
Descend into an eerie world made of scattered memories and unresolved traumas and explore a nightmarish landscape where you will come face to face with childhood fears and nightmares.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Italian*, Portuguese - Portugal*, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]The Inner Friend[/h1] [i]The Inner Friend[/i] is a surreal trip of an experience, an introspective journey into the childhood of one particularly troubled and faceless anomaly. The game is presented in a tension-building sort of horror format, and it incorporates a seriously unsettling atmosphere that tells its story through little words and mostly visual cues and symbols. [h1]A Surreal and Morbid Nostalgia[/h1] Lights flicker ominously and doors creak open while eerie mirrors crack and break leading to new ominous rooms, there are no cheap jump scares to speak of or gratuitous gore to come across and gross you out with but the atmosphere and the building of tension makes [i]The Inner Friend[/i] feel completely spooky. The gripping tale of an indifferent youth just makes it feel involving and engaging, and for some perhaps will even hit a little close to home with its emotions. What you do come across is the psychological terror of childhood traumas and adolescent fears captured in set-pieces of obscure visuals, and absolutely chilling sound design to carry you through in the most unsettling of ways. This is after all a horror game at its core, but its still very much an artistic one. The story in [i]The Inner Friend[/i] is purely metaphorical outside of the events being connected around one center protagonist, a scornful and outsider sort of a youth. The events themselves have no real concrete structure to them or even dialogue to explain things away, but they have a story that can mostly be figured out by the player through visual cues and symbols. It's all very surreal and requires a mostly open mind to plunge into, but those initiated for more experimental and thought-provoking gaming experiences will be more than pleasantly surprised with the strange and beautiful journey offered here. [h1]Gameplay[/h1] [i]The Inner Friend[/i] offers a good amount of gameplay variety throughout its nightmare-fueled story; Creepy decrepit old hags chase you through hallways of mirrors with scissors in a scene reminiscent to the classic [i]Clock Tower[/i] villain in tense chase scenes, while ruined old antique classrooms hold progressively harder light puzzle solutions to solve. Bright red oppressive lights dissolve you instantly in stealth scenes that force you to stay in the shadows of statues made of other lost children souls. While some of these sections are definitely a bit more obtuse than others (for me it was the light puzzles that felt tedious) they flow quite well and never overstay their welcome, with new interesting mechanics and scenes being thrown at you at a constant pace. [h1]Final Thought[/h1] [i]The Inner Friend[/i] is definitely an experience first and a game second, and one that will stick with you in the recesses of your mind long after you play. It has a severely affecting story line and depending on who you are, what your past is, and how much you relate with this angst-ridden young protagonist the wordless and purely visual plot structure will either make sense