the different stats mean on a few different parts and youll be surprised how much that carries over to the other parts.
Reaction and physics game. Resource gathering (well... money), ship building, some fighting, some friend making, asteroids, pirates. Has cats... kind of (see DLC). If you want a game where you need to focus on a task(s) for a long time - this is it. Also easily a 100h+ gameplay (even though I'm only 20h in, I can feel it).
game is cool unlike selling furry/anime ai slop as paid dlcs, that's very yucky
collect rocks in space!
Hidden gem. Much simpler than big space sims like i.e. Elite Dangerous, but thanks to it you can quickly know its core which is space mining (60%), crafting (30%) and exploration (10%). There os also a bit of fighting, but it is mainly for self defence. For me it is well composed mix, and I can recommend it with pure heart.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $883.2K | 2.2K | 91% | $9.99 | |
| — | 0 | — | — | |
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| $32.2M | 32.2K | 96% | $29.99 | |
| $5M | 9.8K | 97% | $14.99 | |
| $6.9K | 23 | 87% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3.2K | 87% | $19.99 | |
| $1.2M | 4.2K | 92% | $6.99 | |
| $1.2M | 1.6K | 92% | $19.99 | |
| $1.2M | 3.1K | 87% | $12.99 | |
| $1.2M | 13K | 95% | $5.99 | |
| $1.2M | 1.5K | 85% | $17.99 |