
An ancient evil lurking within the Master Emerald has been unleashed from its slumber by the devious Dr. Eggman and is on the verge of becoming the ultimate monster using the 7 Chaos Emeralds. Only Sonic and his friends are heroic enough to put a stop to Dr. Eggman and his evil minions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fum verty coolio
All of the characters brought something fresh and new & it was really fun to play through all the characters and see where they where when all the events where going on. Camera made me want to put my fist through my monitor
bão demais
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Spanish - Spain
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
better than sex
esta bueno el juego y ya eso es todo jeje gracias por su atencion bendiciones
comprei so por comprar saporra, o larp nunca para
当時のゲームを堪能したいって人には文句なしにオススメ。 多少の不満も慣れたら問題ないし、そんなことより隠されたショートカットが見えてきたりしてソニックアドベンチャーの醍醐味はしっかり味わえた。 ただしDX要素のミッションだけはスルー推奨。以下愚痴なのでこの駄文ごとスルーしてOK。 いくら追加要素とはいえ杜撰を極めてて非常に腹が立つ。「リトライ性の高いゲームを研究する面白さ」ってやつは出来のいいゲームにだけ存在する要素だとただただ再認識させられる。 ミッションの酷さはヤバい順に ・前が見えない&立ち止まれない&目印がない&あまり制御効かない&無駄に必要数を増やして並べることでたった一つ取りこぼすミスを誘う配置のフラッグ全回収 ・クリア演出で動けなくなって死ぬ ・従来のギミックに邪魔されて詰む ・回避系ギミックの最中にクリア演出で棒立ちさせてダメージ確定 ・ミッション説明が何を言ってるのかわからない。状況のため指定されているもの(例:リングのライン)が一瞬しか見えない。 ・ヒントもなしに無暗に隠蔽されているミッションアンロックアイテムを探す作業がダルすぎる ・メインゲームの進行に合わせて難易度がガチプロゲーマー御用達になる ・ミッション用ゴールとしてマグマの上に追加した足場は、演出の最中に消える ・制限時間内で三つの探し物、同じ場所に固まって配置されててプレイ中のキャラとは無縁で何の感慨もない場所 とりあえず思いつく範囲でどんだけだよ 一度でもテストプレイしたうえでリリースしているのだろうか?してなかった方がマシなパターンだが。
I've played this game more times than I could even count, and I have to say I personally love every single second of it. This game is always a childhood classic for me, even as an adult it has a special place in my heart. This game was the very reason why I've been playing video games in general growing up, all because my uncle wanted to show me his Dreamcast game collection and it was that point that my whole life changed. I know that this game is not everyone's favorite, but for me this game means so so so much to me. There are however times where the game can be a little bit buggy and sometimes fight the camera whenever possible, that I could completely sympathize with people who are first starting the game. Also Big The Cat's section isn't really that hard that everybody is making it out on, all you have to do is have the fish touch the bait and pull back on your joystick (in case anybody doesn't know, and for certain let's players and gamers who can't read) I wouldn't put this game as like a top 10 of all time, but for me this game has always been placed in a really good part of my heart and will probably replay the game again for the however many times that I've already played it (Lost count anyway so whatever lol). I'd personally recommend anyone to play this game and add it to their gaming collection whenever you can!
Fast
Mein Lieblings-Sonic-Spiel. Ich bin mit den 2D-Spielen aufgewachsen und habe sie geliebt, aber erst vor ein paar Jahren bin ich auf die 3D-Spiele gestoßen und habe gemerkt, dass mir eines meiner Lieblingsdinge gefehlt hat. Das Gameplay, die Musik und die Story sind hier alle fantastisch. ‚Open Your Heart‘ ist eines der besten Lieder, die je für ein Videospiel geschrieben wurden, haha. Dieses Spiel hat eine hohe Skill-Grenze, und es erkennt tatsächlich einige der ausgeflippten Tricks an, die man machen kann, indem man versteckte Items an Stellen platziert, die scheinbar außerhalb der Reichweite liegen, aber eigentlich nur extrem schwer zu erreichen sind.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 23.8K | 90% | $9.99 | |
| — | 25.5K | 94% | — | |
| $300.3K | 381 | 92% | $29.99 | |
| $3.9K | 39 | 69% | $4.99 | |
| $3.9M | 16.6K | 92% | $11.99 | |
| $2.6M | 5K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 6.6K | 82% | $19.99 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $3.1M | 2.6K | 79% | $49.99 | |
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 5.7K | 92% | $29.99 | |
| $3.1M | 4.2K | 83% | $29.99 |