
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Que dire ... Du beurre salé, l'hymne du stade rennais, des refs mythologiques à notre douce région, et tout un penchant idéologique, sociétal disponible. Un VRAI jeu à choix, enfin. Jusqu'ici, j'étais lassé.e par ce genre de jeu qui malheureusement, ne donnaient pas à nos choix une réelle influence. Ici, c'est très différent. Et aucune run ne se ressemble, pour mon plus grand bonheur. En plus de tout ces atouts, la musique d'Hildegard est tout bonnement fantastique, et je suis très heureux.se de lae retrouver à nouveau ici, après l'avoir déjà retrouvé.e dans Scriptorium (avec lequel Sovereign Tower est en bundle d'ailleurs à l'heure où j'écris ces lignes, foncez !). Sincèrement, merci aux créateurices de ce jeu, vous êtes ma pépite de l'année <3 Vous ferez un malheur au Secret Santa entre potes et à celui d'Origami, petit média indé de JV très chouette ! D'ailleurs ce serait le feu de vous voir dans Headshot ! :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my bravest knight... come hither... mmmwah !! ok u are dismissed
Jeux incroyable. J'ai 60 heures dedans et je ne ma lasse jamais de recommencer encore et encore les parties. Il vaut complétement le prix que j'ai payé. J'adore les chevaliers, leurs histoires (Gwendan mon chouchou.) je vais encore mettre plusieurs heures dans ce jeux et j'espère vraiment que les dévelopeurs y apporteront des nouveautés pour que je puisse m'y plonger à nouveau pour plusieurs dizaines d'heures.
Very nice game with a lovely artstyle and a bunch of endearing characters each with their own personal ''quests'' and ''evolutions''. Good replayability where you can easily finish the game 5 times or more without feeling bored or seeing the same dialogues over and over. I highly recommend it and hope of maybe an expansion or a sequel in the future.
I have finished this game (however unlike most people I see in the reviews, only once). I felt so good after winning the battle against the Empire, but then the ending came and all of a sudden, I have nothing but a very bitter aftertaste from this game. I played for the Kind archtype, helped anyone, gave money to those who asked, always tried to negotiate without the fights, gave everyone a chance. Then the ending battle comes, I am painted as a naive, kind and "limp" ruler, so I pose no threat to the Empire and there is no reason for Arthur to not fight me. So my only two options are to fight or surrender, of course I would want my allies and kingdom to stand tall and proud, so I fight, I win. But instead of a happy ending where the evil Empire loses and we can live in peace, I am a blood thirsty tyrant? Where the hell did that come from? I would understand, If I got the tyrant trait, or made choices leading to this conclusion, but like this, it feels that it does not really matter how you play, the ending will give you a random characterisation of you. So yes, sure, the 12+ hours I spent playing this game vere very fun, loved them and the characters, but I am so dissapointed by the ending, I do not want to play it again to see different versions, cause whats the real point? Who knows. Maybe, if you actually go for the Tyrant, you would end up as the saviour and your knights would not abandon you to join a rebelion, to escape your need for conquest! Cheers!
地图室玩到第二章后面就用不了了,破坏的地也修不了,人也叫不来,点了没反应
其实应该算一个中评,打折花了50+入手的,但稍微感觉没那么耐玩。 游戏高开低走,吸引人的中世界加上骑士圆桌经营养成主题,美术风格真的很酷,我玩过demo之后决定在首发就买了。实际玩下来感觉从耐玩性和选择取向上有点乏味,不如同类游戏。[spoiler] 充分让我知道如果一个只有美术但没有文字剧情的游戏不是我的菜 [/spoiler]大家都吐槽的结局我就不说了,要么不写坏结局,要写好歹也要有一个前置条件,现在这个结局实在是太简单粗暴了,所有结局都像是半成品一样就端出来了——不管是真结局还是联姻投降攻打帝国(其实我觉得是抵抗入侵)怎么结局文本都是如此的……敷衍。 [spoiler] 光是告诉我恶魔力量很恐怖是没有用的啊喂,怎么好端端地亚瑟打君主君主就要受着,君主勤勤恳恳收拢10个郡,给手下骑士一一实现人生目标,结果最后成暴君了啊,亚瑟为什么不反省一下自己,蛇骑士为什么不反省一下自己!合着全都压力一个麻风病人?[/spoiler] 文本的敷衍和简单化也体现在骑士剧情上。我觉得设计每个骑士的单人剧情、和其他骑士相遇的剧情以及相关特殊剧情后会有成就这一点还是蛮用心的。但是!!!难道是做到后面没墨了吗?三段式剧情攻略后就没了啊[strike] 攻略单个骑士后再和其他人接吻好感度都会掉到0的话那起码也要有一个生气剧情吧! [/strike]再说后日谈,又要说到结局的敷衍了…… 说是选择取向游戏但是剧情就是一个接着一个的来,导致后期基本上就是大量不可跳过的重复操作,本来还差一个成就就满了的,但想想为了自己的手腕,还是算了……希望日后能等到游戏制作方增加文本(哪怕加点后日谈都好啊),中间的单向剧情估计很难改动了,算了…… 总之,还是能给个中评,喜欢题材和美术风格的可以打折入手,喜欢选择取向和剧情的,那就差点意思。
Simplesmente incrível! É basicamente um Dispatch medieval com Reigns. O visual desse jogo é lindo e charmoso demais. O design dos personagens é fantástico, eles são bem carismáticos e diferentes uns dos outros. A história é bem interessante, e o fato de você ter um demônio cadeado que te faz voltar no tempo deixa tudo ainda mais divertido. Suas escolhas têm impacto, há vários finais e muitos caminhos para você seguir! Recomendo demais, vale cada centavo!
Played quite a bit of the demo, and tried to make my first run time travel-less. Died to the first "boss" horribly, so shrugged and used the demon powers which lead to me immediately dying again due to abusing my future knowledge to the wrong person which lead me to rewinding again only to get killed for inviting the boss for a duel way too early. Some clever design and writing but the gameplay is also fun too.
흥미와 피로감이 동시에 존재하는 게임 생각보다 단순하고 선택에 따른 결과(+상인, 귀족 수치)가 스토리 진행에 크게 영향을 끼치는 것 같지가 않음 DLC나 모드 등이 나오면 다시 해볼 의향이 있음
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $837 | 9 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 40 | 88% | Free | |
| $4.1M | 11.9K | 92% | $19.99 | |
| $1.6M | 2.4K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.2K | 89% | $19.99 | |
| $1.7M | 8.2K | 91% | $7.79 | |
| $1.7M | 1.6K | 85% | $23.99 | |
| $1.7M | 3.1K | 82% | $13.99 | |
| $1.7M | 5.6K | 42% | $17.99 | |
| $1.7M | 2.2K | 95% | $17.49 |