
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i am OBSESSED, literally amazing.
No soy mucho de jugar este tipo de juegos, de hecho nunca jugué uno y me ha encantado, lo recomiendo 100% a lo mucho espero que algún día decidan traducirlo al español
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just find the worldbuilding and the characters to be so entertaining. I love the artstyle and the music. My only request is for a poly mode because I want to do a run where I'm a huge flirt.
Simplesmente incrível! É basicamente um Dispatch medieval com Reigns. O visual desse jogo é lindo e charmoso demais. O design dos personagens é fantástico, eles são bem carismáticos e diferentes uns dos outros. A história é bem interessante, e o fato de você ter um demônio cadeado que te faz voltar no tempo deixa tudo ainda mais divertido. Suas escolhas têm impacto, há vários finais e muitos caminhos para você seguir! Recomendo demais, vale cada centavo!
其实应该算一个中评,打折花了50+入手的,但稍微感觉没那么耐玩。 游戏高开低走,吸引人的中世界加上骑士圆桌经营养成主题,美术风格真的很酷,我玩过demo之后决定在首发就买了。实际玩下来感觉从耐玩性和选择取向上有点乏味,不如同类游戏。[spoiler] 充分让我知道如果一个只有美术但没有文字剧情的游戏不是我的菜 [/spoiler]大家都吐槽的结局我就不说了,要么不写坏结局,要写好歹也要有一个前置条件,现在这个结局实在是太简单粗暴了,所有结局都像是半成品一样就端出来了——不管是真结局还是联姻投降攻打帝国(其实我觉得是抵抗入侵)怎么结局文本都是如此的……敷衍。 [spoiler] 光是告诉我恶魔力量很恐怖是没有用的啊喂,怎么好端端地亚瑟打君主君主就要受着,君主勤勤恳恳收拢10个郡,给手下骑士一一实现人生目标,结果最后成暴君了啊,亚瑟为什么不反省一下自己,蛇骑士为什么不反省一下自己!合着全都压力一个麻风病人?[/spoiler] 文本的敷衍和简单化也体现在骑士剧情上。我觉得设计每个骑士的单人剧情、和其他骑士相遇的剧情以及相关特殊剧情后会有成就这一点还是蛮用心的。但是!!!难道是做到后面没墨了吗?三段式剧情攻略后就没了啊[strike] 攻略单个骑士后再和其他人接吻好感度都会掉到0的话那起码也要有一个生气剧情吧! [/strike]再说后日谈,又要说到结局的敷衍了…… 说是选择取向游戏但是剧情就是一个接着一个的来,导致后期基本上就是大量不可跳过的重复操作,本来还差一个成就就满了的,但想想为了自己的手腕,还是算了……希望日后能等到游戏制作方增加文本(哪怕加点后日谈都好啊),中间的单向剧情估计很难改动了,算了…… 总之,还是能给个中评,喜欢题材和美术风格的可以打折入手,喜欢选择取向和剧情的,那就差点意思。
[h1]高塔之上,王座之下,君主的治国与孤独 ——《君王之塔》[/h1] [quote] [h2][i] 登上王座之后,你还会记得自己是谁吗?[/i] [/h2] [/quote] [h2]君臣之道与治国之术[/h2] 游戏的玩法属于常规的经营模拟类游戏,感觉很大程度上取自传统桌游玩法的灵感,你将扮演一位因命运选中而来到高塔的中世纪君主,一面招募扩大你的圆桌骑士团的同时,并且管理你的国家。 在中午,你需要管理王朝的日政,依次会面来自各国的使节与大臣建立外交,或是民众百姓,倾听他们的民生诉求。 而到了下午,你将根据上午收到的委托,来向你麾下的骑士团员们派发任务,让他们奉君之命的为你奔波到世界各处处理政务,如征战、处理民事、调查、收集道具等。 每位骑士都有他对应六维属性值,与其丰富的天赋特性,而这些六维和天赋均会影响他们在对应任务中的表现分数,根据不同的任务来进行安排,为你的骑士搭配不同的配装以面对任务的需求,达到更好的任务需求,赚取更多的经验最终凯旋,正是游戏主要的经营玩法。 