
Welcome to the Training Day on Mars! In this free version of our advanced simulator you will learn everything you need to know about repairing and maintaining Mars Rovers.
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About

Rover Mechanic Simulator is a game in which you are a mechanic working on one of the first Martian colonies. Your main tasks include the repair and maintenance of Mars rovers, so that the remaining crew can collect detailed information about the structure of the Red Planet.
In this free version of Rover Mechanic Simulator you will be able to play through the whole tutorial of the game and learn everything you need to know about repairing and maintaining Mars Rovers before playing the full version. Your save files from this game will also work on the full game so don't worry and have fun!
There are many devices at your disposal that will allow you to dismantle and maintain even the smallest parts of the rover. Use different tools such as a 3D printer, recycling machine, overhead crane, soldering iron and many more.

Not all parts need to be replaced entirely. You can use special workbenches to repair damaged PCBs, clean and maintain parts that have worn out during rover's work. Thanks to this, you can save resources for much more difficult tasks.

The game offers you several development paths that you can choose. Are you a tinkerer who enjoys disassembling devices into small parts? Become a technician! But if you prefer to precisely analyze the damaged parts and find malfunctions faster, then become an analyst. If you want to master the recovery of resources, follow the economist’s path.

There are many devices on Mars which served people in the past but broke down at some point. You can fix and restore them to service. Thanks to you they can continue to perform their tasks by sending specialized information about the composition of the planet. "Spirit", "Opportunity" and others have served people for years and they can still do it!
Gain experience, earn higher and higher ranks and undertake more and more difficult tasks. Become the best engineer on Mars!

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Languages: English*, French, Italian, German, Simplified Chinese, Polish, Russian, Ukrainian, Hungarian*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm giving this a thumbs up but with a few caveats. To start off, I am basing my comments off of the Free-to-Play tutorial release. Not the full game. This can definitely be a game I am going to enjoy, Firstly because I love mechanic/cleanup simulators. And secondly because I love space exploration. Getting to take actual rovers apart and fixing them is great! Having said that, there are some concerns. * First and foremost there is a need for optimization. My computer is struggling very hard to provide a playable frame rate. The difference in performance between "Lowest" and "Ultra" seems to be marginal. Granted, my computer is not the best, but at the lowest settings, I feel a frame rate > 15 should be doable. * The little mini game at the end of a repair job to reset the rover's drivers feels very random and unnecessary. I would like to see this either removed or turned into something that makes more sense. I will be following progress on this game and hopefully will be able to play the full game in the future!
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Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is quite an interesting game for early access and whilst it worked i was really enjoying it! However, i hit a block that prevented me from continuing, the rover programming device didn't show up despite the rover being complete which means that i could not program the rover and couldn't complete the mission but if this game gets updated i will definitely revisit. One other problem that i encountered is that the mouse movement doesn't seem very responsive which is weird until you get used to it. One suggestion i would make is that you should be able to break the rover into sub assemblies without having to break it entirely apart. In mission two, it got pretty tedious to remove each wheel and then each bearing just to see which motor happens to be faulty! Other than that its a good game
Ok so, basically this is the tutorial part of RMS. So think of this as a demo, the saves can be used between RMS:TD and RMS so if you buy the game you can still continue without replaying the tutorial. The game has got close to no bugs and the real minimum system requirements are: 4GB DDR3 ram (2GB free obviously), I5-2500 (you could try with an I3-210), GT430 1GB VRAM. With this you can run @ 20-17 fps at the lowest settings (resolution low too). [b] If you have problems with the game come to the discord. [/b]
电子厂模拟器
Tedious, slow, boring. OTOH, more fun than doing a windows XP install. Lots of pointing, clicking into layers of modes, walking around and finally putting screws into things. More difficult than doing similar tasks in the physical world. Only saving grace is that you cannot kick over the can of screws you removed.
I got this to discover if the full game is worth investing in... I want to learn, by working-with, the machine. I *do not* want to do stupid arithmetic-puzzles, nor do I want to wait around while an imaginary making-machine is making parts. I'm not in this for "traditional" busy-wait "entertainment": I wanted simple, direct & competent understanding of the machine, its parts, its functions, they way the thing is made to work... Unfortunately, this demonstrated that unless I want to waste some of my life doing the arithmetic-puzzles & busywaiting for the imaginary making-machine, then I ought not continue. Yes it can be instructive, *until* the traditional waste-your-life mechanisms grate on your nerves too much... I wish they'd made it with correct focus, instead of just doing the force-waste-life mechanisms like other projects have established as "normal"... it'd be GOOD if they did it correctly! Whatever: I learned a little, & learned a lesson in game-design, too. hth, eh? ( :
"Rover Mechanic Simulator: Training Day" is is not a game. It's an advertisement for a product called "Rover Mechanic Simulator". Rover Mechanic Simulator is yet another kitbashed Unity job simulator (Car Mechanic Simulator has a lot to answer for), this one skinned to include activities peripheral to robotics... but it's badly made and incredibly dry and boring. But this isn't completely relevant because this is not Rover Mechanic Simulator, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Rover Mechanic Simulator: Training Day" too. The purpose of this advertisement is to get you to shell out a whopping $12 USD on buying Rover Mechanic Simulator, and I don't recommend you do that either. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Mars'taki Eğitim Gününe hoş geldiniz! Gelişmiş simülatörümüzün bu ücretsiz sürümünde, Mars Rovers'ın onarımı ve bakımı hakkında bilmeniz gereken her şeyi öğreneceksiniz.
Мужики, выручайте, Девушка сказала если тут будет 150 пальцев вверх и 10 наград то она купит мне ящик пива!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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