
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么不能攻略弑君者
挺有潜力的游戏,核心问题是虎头蛇尾(第三章开始一堆马桶任务)。如果在剧情打磨,操作优化上多下点功夫就好了...现在最大问题是把剧情记录系统,装备坐骑筛选以及创意工坊端上来。不然二周目没什么玩的冲动。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
立绘很优秀,但剧情再打磨打磨吧,在王国欣欣向荣的时候大谈革命,直接跳过了民众思想和资产阶级革命,让君主自刎归天,幽默吗?在确定有神的世界观跳过一切革命的基础,空谈理想,还是重要的结局之一,制作组到底上没上过学。在王国繁盛时期搞的革命叫叛乱!
I just find the worldbuilding and the characters to be so entertaining. I love the artstyle and the music. My only request is for a poly mode because I want to do a run where I'm a huge flirt.
Simplesmente incrível! É basicamente um Dispatch medieval com Reigns. O visual desse jogo é lindo e charmoso demais. O design dos personagens é fantástico, eles são bem carismáticos e diferentes uns dos outros. A história é bem interessante, e o fato de você ter um demônio cadeado que te faz voltar no tempo deixa tudo ainda mais divertido. Suas escolhas têm impacto, há vários finais e muitos caminhos para você seguir! Recomendo demais, vale cada centavo!
아트가 아름답고 캐릭터들이 매력적이에요. 생각했던 것보다 캐릭터들의 개성과 서사가 뚜렷해서 공략하는 재미가 있습니다. 유머도 맘에 들구요. 스팀 페이지에 달성 목표가 있긴 합니다만, 게임 내부적으로도 달성한 과제들을 돌이켜 볼수 수 있는 부분이 있다면 더 좋을 것 같네요. 뱃지, 트로피, 갤러리, 역사서 편찬...어떤 방식이든지요
The art and writing is good. The music is pretty good but it loops noticeably. There are 3 or so big problems with the game. #1 is bugs. #2 is the implementation of plot/gameplay elements that may be intentional but are done so clumsily that they feel like they could be bugs. #3 is that the game punishes you for using one of the core mechanics of the game. there is definitely a way to have made the drawbacks to using that mechanic interesting, but they did not thread that needle. i'll finish playing it when the bugs are fixed... maybe.
my bravest knight... come hither... mmmwah !! ok u are dismissed
Absolutely fantastic, game of the year contender for me. Between the brilliant art, fun writing, and engaging mechanics, I could barely put this down before I hit credits the first time and then wanted to go right back in again.
其实应该算一个中评,打折花了50+入手的,但稍微感觉没那么耐玩。 游戏高开低走,吸引人的中世界加上骑士圆桌经营养成主题,美术风格真的很酷,我玩过demo之后决定在首发就买了。实际玩下来感觉从耐玩性和选择取向上有点乏味,不如同类游戏。[spoiler] 充分让我知道如果一个只有美术但没有文字剧情的游戏不是我的菜 [/spoiler]大家都吐槽的结局我就不说了,要么不写坏结局,要写好歹也要有一个前置条件,现在这个结局实在是太简单粗暴了,所有结局都像是半成品一样就端出来了——不管是真结局还是联姻投降攻打帝国(其实我觉得是抵抗入侵)怎么结局文本都是如此的……敷衍。 [spoiler] 光是告诉我恶魔力量很恐怖是没有用的啊喂,怎么好端端地亚瑟打君主君主就要受着,君主勤勤恳恳收拢10个郡,给手下骑士一一实现人生目标,结果最后成暴君了啊,亚瑟为什么不反省一下自己,蛇骑士为什么不反省一下自己!合着全都压力一个麻风病人?[/spoiler] 文本的敷衍和简单化也体现在骑士剧情上。我觉得设计每个骑士的单人剧情、和其他骑士相遇的剧情以及相关特殊剧情后会有成就这一点还是蛮用心的。但是!!!难道是做到后面没墨了吗?三段式剧情攻略后就没了啊[strike] 攻略单个骑士后再和其他人接吻好感度都会掉到0的话那起码也要有一个生气剧情吧! [/strike]再说后日谈,又要说到结局的敷衍了…… 说是选择取向游戏但是剧情就是一个接着一个的来,导致后期基本上就是大量不可跳过的重复操作,本来还差一个成就就满了的,但想想为了自己的手腕,还是算了……希望日后能等到游戏制作方增加文本(哪怕加点后日谈都好啊),中间的单向剧情估计很难改动了,算了…… 总之,还是能给个中评,喜欢题材和美术风格的可以打折入手,喜欢选择取向和剧情的,那就差点意思。
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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