
Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 4 → 4.57/day in the week after.
About
Soulstone Survivors is a fast-paced action roguelite where you obliterate hordes of enemies, battle colossal bosses, and forge your path to godlike power. As a Void Hunter, harness devastating skills, craft unique weapons, and unlock game-breaking synergies in your quest for power.
350+ Skills, Endless Builds – Customize your playstyle with hundreds of active and passive abilities.
Face the Titans – Overcome massive bosses that test your strategy and reflexes.
Deep Progression – Unlock characters, upgrade a vast skill tree, and shape your perfect build.
Craft & Conquer – Forge over 100 unique weapons to push your power even further.
Ever-Changing Challenges – Take on curses, explore diverse maps, and master multiple game modes.
Become a Void Hunter – Learn about the order of the Void Hunters and face the Void King himself.
Join over a million players in the ultimate roguelite experience and carve your legend in the void!
We are a tiny team that chose to stay independent and continue developing the game we love, and would like to thank each and every one of you that has helped us along the way! Soulstone Survivors would not be the same without your feedback!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 25.7Kreviews | 91% | — | $9.8M |
| $14.99 | 2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
збс вообщем
사실 근거리로 먼가 성공한적이 없음. 그냥 원거리 강강수월래만 하루종일 돌면 깰 수 있음.
this one takes the cake for games like this. good story, multiple levels and goals, alot of toons, comunity skins yugi with pistols LOL or warglaives from illidan. 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 23 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, French, German, Spanish - Spain, Korean, Polish, Traditional Chinese, Italian +1 more
| $9.75−35% |
| 56ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
extremely dull
加个技能/强化图鉴功能吧 技能在角色界面可以看到 强化看不到就很奇怪...
Was soll man groß sagen? Man kennt diese Action-Roguelikes zuhauf, aber dieses hier war anfangs echt sehr gut. Geile Effekte, geile Musik und eine enorme Sogwirkung. Leider wurde die Musik schnell langweilig, da man sie immer und immer wieder hört. Bis zu einem gewissen Punkt hat es echt Spaß gemacht, aber die letzten 40 Stunden habe ich mich eher gequält, nur um alle Errungenschaften zu bekommen. Als ich kurz davor war, wurden wieder ca. 20 Stück hinzugefügt, für die ich erneut Stunden grinden müsste. Ich weiß nicht, was sich die Entwickler dabei denken es gibt im Grunde nicht viel zu tun und man macht immer das Gleiche. Normalerweise halte ich das keine 30 Stunden durch, aber hier fühlte es sich einfach gut programmiert an. Wegen der Trophäen-Politik und der schlechten Performance auf dem Steam Deck muss ich es leider schlecht bewerten. Bei vielen Gegnern ruckelt es so stark, dass man die Effekte runterschrauben muss. Dann sieht man zwar hunderte Gegner, aber die eigenen Attacken nicht mehr das macht so einfach keinen Sinn.
[URL=https://store.steampowered.com/curator/46028301-RoastM//] Follow my curator page on Steam for more review[/URL] Soulstone Survivors feels like the point where the wave that began with Vampire Survivors has been pushed to its absolute limit. I don’t mean that in a negative way. I actually spent quite a lot of time with the game. It simply feels as if every possible addition, every skill, every character, and every variation that could exist within this formula has been packed into one place. Because of this huge amount of variety, the game can keep players like me engaged for a long time, especially those who are always curious about what the next unlock will be. I can’t say every character feels completely different, but some of them genuinely stand out and offer new ways to approach the gameplay. Of course, expecting every option to feel entirely unique would be unrealistic given the sheer number of characters and abilities. Still, thanks to the massive amount of variety it offers, Soulstone Survivors becomes a game that can keep fans of the genre busy for many hours. [b] RESULT: 3.5/5 [/b]
Fun game to burn some hours in and if you're looking for a fun game to 100% achievements it's very doable!
Great for killing time.
Güzel güzel, sadece oyuna 1.5X hızlandırma gibi bir şey olsa daha güzel olurdu
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1K | 45 | 76% | $7.99 | |
| $8.2K | 66 | 55% | $5.99 | |
| $5.2M | 14.1K | 91% | $14.99 | |
| $486.8K | 1.8K | 85% | $7.99 | |
| $123.2K | 487 | 80% | $9.99 | |
| $25.5K | 121 | 79% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.8M | 21.8K | 90% | $19.99 | |
| $9.8M | 15.4K | 77% | $19.99 | |
| $9.8M | 25.6K | 75% | $39.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $9.8M | 17.9K | 84% | $14.99 | |
| $9.7M | 18.8K | 95% | $24.99 |