
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
Modeled estimate, not a reported figure. How we estimate →
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 107 reviews with recorded playtime.
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
建设玩法还不错,但是战斗太抽象了。偏偏游戏置顶宣传视频又是大军团作战,不太符合预期。
This is the greatest city builder ever made.
If you have the time and patience to learn the game mechanics, and enjoy colony sims, I promise this game is for you. Just understand that learning it is not easy, but it is rewarding.
This game is barely balanced, combat is a mess and things degrade far too quickly. I lost a 2k population city to some bandit who had 150 guys vs my 1000 because the controls of the army are just such a mess.
This was on my radar for a very long time, however, I was always afraid of giving it a try. Finally pulled the trigger after watching a few YouTube videos and I am so glad that I did. This is freaking brilliant title, so much depth and excitement. If you are on the fence, give this a try, find a two hour tutorial on YouTube and follow it along while you learn the game. Just be warned, this is addictive stuff!
i've only had the game for 3 days and i've played 23 hours. If you like city builders but always wish there was an outside map to interact with This is your game!
____🐸🐸🐸🐸____🐸🐸🐸 ___🐸🐸🐸🐸🐸__🐸🐸🐸🐸 __🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸 🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸 🐸🐸♥♥♥♥🐸🐸🐸♥♥♥♥ 🐸♥♥♥♥♥♥🐸♥♥♥♥♥♥ 🐸♥♥♥♥♥♥🐸♥♥♥♥♥♥ 🐸🐸♥♥♥♥🐸🐸🐸♥♥♥♥ 🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸 🔴🔴🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸 🐸🔴🔴🐸🐸🐸🐸🐸🐸🐸🐸🐸 🐸🐸🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴 🐸🐸🐸🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴 🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸 🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸 🐸🐸🐸🐸🐸🐸🐸🐸🐸
Did NOT expect it to be this addicting. It's like RimWorld where you play as the big faction instead of the small group of random vagabonds. Feels very satisfying
Probably the greatest game of all time.
我感觉这游戏很奇怪啊,打个比方出于某种目的说招了50个人进来,为了维持运转里面15个人要去生产原材料(棉花、食物、伐木、挖矿等等),15个人要去制造业(做饭、纺织等等),还有一些七七八八的,到最后我剩下的人口都无法参与我想要干的事情
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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