
Imagine if the original Zelda game was set in a science-fiction galaxy. Explore this open-world, action RPG with roguelike and metroidvania elements. Mighty bosses lurk deep within procedurally-generated dungeons. Wield, vanquish, unearth, collect, craft, progress, trip, adventure.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, French, German, Japanese, Dutch, Portuguese - Brazil, Romanian, Russian, Swedish, Traditional Chinese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Songbringer
Doing this review for steam awards. But gameplay and retro-graphics are actually quite nice. Had a lot of fun with this.
Hyper Light Drifter aesthetics, Zelda 1 inspired. I finally put a bit more time into this and do feel I will end up milking at least one go around of achievements out of this. Isn't a bad game, just isn't fantastic game. Find this on sale or in a bundle it's worth grabbing.
At the start you type a word and the game uses it as a seed code to create the whole game world. There are some million worlds possible. Pretty much plays like the first Zelda slaying foes from top-down scrolling screen for screen in cardinal directions. Temples you can complete in different orders, locked passages which need to be unlocked with items from elsewhere on the map, hidden secrets and mysteries. A floating little robot companion follows you and unveils the story with you. There are a few cheesy conversations, but it's ok. Normal difficulty and interesting boss designs. And of course: awesome pixel art! Recommended!
还行,塞尔达+肉鸽+开放世界,有中文,先好评了。本平台,本平台掉卡零钱,fanatical,杉果,支付宝红包,它处自定义包入的本体约4元。目前就这,看以后追评。
It's pretty good.
I'm surprised that it doesn't have a cheevo for "recovered ##### HP by meditating". I think I earned that quite handily.
awesome adventure
[b]Roguelike Zeldalike[/b] - Playtime: 19 minutes - Played: 2026 - Context: I don't like roguelikes but i sort of liked The Legend Of Zelda back in the day. [b]Review[/b] In this 2D game you walk around and smack things with your sword. Often something falls out of the environment when you smack it (hp/gold). There are stores that sell upgrades. There are save points that restore your health. It can be clumsy to navigate because areas weren't designed but generated and some of the pixel art is vague. The music is annoying too. But mostly i'm just not sure what i'm supposed to get from this. This was fine in the late 80s and early 90s but Diablo (1997) basically made this kind of game redundant.
As someone that still plays the first Zelda game, this game scratches that itch that makes you want more out of it.. The game is completely randomly generated based on any 6 letter word or combination you put in, from the world, to the dungeons, the secrets, and the appearance of some of the items you get so every playthrough can be different.. The exploration is interesting enough to make me keep playing just to find out what challenges you'll get out of the next dungeon.. I just finished the game and I'm already starting my second playthough.. Wonderful game! Definitely worth the price!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.