
Space Beret is a top down sci-fi shooter set in a "Starship Troopers" and "Crimsonland" inspired setting. In it, mankind is forced to fight hordes of horrible monstrosities in a desperate struggle for survival.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is kinda trash but its incredibly easy to 100%. Its under a dollar so cant really complain.
불과 반년 전, 뉴스에서 "육군 베레모 사라진다."라는 소식을 보았다. 그래서일까, 라이브러리에 있는지도 몰랐던 이 [b]《우주 베레모》[/b]를 홀연듯 다운로드하게 된 건. 게임은 간단하면서도 조잡하기 그지 없었다. 탑다운 형식의 슈팅에, 몇 가지 무기와 아이템만 가지고 다가오는 적을 쓸어버리면 만사 OK. 참으로 쉽고, 그래서 나에겐 안성맞춤인 게임이었다. 자, 그럼 이제 리뷰를 써볼까나··· 상점 페이지를 연다, 재생되는 게임 트레일러··· 어어, 뭐야, 미친 내가 잘못 본 거겠지? + 10.분.이.내.의.짧.은.플.레.이.타.임 + 도.전.과.제.올.클.리.어.슈.퍼.울.트.라.캡.숑.쉬.움 - 단점? 일단 나한테는 그런 거 없었다, 찡긋😜 겜서운 사실, 이 게임의 트레일러에 따르면 인류는 서기 4207년까지도 '베레모'를 착용한다. 심지어 우주에서조차도. 아니, 그 정도면 과학의 발전이 이루 말할 수 없을 지경의 세월인데, 왜 아직까지도 베레모를 고집하는 건데요··· 총알이 튕기는 광선총, 재장전이 필요 없는 미래식 화기, 공격을 막아주는 개인 쉴드까지 있는데, 왜 뚜껑은 베레모인 거냐고··· 설마 이게 대한민국의 미래일리는 없겠지, 하루 빨리 내가 봤던 뉴스의 내용이 실현되기를 바라본다. 심지어 편의성면이나 디자인면으로도 베레모보다는 전투모가 훨씬 더 좋단 말이다·····.
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Terrivel, Space Beret é um top down shooter em que o personagem se move lento demais e o jogador não pode encostar nas paredes, os inimigos aparecem no cantos da tela e avançam em sua direção, totalmente básico e tudo bem tedioso, o jogo não têm nenhuma história ou alguma característica unica, parece mais um protótipo de alguém aprendendo a fazer um jogo. --------------------------- Terrible, Space Beret is a top down shooter in which the character moves too slowly and the player cannot touch walls, enemies appear in the corners of the screen and advance towards you, totally basic and all very tedious, the game has no no story or any unique features, it seems more like a prototype of someone learning how to make a game.
[h1]Space Beret[/h1] Joguei só pelas conquistas, mas o pouco que vi me pareceu ser bem genérico e talvez um jogo não tão divertido, então a recomendação é só pra caso vc queira pegar o 100% mesmo que seguindo um guia é super rápido coisa de de alguns segundos só pra pegar tudo.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Восемнадцать лет назад вышел культовый альбом от Suicide Silence — The Cleansing. Пластинка, которая буквально определила звучание дэдкора на следующие десятилетия. Даже Алекс Теребл, он же Школай из Slaughter to Prevail, не раз говорил, что вдохновлялся именно этим альбомом и вокалистом Митчем Лакером. Митч трагически погиб в мотоаварии, но его энергия, голос и подача до сих пор считаются эталоном жанра.
just go grab gamemaker studio, make it yourself, and eat 99 cents. a far more thrilling experience I daresay.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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