
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
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About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 630 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
맵이 좀 넓어서 초반에 시간좀 많이 잡아먹긴하는데 일단 적정가인것같긴함.
valheim with automation
시간을 많이 잡아먹는 게임. 아직은 미완성의 느낌이지만 발전이 기대됨. 싱글 전투 보다는 부족 운영이 맘에 듦.
砍砍砍,就知道砍,啥好用砍啥,制作组要不要看看地狱老司机当初是咋着快把自己作死的?
I have had a lot of fun with the game so far, but it definitively is not without it's share of issues. If you've played other survival crafters you should be no stranger to jank. AI pathing is almost always an issue, especially with games that give you minions. Menus in this are clunky, navigating around them is doable but feels like they take a bit longer than they should. Some of the menus I am in frequently (database, tribe management) have no hotkey associated with them so I have to get to them through another menu. Combat is a bit mixed. There are some interesting weapon abilities, but you can only have one equipped at a time. It seems like it would be useful to be able to swap between them or equip more than one. Especially in the case of buffs that leave you with just the basic attacks. The stun on a blocked attack frequently doesn't feel great. There is also the hunt for the unicorn that is the tribesman you want. With the free dlc mask you can see traits, so that helps, but trying to find one with the non-trainable traits you want, then grinding weapon proficiency to see if they have the right skills, plus class skills... It is a rather tedious mess. Overall I've had fun and would recommended it, but there is definitely room for improvement.
Finally get to really do whatever you want in an open world without being told what to do every step of the way.....Live free or die hard.
Schon allein dadurch das die Stammesmitgliedern Aufgaben gegeben werden kann um Automationen zu erstellen so das man sich selber um groß nichts mehr kümmern muss, macht dieses Spiel zu einem der besten Spiele seines Genres.
good stuff
이게 왜 복합적인지 이해가 안될정도로 초 갓겜임 게임들에 존재했던 사소한 불편함들이 모두 해소되어있음 한 가지 단점 아닌 단점이 있다면 콘텐츠가 너무 방대해서 뭐부터 손대야 할지 잘 모르겠는 것은 있음
very good
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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