to you right away or leave you scratching your head in confusion. For me it was the former, and the symbols and metaphors strewn throughout The Inner Friend stood out to me as clear as day in their hidden and morbid meanings. If you're the type of person that isn't afraid of trying something new and opening your mind and ears to a different sort of story, this is an artistic and surreal horror journey worth taking for anyone interested in such subjects. Super recommended for horror enthusiasts and fellow art weirdos. [i]This review made possible through the consideration and contribution of [url=http://store.steampowered.com/curator/24117656-IndiePromo/]IndiePromo[/url] and the developer/publisher. Email contact@dnbmedia.co for requests & game promotions [/i]
An incredibly surreal experience that seems to offer something new with each section. You'll find puzzles, platforming, stealth sequences and quite a bit more with this game. It's not always terribly scary, but instead very thought-provoking, as you face childhood fears in varied environments. Visuals and audio are high quality and also incredibly interesting in how they help tell each particular story. Performance hasn't been an issue either. The only downside is that it's a rather short experience lasting around 2 hours. It's different from the usual in a really good way. I'd recommend this. https://www.youtube.com/watch?v=_kNtYlEQHWU
《The Inner Friend 心中之友》是一款有着奇异画风的恐怖解密类游戏。虽说有惊悚标签,但游戏大多数场景都并不恐怖,多的是一种荒诞怪异的超现实主义带来的强烈视觉和大脑上的冲击感。 这是一个独特而又怪异的世界,玩家将在神秘影子人的带领下面对物质化的潜意识宇宙中居住的恐惧和梦魇。重温影子的童年记忆,收集它们来重建昔日的避风港。通往潜意识的旅程总会越来越深入,解开一个没有文字的复杂故事,并与可怕的生物接触,要逃脱这里,这是必不可少的。最终玩家必须面对它们。 超现实主义,虽然是文学和美术范畴里的概念,不过近几年优秀的独立游戏却不乏饱含超现实主义的场景,但我还未见过像《心中之友》中这么多的。钢筋水泥的丛林中呼吸的地面与散乱的集装箱,学校中毫无生气的小人与作为杀人利器的红光,医院中带毒气头套却又散发毒气挣扎爬行的怪人...一切显得如此不可思议,但精良的场景又让他们显得如此真实,这正是对超现实主义的完美诠释。丰富多样而又光怪陆离的游戏场景也是强烈吸引我玩下去的动力之一。 游戏没有文字解说,但仅仅通过不同场景之间的切换,人类潜意识之中的矛盾,生与死过去与未来的思索,梦境潜意识本我超我的疑惧,关于世界的原始观念和想象...一一呈现在玩家面前,通过荒诞不经的场景把这些虚无缥缈的东西深深的烙印在玩家脑海之中。 其次,游玩过程中让我一直保持新鲜感的除了场景外,还有游戏玩法。虽作为解密类游戏,游戏的解密难度相对较低,但玩法非常丰富。踩格子,挡激光,走迷宫,追逐绕柱...各个关卡都有不同的玩法,虽游戏大多时候都是以步行模拟器——走为游玩方式,但玩家丝毫不会产生倦怠感。 游戏流程较短,大概 2h 可以通关,通关之后可以选择关卡游玩,弄全收集或全成就什么的,大概 3 h 可以全成就。整体流程并不恐怖,除了中间某关的的追逐战,葡萄头,一直追,码的还跳脸,吓死我了。 虚幻缥缈带有超现实主义色彩的潜意识梦境,精良制作的游戏场景带来了强烈的视觉冲击力,这让我想起一句话:一切不可思议的东西都是美的。游戏解密难度并不高,也不太恐怖,最后与心中之友牵手共度难关让游戏充满了爱,独立佳作值得一玩。 [quote]欢迎加入[url=https://steamcommunity.com/groups/HY_Master]黄油大师[/url],一同挖掘好玩的游戏吧~ 欢迎关注[url=https://store.steampowered.com/curator/33741419/]黄油大师鉴赏家[/url],查看趣味性评测 喜欢这篇评论,可顺便点个赞,让更多人能够看到![/quote]
If you're into puzzle, combined with horror genre, a dark theme and artistic levels, then this game is perfect for you. Had fun playing it. Took me 3 hours to complete. I had to think a little: 15 euro for 3 hours gameplay? Ummm, I belive it had to be 10 euro. However, considering they put much work on art and level designs, I can't complain