https://steamcommunity.com/sharedfiles/filedetails/?id=3790075568 [h2]鲜活的高塔众生相[/h2] 游戏最大一特色,还当属制作组为游戏了加入丰富的元事件和角色对白。你会发现,在你居住的这所高塔里每个角色并不是单纯程序化的死物,NPC他们都有着极其鲜活个性与观点看法。 例如,麾下骑士的会依据玩家在朝政中的政治选择,做出不同看法,表示认可的骑士将会增长好感;日常的互动事件和选项对话中,你还需要把握对你该名角色的理解而做出正确的对话选项选取,将会增长角色的好感度。 当好感度足够时,即使高贵如君主的你也可以与你麾下骑士一同走向恋爱的命运... https://steamcommunity.com/sharedfiles/filedetails/?id=3790077823 [h2]你愿意为一时的便利,出卖多少灵魂?[/h2] 游戏中有一个大极其特色的设定 ——「恶魔之力」。简单来说这就是官方所提供的内置SL。玩家在游戏的中途随时都可以在界面中唤出恶魔的力量来跳转到对应的时间线(最大不可跳过一个章节),来规避一次因失误导致的出征惨败,或是在已经预知了事件中走向,提前完成某个先决条件。 这是一个极其充满着诱惑力的设定,因为人性天生厌恶损失的弱点,你在预知了事件走向后,就会在追求收益最大化的一路上渐行渐远,更何况游戏将其设计的极其简便,简直就是免费的... 然而这却是游戏制作组为我们玩家开的一个玩笑,正如有句话叫做“天下没有免费的午餐”,像知名世界著作《浮士德》的故事那样,人与恶魔的交易一般都潜藏着不菲的代价,在本游戏中也正是如此。 如果想要让剧情走到真结局,游戏就要求你不能使用任何一次恶魔锁的力量;少量的使用恶魔之力将会走到普通结局;频繁多次借助恶魔的力量将会最终将故事推向坏结局,你将会被恶魔给侵蚀。 https://steamcommunity.com/sharedfiles/filedetails/?id=3790075545 [h2]致敬&历史原型[/h2] 在游戏的剧情里可以得知,玩家扮演的君主是名身患麻风病的风中残烛之人,但因其高塔的魔力庇护下,麻风病却不会导致恶化与扩散传染,而君主佩戴面具不以真面目示人的形象,正是致敬了历史上的知名君王 —— 鲍德温四世(Baldwin IV of Jerusalem,1161年 – 1185年)。 虽然这位耶路撒冷王国国王在位时间极短,英年早逝,但他却在整个欧洲史上带有着不可磨灭的浓重色彩。在即位的十六岁那年,在蒙吉萨战役中以少胜多、大败萨拉丁,用一场几乎不可能的胜利,为自己短暂的一生刻下了最耀眼的高光。 经典电影《天国王朝》的主角、和那个以“下本四个,疯了五个”难度著称的DRPG游戏《黑暗地牢》中的「麻风剑客」正是以鲍德温四世的原型得来的。 [h2]最后感言[/h2] 凭借着优秀的美术人设风格和丰富的事件加入,使得游戏在上手后便有种独特的沉浸感,目前社区里我看在玩的女玩家还蛮多的,说明美术风格和玩法都挺讨喜。 游戏的前两幕的体验感真的极佳,就在我以为这个故事还将继续运营下去的时候,但到了第三幕之后就草草收尾,实属可惜... 这里建议制作组,日后要是能够加入更多的事件内容以作为填充,开放创意工坊抑或是无尽模式啥的,继续补充可玩性就好了,那么我相信游戏的评价还能在上升一个档次。 但总的来说,我还是愿意为这款游戏给到值得推荐的评价,算是款不可多得的甜品佳作! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Absolutely fantastic, game of the year contender for me. Between the brilliant art, fun writing, and engaging mechanics, I could barely put this down before I hit credits the first time and then wanted to go right back in again.
A arte é linda e charmosa, os personagens são muito carismáticos e diversos, e a jogabilidade é bem confortável e divertida tendo que gerenciar seus cavaleiros e a reputação da torre, me lembrando um pouco do gameplay de Dispatch e Reigns em certos aspectos. Seria muito legal ver uma tradução oficial para português no futuro.
C'est de la drogue dure. Ils sont vraiment fort, ces bretons !
地图室玩到第二章后面就用不了了,破坏的地也修不了,人也叫不来,点了没反应
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