
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.5Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
嗯?创造模式不影响成就获取?
公式PVPでのプレイ9割。PVEとマルチサーバーでのプレイ1割での感想です。 ARKなどのゲームが好きならかなり刺さる可能性を秘めたゲームです。 不便な環境から徐々に採取や製作などを自動化することができ、そのような作業が好きな人に向いています。 ARKの恐竜のランダムステータスが人間の奴隷の才能に置き換わっている感じであり、Ver.1,0でその才能を継承できるシステムが出来たため、自分が考えた最強奴隷を作り上げることが出来ます。 ただし「あるある」な悪い点も結構あり、それも含めてゲームと割り切れる人でないと厳しく感じるかもしれません。以下列挙致します。 ■敵が強い 人間型の敵もプレイヤーと同じステータス、装備、才能の設定を持っており、良い装備、強い才能を持っているNPCがとにかく強いです。そのNPCがかなり正確にパリィしてくるので、考えて攻撃しないと高確率でやられます。またネームド系の敵は特殊モーションも多くバグってるようなダメージを叩き出してきます。 総じて敵が強いため十分な準備と諦めない心が必要です。また公式ではNPCを1体のみ連れて行けますが、非公式なら設定でいじれるため連れて行ける仲間を増やすなどの対策をしたほうが無難です。 ■レベリングがつらい EA時から緩和されてますが、レベリングは結構しんどいです。 MAPが追加されて効率の良いレベリング方法も見つかっています。ただそれでもレベルカンストまで意識してやらないと中々上がっていきません。レベルで製作できるものが増えてやれることが増えるゲームなので簡単になりすぎるのも考え物ですが、設定で適した倍率にしたほうが良いところです。 ■バグが多い。バランスが悪い バグの多さ、バランスの悪さは週1回のパッチにより徐々に改善されてきています。 ただバグに関しては他のゲームを経験していたら、これ絶対できるよなっていうようなグリッチみたいなものまで出来てしまったりします。公式PVPではそれらが当然の如く横行しているのでバグ利用に関しては公式で声明を出して利用を禁止していたりします。ようは正式リリースしてもその手の問題に追いつけていない状況です。バランスに関しては、特定の武器が強すぎたり、才能を継承できるようになってしまい異常に強いものが発見されそれしかPVPでは戦えないといった状況になってます。PVEはバランスに関して影響をあまり受けていませんが、PVPでは自由度がない状況になってしまいました。 ■MAP未完成 追加MAPの砂漠は現状最終エリアが未完成です。そのため一部のアイテムが作れなかったりと初期MAPで補完する必要があります。MAP自体は飛行船を作れたりと初期MAPにはなかったら新しい要素も面白いのですが、やはり開発のリソースが足りていないのか発売の延期を重ねても完成までいけなかったのだと思います。頑張ってほしいところです。 悪い点も多くあるのは事実ですが、それを含めても難易度、システムに惹かれるところが多くあるゲームだと思います。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
si continuan metiendo contenido tiene gran potencial
Очень интересная игра)
Within the survival-crafting genre, this game possesses its own unique charm. By utilizing mask abilities to establish a clan, you can continuously recruit and train followers to gradually build a powerful tribe. This mechanic provides a truly distinct and rewarding experience. While the character models are not conventionally attractive, the overall art style remains consistent, with each region distinctly highlighting its unique characteristics. The flaws are quite evident: the dungeon and mechanical designs feel overly repetitive, and some boss abilities are excessively overpowered. Nevertheless, it remains an outstanding survival-crafting game. Recommended!
Its rough to mark this as unrecommended, because the game has good moments and its within acceptable price limits, but when I consider all the pros and cons, there is still more cons then pros. PROS perks/skills of NPCs. There is rather large variety, some might even be considered funny, and they do actually impact their behavior. So (almost) every tribesman you recruit is unique. There is a decent amount of ways to make them usefull. Still a bit tricky to understand the system though. weather changes. The rain could be more visible, but otherwise the atmosphere is good. Large amount of items to craft and stations to build. Lots of setting customizations. For singleplayer, you can toggle a fly-like mode to build higher places without movement difficulties. Decent amount of tamable animals I am not a fan of progression trees, but the one in this game is not bad. Accaptable price CONS Considering the game is centered around building a tribe, the map and building system is very unfriendly towards it. There are large areas around POIS or spawnpoints where you can't build at all, and the most stunning spots for base are usually taken by these. You rather rely on building on even ground, but there aren't many even spots on the map. And if you choose to build verticaly, there are some hard 'support' structure rules - Two blocks from supporting wall or foundation and you are done building, unless you build another support. Over 100 hours in and I still haven't found enough interesting spot to build my place in. This alone is a huge negativity for me. And what eventually caused my frustration and uninstalling. Low amount of decoration elements for your settlement. There are some basic tables, chairs, trophies, christmas tree... but thats almost it. Even with more benevolent settings for gathering amount, the amount of resources you need to build buildings is staggering, especially if you decide to use wedges foundations instead of building blocks. Having to spend around 2500 stone to build basic 10x10 grin of stone foundations, not to mention walls, floors, and roofs is just... mad. Broken promises and fails to meet given dates from the devs. Calling shifting three icons over the screen and reducing text in one place a 'complete HUD overhaul' Amateurish looking UI, with basic font over a greyish background. Takes a while to get used to it and orient yourself in it. No horizontal beams, meaning there is no chance to build roofs over pillars, you have to have a wall under your roof, or atleast have a floor snaped up on the pillar, but in that case you will have to have pillar every two blocks, otherwise the flooring wont have support... Lack of visual style, in general. I havent played Shifting sands yet to talk about that. Perhaps the map is more friendly for building?
NPC Training + Crafting Simulator Good enough for single-coop players with some server mods. Gameplay: 8.5/10 Lore: 8/10 PVE: 9/10 (in vanilla a lot of things will stop your progression) PVP: 1/10 (absolut garbage) Crafting: 2/10 (endless crafting and repairing) Farming:2/10 ( easy to farm simple resources, super difficult to farm some mid to end-game resources) Taming/Farms: 9/10 (actually amazing) Traveling: 8/10 (learn to use the portals ASAP) Missions/Raids/Events: 8/10 (really good but near impossible to finish some end-game ones in vanilla)
you can get slaves in this game
Kann ich nur weiter empfehlen
Хороший выживач с автоматизацией базы
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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