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] You play as a shadow, your inner friend who helps you overcome your darkest fears and traumatic memories from when you were a child, through solving puzzles and finding your way around obstacles, all while taking on and defeating your nightmarish foe to finally overcome them. The game starts with you looking down on someone as you float above them; it seems like they’re having some sort of nightmare as they toss and turn screaming out in pain, holding their head in their hands. You notice that their face is shining white, and they stop moving as you move closer and closer, feeling yourself drawn into the white face. You start to free-fall, what looks like connections within the brain. Finally, you stop falling and appear in a room with a bed and toys all around the place, paper planes hang from the ceiling - this place looks very familiar to you. You look around and notice that there’s no door but there is a hole in the wall, and upon checking it out you notice it seems alive, almost breathing as it stretches into the distance. You enter, and as you go further in you start running as you make your way towards the end. You reach the end, start to free fall again towards a bright light below, then buildings appear before you, all weird in shapes but some of them have bright white lights protruding from the windows and doorways. You fly towards these buildings to investigate; landing on one you go and have a look around, but there’s nothing of much interest except for those with the bright lights. Upon checking them, you find a portal, and jump in wondering where next you’ll end up. You re-appear from the portal in a dark and mysterious place; it looks like an old school - your old school - and everywhere seems dimly lit. You decide to take a look around and notice there’s nowhere to go except down some stairs. As you reach the bottom you enter a large room; on the far side you spot someone, they seem to be in some sort of trouble, they’re banging on a metal barrier which has them trapped, trying to draw your attention. As you near a huge shadow appears behind them, followed by a scream, then they’re just still - lifeless. You then notice some sort of red beam which is attached to them, like something is draining them - but what? And where do these beams go? You continue to investigate this eerie and mysterious place, with bodies all around frozen still, like lost souls stuck in one moment of a memory, and more of these weird red beams which go through walls, floors and ceilings. As you continue forward searching the place for clues, you come across a classroom which you remember from your childhood (not one of your happiest memories); it’s then that you notice the source of the beams . . . it’s a monster, horrible and ugly . . . a teacher, with homework, everyone’s nightmare as a kid! From here you’ll have to figure out how to defeat the monster and free those caught in the beams so that you can overcome this bad memory once and for all! You will have other traumatic memories that you’ll have to overcome as you progress through the game. Solving puzzles and obstacles which bar your way in each of them. Collecting artefacts and notes will help rebuild your safe place, protecting you from your darkest fears. The game is played out as a visually-driven narrative and is very well done. The background music is very good and gives a nice atmospheric feel to the game. In the settings you’ll find Graphics (Gamma, Display Mode, Resolution, Vsync, Texture, Shadow, effects and Post Process Quality). For Audio, there is Music and Sound volume, Keyboard and Mouse (Rebind keys, Mouse Sensitivity), Controller and Language (choice of nine different languages). Positives + Very enjoyable game + Great visual story + Great atmospheric music + Achievements Negatives - No cards yet Solve puzzles, find ways past obstacles and overcome your darkest and most traumatic memories as a child in this fantastic visually driven story. 8/10 Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
No gameplay at all, huge level with nothing in it. It is a walking simulator for 16.99$ and not even 2 hours of gameplay.
The Inner Friend est un petit jeu indépendant, qui nous met dans la peau d'un petit homme style pantin un peu cassé, et nous partons en exploration de la tête d'un vieil homme pour l'aider à faire face à ses traumatismes infantiles et à faire la paix avec son esprit. Pour cela, vous allez devoir traverser plusieurs étapes qui sont la cause de ses troubles, pour les résoudre et retrouver le chemin de son soi intérieur. Lors de votre exploration, vous trouverez aussi des objets qui ont rendu heureux cet homme. Le principe du jeu est simple mais efficace, vous devrez marcher, courir ou sauter, pour rester en vie face aux démons du vieil homme. Pour ceci, différents mondes s'ouvriront les uns après les autres. Il va simplement falloir trouver des Issus pour échapper au mal qui le ronge de l'intérieur, et remettre un peu de gaieté dans l'esprit de notre vieil homme. Pour venir à bout du mal, il va falloir vous servir de votre tête pour passer des énigmes, mais aussi pour échapper à des monstres qui vous traqueront. En soi rien de tout cela n'est insurmontable, vous aurez surtout une trame principale à suivre sans se compliquer la vie. Les phases de gameplay sont très simples, il faudra toujours enchaîner la course, et l'esquive en évitant les monstres. Mais malheureusement, cette simplicité est un coup de poignard à la durée de vie, car il ne faudra pas plus de 3 heures pour le finir à 100%, sans vraiment avoir eu le temps d’apprécier le jeu. The Inner Friend ne propose aucun dialogue, toute l'histoire se fait visuellement. On suit une histoire grâce à ses diverses scènes très compréhensibles. Parfois, il n'y a pas besoin de mille mots pour se faire comprendre. Au début, on est un peu surpris, mais plus on avance, plus ce petit jeu nous surprend dans sa narration visuelle. The Inner friend a un univers décalé, sombre, mais magnifique à la fois. Les graphismes que propose le jeu sont atypiques et assez époustouflant, avec une bande-son très émotive, qui donne des frissons à chaque note. En conclusion, The Inner Friend nous a fait peur au début, on s'est même demandé dans quoi on avait embarqué. Mais il ne faut jamais se fier aux apparences, car The Inner Friend propose une histoire solide et belle, spécialement faite pour les personnes à la recherche d'un petit jeu court et pénard, qu'un gameplay élaboré. Une fois les mains dessus, vous ne pourrez plus le lâcher. Note de la Rédaction: 8/10 - Un jeu qui nous envahit l'esprit
[quote] 写在最前面: 首先感谢奶牛关野蔷薇与制作组提供的游戏,并附上野蔷薇申请链接https://cowlevel.net/wildrose 原文地址https://cowlevel.net/game/The_Inner_Friend/review/3432894 [/quote] [h1] 前言 [/h1] The inner friend是由PLAYMIND开发的一款心灵恐惧类的第三人称冒险独立游戏。这款游戏相对小众,9月发布steam上目前只有不到30篇的评价。玩家将在游戏中进入一个由记忆的碎片和未治愈的创伤所构建的神秘世界,在梦魇中直面角色童年时内心的恐惧。游戏共有九个场景,不做收集要素不手残流程大概在两个小时左右。 我是在半支烟的直播间里惊鸿一瞥发现了这个游戏,画面非常吸引我,当我正苦于寻找它的出处时,它第二天就出现在了我的steam日推里!这是何等的幸运!!我怀着欣喜与期待马不停蹄的申请激活下载启动,却在第一章的时候差点被劝退...TAT...这款游戏还是有一点点低于我的预期。 [h1] 暗流涌动的梦魇之地 [/h1] 游戏由虚幻引擎制作,画面和光影十分精良,完美塑造了一个充斥着童年梦魇的超现实主义世界。每一关的衔接都会回到一个类似安全屋的地方,墙内是温暖明媚的心灵避风港,墙外则是深埋恐惧的幽暗之地。 (PS顺便说一下这个通往梦境世界通道的形状..不知道制作组有没有这层意思或者就是我过度解读了?) 游戏中的不同场景建模都有各自的特色,学校,医院,画廊,被当做游乐园的工厂,这些都是在童年记忆中最为耳熟能详的地方,也非常贴近玩家本身的经历。平时极具生活气息的场景在游戏中因为隐藏着的被放大的恐惧而变得破碎扭曲,阴暗抽象。本该是孩子心里最熟悉的地方因此而变得危险十足。游玩过程中紧张压抑的氛围塑造的十分到位,惊悚元素的设置也很充足,虽然谈不上有多恐怖但我玩的时候在某些地方真的是被吓到乱叫的hhhhh(可能我就是菜吧fine)另外主人公形象设计为一个随时都会破碎的陶瓷人偶,非常独特,以及其他怪物的刻画也十分具有象征意义,这对我来说是一个加分项。 The Inner Friend中的场景有十分强烈的视觉冲击力,搭配上紧张感十足的背景音乐,能让玩家在情绪上有所共鸣,从而催生出无与伦比的沉浸感。场景有时会突然的暗下来,或突然出现一个东西,来刺激玩家紧绷的神经。玩家在场景中与神秘迷雾之间的互动会对玩家后续的活动,场景画面以及音乐产生影响。 [h1] 解谜,躲避,与收集 [/h1] The Inner Friend的玩法不复杂,操作简单。大致就分为以上三种,在不同的关卡里由易到难层层提升。 游戏的谜题设置很容易,基本上不需要过多的思考就能通过,有些地方可能需要多次的尝试才能找到解决方案。 躲避元素在游戏中占有大量篇幅,比如前期要避免被光照到,后期不能靠近病人,包括最刺激的追逐战也是要利用场景障碍绕路躲避怪物追捕。这一部分的难度稍高,需要精准把握时间,稍微考验一点玩家的操作。(我不会告诉你我在画廊死了10次+) 游戏的主要目的是收集遗失的记忆碎片,除了通关必须拿到的物品之外,也有很多其他的收集要素,需要探索场景才能获得,未收集的要素会在小屋里用白色高光轮廓显示,这其实也相当于给玩家一个提示,有助于理解剧情。如果全收集的话会有成就。 [h1] 心灵深处的朋友 [/h1] (剧情内容全基于个人解读,若有不足之处还请包涵) 本作没有任何文字与剧情解说,全靠玩家与场景互动来完成这一场心灵救赎。 破旧昏暗的小屋里,老人被无尽的恐惧所缠绕,痛苦万分,而他的脑海里幻化出了一个陶瓷小人,在潜意识碎片里寻找那些创伤和恐惧之源,在途中他遇见了曾经脆弱不堪,满身伤痕的童年倒影,影子起初对他感到陌生,排斥,但他给曾经的自己包容与鼓励,影子最终找回了勇气,和他一起携手击败了潜藏在内心的最大恐惧,完成了对自己的救赎,陶瓷幻像消失,老人也在此时获得安宁,享受到久违的阳光. 这是一个前期压抑后期非常温情的故事,因为及其抽象化的表达可能每个人的理解都会有所不同。我们童年的记忆中或多或少都会有恐惧和伤痕,但逃脱与自我封闭无法解决任何问题,那些你忽略掉的声音,总有一天会在你耳旁大声尖啸。不要让它们成为困扰自己一生的枷锁,唯有依靠自己去正视问题,勇敢面对,才能逃离梦魇,感受阳光。 [b]关于游戏中某些象征意义的思考[/b] 游戏中的九个场景应该对应了主人公的不同类型的恐惧。因为游戏中几乎没有解读而且本人能力有限,网上资料寻找起来也很困难,我在这里主要结合成就名称谈一下我对个别场景的看法。 1.学校——Teachers leave us, kids, alone 这个成就的出处是pink floyd乐队歌曲Another brick in the wall的一句歌词。也是电影《平克·弗洛伊德的墙》里的一段台词。 We don't need no education. We don't need no thought control. No dark sarcasm in the classroom. Teacher, leave them kids alone. Hey, teachers, leave them kids alone! All in all it's just another brick in the wall. All in all you're just another brick in the wall. 大致翻译为我们不需要教育。我们不需要思想控制。不要教室里的阴暗讽刺。老师们,放过孩子吧。喂,老师们,放过孩子吧。 电影中学校里的老师体罚、侮辱学生,教授千篇一律的知识,将孩子们改造成适应现代工业体系的社会工具。学校已经从知识传承异化成了工业流水线。在影片中,孩子们在传送带上依次行进,最后倒在绞肉机里,令人惊心动魄。那么引申到游戏中应该是主人公对于童年时期收到老师严厉管教惩罚的恐惧,对于禁锢思想的恐惧。这关通过后的物品是一本被老师没收到讲台上的书《Alice》,这里指的应该就是爱丽丝梦游仙境了,它曾在60年代因为“水烟筒”和“蘑菇”在美国被禁。 2.停车场——Family Therapy Family Therapy意为家庭治疗,是以家庭为对象实施的团体心理治疗模式,其目标是协助家庭消除异常、病态情况,以执行健康的家庭功能。游戏中可以看到主人公的父母在车里不断争吵,因此可以猜想主角的家庭并不和睦,父母关系不好,这对童年的他来说是一个很大的创伤。 3.其他 医院里结合80年代的呼吸道传染病也许是肺结核一类的?商场里的萧瑟氛围加上成就名称black Friday或许影射西方经济危机?剩下的就无能为力了,尤其画廊和发廊里的象征意义我实在不懂,希望能有感兴趣的朋友一起讨论一下。 [h1] 不足之处 [/h1] 1.前期上手过程十分不友好,差点劝退,因为没有任何文字与教程提示,我根本不知道要做什么,也不知道怎么做,后来看攻略才断断续续的玩完某些互动的点判定也不是很准,得找准方位才能摁到。 2.画面有一点掉帧,尤其在躲避光照需要大转弯的时候,十分影响游玩体验。另外我玩的时候有一点点晕.. 3.内容单调,某些谜题设置过于繁琐无聊,需要紧卡时间点才能过得去,差一点点都得重来。 4.剧情细节确实丰富,但是过于抽象与意识流。理解起来有点困难。想要完完全全搞懂游戏全部内容还得花点儿功夫。 [h1] 总评 [/h1] 氛围塑造 ★★★★★ 画面音乐 ★★★★★ 剧情 ★★★☆☆ 游戏玩法 ★★☆☆☆ 整体难度 ★★☆☆☆ 推荐指数 ★★★☆☆ The Inner Friend未能把初见之时带给我的惊喜延续进游戏里,但也没有让我失望,作为一款短小的独立游戏来说,质量合格,内容新颖,在闲来无事的时候打开玩玩还是很好的选择。可能这类超现实主义风格作品不是很戳我的点吧,建议打折之后再入。
[b]Klasik olmayan bir karakter modellemesiyle giriş yaptığınız bu oyunda; içerisindeki yapıların farklılıkları da, ilk bakışta dikkatinizi çekebilir. Oyundaki görsellikler ve içerikler her ne kadar çeşitli olsa da; sözsüz bir hikayeli oynanış, zaman zaman ürkütücü bir ortam oluşturabiliyor.
クリアしました。プレイ時間は2時間です。 舞台の作りこみが非常に好きでした。作中にキャラクターの台詞はありませんが、ストーリー演出、音楽がとても素敵で時間を忘れてプレイできます。難易度は高くなく、アクションも少なめ、パズル要素強めのアドベンチャーです。時間が余った時に無心で遊べる良作です。雰囲気重視の方にオススメです。 個人的に好きなシーンは、プレイ全体を通して3回ほどあった「暗闇の中を落ちていく」ところ。空間の広がりを感じられ、自分が「内なるどこか」にいることを考えさせてくれる印象的なパートでした。
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